Upcoming Cave arcade title (Akai Katana)

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
moozooh
Posts: 3722
Joined: Fri Jul 27, 2007 11:23 pm
Location: moscow/russia
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by moozooh »

Which of them is going to summon a trojan horse, a mechagodzilla, or a spacecraft?
Image
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
User avatar
Necronopticous
Posts: 2129
Joined: Sat Sep 29, 2007 8:50 pm
Location: Baltimore

Re: Upcoming Cave arcade title (Akai Katana)

Post by Necronopticous »

That boss is thinking with portals.
User avatar
xris
Posts: 817
Joined: Mon Nov 09, 2009 12:27 am

Re: Upcoming Cave arcade title (Akai Katana)

Post by xris »

TLB gets spaceship with soviet era sputnik options.
Image
User avatar
TaygetaVendetta
Posts: 116
Joined: Sun Apr 11, 2010 4:22 pm
Location: Tampa, FL

Re: Upcoming Cave arcade title (Akai Katana)

Post by TaygetaVendetta »

Wow, the visuals look outstanding, this is the true successor fidelity wise to Deathsmiles.

With all the shielding/reflection, it reminds me more of an arrange mode to a standard, but I look forward to seeing more footage and figuring it out as more comes in. I noticed some bullets turn into homing bullets after they were reflected/thrown back out, moving in a very similar manner to the sperm bullets from Deathsmiles IIX.
User avatar
NTSC-J
Posts: 2457
Joined: Fri Jan 28, 2005 5:46 am
Location: Tokyo

Re: Upcoming Cave arcade title (Akai Katana)

Post by NTSC-J »

evil_ash_xero wrote:Anyway, I wish someone would credit feed this thing, so we could see the rest of the game, and how many stages it has.
The loke test version ended after stage 3 so nothing more to see for now. I'm assuming it's 5 stages with a loop.
User avatar
Taylor
Posts: 1002
Joined: Thu Jul 03, 2008 11:35 pm

Re: Upcoming Cave arcade title (Akai Katana)

Post by Taylor »

Hope this is out proper when I go over to Japan. I don't want to spoil too much, but watched the first stage and I'm hype.
User avatar
third_strike
Posts: 1207
Joined: Mon Sep 17, 2007 7:34 pm
Location: Brazil RJ

Re: Upcoming Cave arcade title (Akai Katana)

Post by third_strike »

moozooh wrote:Which of them is going to summon a trojan horse, a mechagodzilla, or a spacecraft?
At least one these bosses will summon one mechatrannyloli. I would can bet one kidney mine in this guess.
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Upcoming Cave arcade title (Akai Katana)

Post by Phellan Wolf »

NTSC-J wrote:
evil_ash_xero wrote:Anyway, I wish someone would credit feed this thing, so we could see the rest of the game, and how many stages it has.
The loke test version ended after stage 3 so nothing more to see for now. I'm assuming it's 5 stages with a loop.
I hope not. I'd rather think 5 stages with 2 loops, and a true final boss at the end of 2nd loop when you meet the requirements. Also it will be nice an extra stage.
User avatar
NTSC-J
Posts: 2457
Joined: Fri Jan 28, 2005 5:46 am
Location: Tokyo

Re: Upcoming Cave arcade title (Akai Katana)

Post by NTSC-J »

That's what I meant with "with a loop", 10 stages in all with a "true final boss" at the end of the second. It seems like with their style now that if it were just 5 stages there would be another mode to choose and since there isn't, I bet there's a loop.
User avatar
`Throwdown
Posts: 113
Joined: Sat May 23, 2009 2:33 pm
Location: Cleveland, OH
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by `Throwdown »

User avatar
GaijinPunch
Posts: 15872
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Re: Upcoming Cave arcade title (Akai Katana)

Post by GaijinPunch »

Haven't made it out there. Might, but I go to Akiba very infrequently.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
NR777
Posts: 249
Joined: Thu Dec 31, 2009 8:24 pm
Location: Brooooklynnnn!

Re: Upcoming Cave arcade title (Akai Katana)

Post by NR777 »

moozooh wrote:Haha, wow, the game is wacky and beautiful at the same time! Anybody else feels Yagawa's hand in there?
Actually, some of the bullets look like they were lifted from Yagawa's output...
Jockel wrote:I could never play on a screen that's smaller than my dick.
serious internet is serious
User avatar
sven666
Posts: 4544
Joined: Wed Feb 02, 2005 2:04 am
Location: sweden
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by sven666 »

GaijinPunch wrote:Haven't made it out there. Might, but I go to Akiba very infrequently.
WWJD ;)
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
User avatar
Skykid
Posts: 17661
Joined: Sun Nov 18, 2007 2:16 pm
Location: Planet Dust Asia

Re: Upcoming Cave arcade title (Akai Katana)

Post by Skykid »

moozooh wrote:Anybody else feels Yagawa's hand in there?
Nope. :idea:
Always outnumbered, never outgunned - No zuo no die

User avatar
evil_ash_xero
Posts: 6254
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Upcoming Cave arcade title (Akai Katana)

Post by evil_ash_xero »

Skykid wrote:
moozooh wrote:Anybody else feels Yagawa's hand in there?
Nope. :idea:
Yeah, I wasn't seeing that either.
Depth Charge
Posts: 32
Joined: Mon Sep 28, 2009 3:49 pm

Re: Upcoming Cave arcade title (Akai Katana)

Post by Depth Charge »

This game kind of looks like a mess to me. Some might say the perspective looks surreal but it just comes off looking sloppy, same thing with your tiny ship turning into a huge character. Also looks like they tried to cram too much shit into the play mechanics, I guess some people might like that though. Glad it isn't 3D but it just doesn't look fun.
User avatar
TonK
Posts: 948
Joined: Mon Aug 31, 2009 12:52 am
Location: Youngstown, OH

Re: Upcoming Cave arcade title (Akai Katana)

Post by TonK »

NR777 wrote:
moozooh wrote:Haha, wow, the game is wacky and beautiful at the same time! Anybody else feels Yagawa's hand in there?
Actually, some of the bullets look like they were lifted from Yagawa's output...
?
User avatar
BIL
Posts: 20289
Joined: Thu May 10, 2007 12:39 pm
Location: COLONY

Re: Upcoming Cave arcade title (Akai Katana)

Post by BIL »

I like the perspective, from what's been shown. Reminds me of Thunder Force IV's desert stage, whose ground enemies are a lot more interesting to fight than the typical hori's.
DazTM
Posts: 198
Joined: Sun Apr 03, 2005 3:35 pm
Location: Bournemouth
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by DazTM »

Playing Guwange at the moment on Partnernet. Good times.
User avatar
Dandy J
Posts: 726
Joined: Fri Feb 25, 2005 6:02 am

Re: Upcoming Cave arcade title (Akai Katana)

Post by Dandy J »

i really like the isometric perspective and the game definitely has a progear vibe...biplanes and the cars thingys on rails look like the ones from the vertical section in st4
<BEOWOOF> my lifes like battle garegga every time i kill man life becomes harder and the only solution to making things easier is killing ymself.
<SCRUNBABBY> my lifes like gwangs
<SCRUNBABBY> cause .. theres lots of wangs
User avatar
sven666
Posts: 4544
Joined: Wed Feb 02, 2005 2:04 am
Location: sweden
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by sven666 »

no vids of anyone actually completing the loke test?? :|
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
User avatar
NR777
Posts: 249
Joined: Thu Dec 31, 2009 8:24 pm
Location: Brooooklynnnn!

Re: Upcoming Cave arcade title (Akai Katana)

Post by NR777 »

TonK wrote:
NR777 wrote:
moozooh wrote:Haha, wow, the game is wacky and beautiful at the same time! Anybody else feels Yagawa's hand in there?
Actually, some of the bullets look like they were lifted from Yagawa's output...
?
Some of the bullet sprites looked like they were taken from Pink Sweets. Maybe it's just my eyes?
Jockel wrote:I could never play on a screen that's smaller than my dick.
serious internet is serious
User avatar
subcons
Posts: 627
Joined: Mon Feb 28, 2005 5:27 am
Location: Baltimore, MD

Re: Upcoming Cave arcade title (Akai Katana)

Post by subcons »

sven666 wrote:no vids of anyone actually completing the loke test?? :|
I thought I read the loke test only went three stages... :?:
TLB
Posts: 1368
Joined: Fri Oct 17, 2008 12:55 pm

Re: Upcoming Cave arcade title (Akai Katana)

Post by TLB »

subcons wrote:
sven666 wrote:no vids of anyone actually completing the loke test?? :|
I thought I read the loke test only went three stages... :?:
How does that stop one from completing the loke test :?:
User avatar
undamned
Posts: 3273
Joined: Sat Jan 29, 2005 9:27 am
Location: Phoenix

Re: Upcoming Cave arcade title (Akai Katana)

Post by undamned »

third_strike wrote:
moozooh wrote:Which of them is going to summon a trojan horse, a mechagodzilla, or a spacecraft?
At least one these bosses will summon one mechatrannyloli. I would can bet one kidney mine in this guess.
I was just thankful this wasn't in any way affiliated w/ the Cho Aniki series. You might have more than just a train popping out of those warp holes.
-ud
Righteous Super Hero / Righteous Love
User avatar
Udderdude
Posts: 6297
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by Udderdude »

undamned wrote:
third_strike wrote:
moozooh wrote:Which of them is going to summon a trojan horse, a mechagodzilla, or a spacecraft?
At least one these bosses will summon one mechatrannyloli. I would can bet one kidney mine in this guess.
I was just thankful this wasn't in any way affiliated w/ the Cho Aniki series. You might have more than just a train popping out of those warp holes.
-ud
stop giving them ideas >:O
User avatar
sven666
Posts: 4544
Joined: Wed Feb 02, 2005 2:04 am
Location: sweden
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by sven666 »

Udderdude wrote: stop giving them ideas >:O
how can you say that and still sport that avatar ?

cave 3D rendering at its finest :roll:
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
User avatar
sven666
Posts: 4544
Joined: Wed Feb 02, 2005 2:04 am
Location: sweden
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by sven666 »

wow.. hype certainly died off quick for thisone huh?

i know the in-game character stuff looks stupid as hell but otherwise it looks pretty solid i think.
the destruction of everything, is the beginning of something new. your whole world is on fire, and soon, you'll be too..
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Re: Upcoming Cave arcade title (Akai Katana)

Post by Jockel »

If there's no new info to discuss it's hard to hype something ^_~
User avatar
njiska
Posts: 2412
Joined: Sun Jan 10, 2010 8:36 am
Location: Waterloo, On, Canada

Re: Upcoming Cave arcade title (Akai Katana)

Post by njiska »

Jockel wrote:If there's no new info to discuss it's hard to hype something ^_~
Nonsense, this is the Internet. We don't need silly things like facts or data in order to sound off; just an overwhelming desire to ramble ad nauseum.

Now as for being on topic, has anyone heard if there's going to be another Loke test before launch, or are we pretty much just waiting for the finished product now?
Last edited by njiska on Fri Aug 06, 2010 12:20 pm, edited 1 time in total.
Look at our friendly members:
MX7 wrote:I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:He's also a pederast. Presumably.
Post Reply