Indigo Prophecy

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junkeR
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Indigo Prophecy

Post by junkeR »

I finally got around to playing and beating this game. I think it took me 5-6 hours on my first play-through. I was expecting a unique cop/crime drama. I really enjoyed this game, but the second-half of the plot really threw me off. I didn't think it was going to turn into a Matrix/Dark City type story.

Anyway, I played through it to prep myself for Heavy Rain - which I may go purchase later this week.
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kengou
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Re: Indigo Prophecy

Post by kengou »

I think that's everyone's reaction. They definitely jumped the shark on the second half of the game.
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Obiwanshinobi
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Re: Indigo Prophecy

Post by Obiwanshinobi »

I liked the PC demo. Then I bought and played through it. In hindsight, that demo was the best thing about it. I couldn't friggin' believe how bad the story was. It put Stephen King's books to shame. This is the sort of thing the Americans shouldn't export if they care about their reputation. We're talking MacGyver and the Lost Treasure of Atlantis level here. I'm not joking. That one where they watched the conjunction of planets from the volcano's crater and it looked like... I can't find it on YouTube, but it really made me wonder who do they think we are, and if they ever saw the sky with a naked eye.
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Khan
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Re: Indigo Prophecy

Post by Khan »

a quick fyi this was on offer on steam for like £2 it may still be and at that price well worth a punt.
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UnscathedFlyingObject
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Re: Indigo Prophecy

Post by UnscathedFlyingObject »

Obiwanshinobi wrote:I liked the PC demo. Then I bought and played through it. In hindsight, that demo was the best thing about it. I couldn't friggin' believe how bad the story was. It put Stephen King's books to shame. This is the sort of thing the Americans shouldn't export if they care about their reputation. We're talking MacGyver and the Lost Treasure of Atlantis level here. I'm not joking. That one where they watched the conjunction of planets from the volcano's crater and it looked like... I can't find it on YouTube, but it really made me wonder who do they think we are, and if they ever saw the sky with a naked eye.
I couldn't agree more damn them Americans.

For everything.

Psssst, Indigo Prophecy was made by the French.
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Obiwanshinobi
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Re: Indigo Prophecy

Post by Obiwanshinobi »

You can easily turn the PC version of Indigo Prophecy into Fahrenheit (uncut version) via the .ini file. I don't remember how exactly, but it's a piece of cake.
UnscathedFlyingObject wrote:Psssst, Indigo Prophecy was made by the French.
This kind of stuff usually comes from the US, though, and keeps ruining their reputation. Not in games, admittedly. Stephen King, The Matrix, Se7en...
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Ruldra
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Re: Indigo Prophecy

Post by Ruldra »

Indigo Prophecy is SO slow-paced it made my cousin sleep while watching me play. Almost made me sleep too, I was bored as hell trying out this game.

The impression I had of Indigo Prophecy: there's no 'game' in it, it's a movie where you have control of the character at times and do lever combinations occasionaly. You spend far more time watching things unfold rather than playing.

If some people like games like that, good for them. But I'm staying the hell away from 'interactive movies', including Heavy Rain. I just can't stand them.

Sorry for the rant.
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Jockel
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Re: Indigo Prophecy

Post by Jockel »

I'm gonna agree with the most people here, the first few hours were so damn great -
but the moment they started introducing the whole ancient cult matrix thing, the shit went bananas.
@Ruldra: i think the main "attraction" of the game is the level of interactivity and the (admittedly fake) impact of your decisions.
Just take the very first scene for example. Do you clean up the whole mess or do you make a run for it?
Are you gonna pay your bill to don't raise any suspicion or just leave as quick as you can?
Exit through the front door or the back door?
Will you call a cab for your escape or use the subway?
All these things have (very small ;<) impacts on the story.
Or another section where a kid is drowning in a pond, with police officers nearby.
Rescue that kid at the risk of getting found and arrested by the cops, or just let the poor motherfucker drown?
Decisions, decisions.
That's what made the game great (imo).
Not so much the wallrunning and humping minigame.

PS: If you are drunk and then use painkillers, you die. Gotta love the attention to detail ;D
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Ruldra
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Re: Indigo Prophecy

Post by Ruldra »

Jockel wrote:Or another section where a kid is drowning in a pond, with police officers nearby.
Rescue that kid at the risk of getting found and arrested by the cops, or just let the poor motherfucker drown?
Doing anything other than saving the kid will get you arrested and an instant game over. So there's really no option there.
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Observer
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Re: Indigo Prophecy

Post by Observer »

Ruldra wrote:
Jockel wrote:Or another section where a kid is drowning in a pond, with police officers nearby.
Rescue that kid at the risk of getting found and arrested by the cops, or just let the poor motherfucker drown?
Doing anything other than saving the kid will get you arrested and an instant game over. So there's really no option there.
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G-Man words were never more accurate. The game was released (PC version only, licensed by a company that brings most of Atari releases) as Fahrenheit here, and the DVD appears is multilanguage but starts out in english and lets you pick other languages. Hopefully, the whole manual and such are in spanish from Latin America.

I have to agree that the game goes to hell once it starts being Matrix in perpetual winter. I liked the speech of the old lady about the caged bird and the implications but going from a SH-like ambience to techno sci-fi with gas-mask soldiers in winter gear and that terrible, terrible part/minigame pretending to be like Metal Gear with the annoying american soldiers didn't leave me with a good impression.
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