Hagane and hoarding
Hagane and hoarding
This game is sick. I sat down with it properly last night and got to the boss of stage four. I then realised there's some additional moves you can pull off detailed in the instruction book that I didn't know I could do. One looks like a fiery cartwheel kick amongst others.
Problem is it's in Japanese so I'm not sure of the method.
As I'm at work and can't access just about anything game related except this forum, anyone want to give me some hints. I'm up for putting this one on the completed list, it's ace.
Problem is it's in Japanese so I'm not sure of the method.
As I'm at work and can't access just about anything game related except this forum, anyone want to give me some hints. I'm up for putting this one on the completed list, it's ace.
Last edited by Skykid on Wed Aug 11, 2010 8:33 pm, edited 1 time in total.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane
Yeah, great game! I should sit down and put some quality time into too. The double jump in the game is weird, cuz you gotta hit the second jump BEFORE you've reached your highest point, if that's the move you're referring to. (?)
Re: Hagane
Nah, I can do that one (I wouldn't have got off the first stage if I hadn't figured that out!CIT wrote:Yeah, great game! I should sit down and put some quality time into too. The double jump in the game is weird, cuz you gotta hit the second jump BEFORE you've reached your highest point, if that's the move you're referring to. (?)

Seriously, the game is packed with moves already but every little helps. At first it's a bit overwhelming and a bit of a struggle, but once it clicks you really get a feel for how awesome a title it is. Well done Hudson Soft.

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
-
evil_ash_xero
- Posts: 6245
- Joined: Thu Jul 12, 2007 6:33 am
- Location: Where the fish lives
Re: Hagane
A lot of the moves aren't really necessary. I think they're just there for show.
That backwards jump is massively helpful on one of the latter bosses.
The game is tough. The last boss is a pisser.
I wish I could help you more, but I can't remember much about the moves off hand.
EDIT:
Actually, i'll send you some moves in a PM.
That backwards jump is massively helpful on one of the latter bosses.
The game is tough. The last boss is a pisser.
I wish I could help you more, but I can't remember much about the moves off hand.
EDIT:
Actually, i'll send you some moves in a PM.
My Collection: http://www.rfgeneration.com/cgi-bin/col ... Collection
Re: Hagane
I think shoulder buttons are involved, and maybe 2 ju
Ps in a row or something
Ps in a row or something
-
GaijinPunch
- Posts: 15847
- Joined: Mon Jan 31, 2005 11:22 pm
- Location: San Fransicso
Re: Hagane
After all that crying and moaning I'm glad you enjoy it.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Re: Hagane
Yep, they are. Evil ash kindly PM'd me some info and I've realised you can charge tons of attacks using a combination of the shoulder buttons. Awesome.dpful wrote:I think shoulder buttons are involved, and maybe 2 ju
Ps in a row or something
Tears of joy.GaijinPunch wrote:After all that crying and moaning I'm glad you enjoy it.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane
I thought it wasn't a must own. Well at least your smarter then the HCG101 guys, glad to hear your enjoying it.Skykid wrote:dpful wrote:Tears of joy.GaijinPunch wrote:After all that crying and moaning I'm glad you enjoy it.
I did great so much water and milk that I threw up when I was little.
Re: Hagane
It's definitely one of the better obscure snes games, but must own is subjective - depends on your taste.Dale wrote: I thought it wasn't a must own. Well at least your smarter then the HCG101 guys, glad to hear your enjoying it.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane
Throw them up here, you, you move hoarders!evil_ash_xero wrote:Actually, i'll send you some moves in a PM.
Also it's refreshing to see Skykid writing that must own is subjective - game hoarding (now I wouldn't be guilty of that would I??) just means that more people are buying games they don't actually play, and making it harder and more expensive to get any particular game you want. All those damned complete collection people.
Then again, what the hell am I talking about - you can emulate everything just as easily.
Re: Hagane
Sorry, that is kind of insensitive!Ed Oscuro wrote:Throw them up here, you, you move hoarders!evil_ash_xero wrote:Actually, i'll send you some moves in a PM.

The main purpose of the somersault technique is to charge up your
Dragon Punch and Flying Kick. Usually flipping once and pressing Y
to perform a Dragon Punch or B to perform a Flying Kick is enough to
seriously damage or kill most normal enemies, and although you can
flip continuously to gain more attack power, it's generally not as
effective or safe as simply killing enemies with your sword.
Note: In order to somersault continuously without charging Hagane's
attacks, tap the L or R buttons instead of holding them down.
Below, I'll detail Hagane's Dragon Punch and Flying Kick:
1 Flip - Hagane doesn't blink. Standard attack.
2 Flips - Hagane blinks green. Semi-charged attack.
3 Flips - Hagane blinks yellow. Fully charged attack.
-Standard Dragon Punch-
Hagane lunges forward with his fist and then automatically backflips
away from his enemy. This technique does a lot of damage, but it's
not always a good idea to use this in the middle of a level where
Hagane can backflip right into danger.
-Semi-Charged Dragon Punch-
Hagane performs a spin kick in the air. The problem with this
technique is that it doesn't do a lot of damage and it's difficult to
control. Not to mention the fact that since he's using his foot, it
isn't much of a "Dragon Punch".
-Fully Charged Dragon Punch-
A fully charged Dragon Punch is an AoE (Area of Effect) attack that
damages everything on either side of Hagane. This attack isn't too
useful because you just don't ever need it.
-Standard Flying Kick-
Hagane jumps into the air and kicks his foot forward, damaging
anything he comes into contact with. This is my favorite technique
because it allows Hagane to leap through a group of enemies
unscathed. Very useful!
-Semi-Charged Flying Kick-
If you ask me, this looks more like what the Semi-Charged Dragon
Punch should've been. Oh well. Hagane spins into the air, engulfed
in orange fire. Unfortunately, it's about as useful as the
Semi-Charged Dragon Punch, because like its Y button counterpart, it
too can be difficult to control.
-Fully Charged Flying Kick-
A fully charged Flying Kick will send Hagane kicking straight up into
the air, making it one of only two attacks that can be aimed directly
upward (the other being the grappling hook). It's useful against a
number of minibosses, but it's in no way essential.
Note that Hagane is invincible during the activation of any Dragon
Punch or Flying Kick.
Although I'll never figure out your train of thought Ed, I'm liking the thread derail, hoarding is an interesting topicEd Oscuro wrote:Also it's refreshing to see Skykid writing that must own is subjective - game hoarding (now I wouldn't be guilty of that would I??) just means that more people are buying games they don't actually play, and making it harder and more expensive to get any particular game you want. All those damned complete collection people.

I would say anyone with an interest in a challenge and a love of the snes owes it to themselves to give Hagane a go - it's actually really great when its true colours are revealed, but the difficulty and complex controls are initially off-putting. For me, it's a keeper no doubt, but then I'm definitely in the collector category and I love Super Famicom stuff.
On the topic of hoarding, I try not to. I regularly comb through my stuff and do a trim down on games that I'll really never bother with again or offend the rest of the shelf (like PAL region

I do make a concerted effort to try to finish as much of what I own as possible. Alas, it's almost an impossibilty to give due time, finish everything, or 1CC every shmup I own, and modern games (like Okami or Zelda) really throw a spanner in the works. I even gave up on trying for a S&P2 1cc after realising how much was waiting in the wings, and just retried my way to the end instead.
But I like to think I'm a dedicated gamer rather than an all out hoarder, although I expect it might look different from somebody else's perspective.
Interested to hear your thoughts.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane
Ehh, my thoughts aren't that interesting. Thanks for the wealth-sharing!
Now to pull out my copy and give this a try.

Now to pull out my copy and give this a try.
Re: Hagane
Aw, there I was thinking we were going to talk up our bad habits.Ed Oscuro wrote:Ehh, my thoughts aren't that interesting. Thanks for the wealth-sharing!![]()
Now to pull out my copy and give this a try.

At least drop back in to let me know what you thought of Hagane - and persevere with it, it may seem almost clumsy to start with but once you're in control it switches up big time.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane and hoarding
The flip by itself can be used to go through non-boss projectiles. Learn how to time the last flippidy kick and you get a free shot on bosses when they become hittable.
Amazing Stage 1 Strat: Backflip through the whole thing. Just look out for the Kabuki dude behind you at the first flying ship.
PCFX Mode: Concept art by illustrator/director Keita Amemiya. If you like how cool he is check out the movies Zeiram (better than Terminator,) Hakaider, and Mirai Ninja, and the TV shows Jetman, GARO, Mikazuki, and Metalder.
Amazing Stage 1 Strat: Backflip through the whole thing. Just look out for the Kabuki dude behind you at the first flying ship.
PCFX Mode: Concept art by illustrator/director Keita Amemiya. If you like how cool he is check out the movies Zeiram (better than Terminator,) Hakaider, and Mirai Ninja, and the TV shows Jetman, GARO, Mikazuki, and Metalder.
MegaShock! | @ YouTube | Latest Update: Metal Slug No Up Lever No Miss
Re: Hagane and hoarding
Wow, that's a cool tip there Josh, many thanks.JoshF wrote:The flip by itself can be used to go through non-boss projectiles. Learn how to time the last flippidy kick and you get a free shot on bosses when they become hittable.
Amazing Stage 1 Strat: Backflip through the whole thing. Just look out for the Kabuki dude behind you at the first flying ship.

Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane and hoarding
Agreed, from what little I've seen of Zeiram, better than Terminator. Mirai Ninja is also a good-looking game in parts but has some really stupid level design (aside from the credits sequence, LOLZ).JoshF wrote:PCFX Mode: Concept art by illustrator/director Keita Amemiya. If you like how cool he is check out the movies Zeiram (better than Terminator,) Hakaider, and Mirai Ninja, and the TV shows Jetman, GARO, Mikazuki, and Metalder.
Re: Hagane and hoarding
Interesting, I'm gonna mame the Mirai tonight. Great art, definintely Mr Hagane:


Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Hagane and hoarding
I was talking about the movie (also known as Cyber Ninja.) The game is kinda bad for an arcade game.Mirai Ninja is also a good-looking game in parts but has some really stupid level design (aside from the credits sequence, LOLZ).
http://www.youtube.com/watch?v=aUvhjoEkbQk
For those interested he's got a new movie coming out this year: http://www.garo-3dmovie.jp/index.html.
Played the game a little this morning and noticed the flip can be used on boss projectiles as well, but the backwards flip works better. You can destroy the armored Japanese dude by staying mid-range and doing a backwards flip through him when he charges at you. It's also good for going through a single barrier on the conveyor belt part in stage 3.
Now I feel like making a replay for my site. Sorry STGT teammates.
MegaShock! | @ YouTube | Latest Update: Metal Slug No Up Lever No Miss
Re: Hagane and hoarding
Yeah...when I said Mirai Ninja kinda looks nice, I mean the sprite / background art usually looks decent. The actual level designs make even that look terrible - do you want to see the same stuff scrolling past over and over? The elevators (stage 2 I think) are a joke - you just randomly go up and down over and over. Later in the game there's an area which seems to be just box rooms and gears. :S
Re: Hagane and hoarding
You forgot to mention that the game is far more ruthless than Hagane is, I made to it to 7th stage on 1 coin before and gave up. It's just fucking literally unfair.Ed Oscuro wrote:Yeah...when I said Mirai Ninja kinda looks nice, I mean the sprite / background art usually looks decent. The actual level designs make even that look terrible - do you want to see the same stuff scrolling past over and over? The elevators (stage 2 I think) are a joke - you just randomly go up and down over and over. Later in the game there's an area which seems to be just box rooms and gears. :S
Zenodyne R - My 2nd Steam Shmup
Re: Hagane and hoarding
<3 Zeiram, at least the first movie (need to see the second). Kind of goofy, kind of creepy as hell. Some of the monster effects rival The Thing's. Iria: Zeiram the Animation is pretty neat too. Not as gory or weird as the movie, but strong characters and some good action. Only six eps too, so it's to the point.
I didn't really know who Amemiya was, let alone that Hagane and Zeiram were connected by him - thanks for the list, Josh!
I didn't really know who Amemiya was, let alone that Hagane and Zeiram were connected by him - thanks for the list, Josh!

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Hagane
Well, now I did, and in the end I managed to clear it on one credit.CIT wrote:Yeah, great game! I should sit down and put some quality time into too.

Here's my score right when the final boss died:

This game has a reputation of being super-hard, but I think it's only that tough initially, when you haven't worked out any tactics yet and don't know how to get through the platforming. Once you know what you're doing it becomes quite easy actually. If you perfect your timing, a few bosses can even be killed in one hit!

Brilliant game! In my opinion it's a must-have title for fans of Shinobi, Strider, etc.
Re: Hagane and hoarding
Seconded - nearest thing to the Super Shinobis on the SFC as far as I know, easily competing with them. I especially love the wallbouncing, backflipping and how Hagane doesn't need to stop walking when he attacks.CIT wrote:Brilliant game! In my opinion it's a must-have title for fans of Shinobi, Strider, etc.
I also love the sudden change of pace at the last, last boss - wasn't expecting that at all. Always a rush to get there and try to do it right on the first go.
Intro and ending are both awesome, especially the timelapse in the latter.
It's a shame the US version is affected by "OMG r@re" pricing syndrome, owing to the Blockbuster distribution. JP version isn't, thankfully.

光あふれる 未来もとめて, whoa~oh ♫
[THE MIRAGE OF MIND] Metal Black ST [THE JUSTICE MASSACRE] Gun.Smoke ST [STAB & STOMP]
Re: Hagane and hoarding
Mirai Ninja in my house!! I got this a few years back, only a few hundred were made. Sorry for the crappy picture quality but I'm at work and this I happened to have on photobucket.

Here, there is a better picture.


Here, there is a better picture.

Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?