Obiwanshinobi wrote:But those who voted for Touhou even though they don't have flashy scores to post seem to like the games nonetheless. You're not gonna impress anyone by claiming to like Touhou after all. These games are too affordable to evoke any sort of collector's fetishism either.
When I was talking about high scores I mainly meant that the score threads are pretty much empty. The games get some attention upon release, but the amount of people playing them for score from that point on drops enough to count them on one hand. As for Lunatic modes, the amount of people
even attempting to scorerun them competently is even less, it's mostly a 1CC struggle.
I guess I could list Psyvariar 2 as another such game that is widely available (arcade, Dreamcast, PS2, Xbox — pretty much every shmup fan has a chance to play it in one way or another), is easy to beat, challenging to score in, has nice production values, is all-around appealing, and is loved by people who play it. Sounds like a popular game, right? But what
really happens, as you can see on the scoreboard, is that barely anybody ever plays it, let alone competes. I admit I am guilty of it as well, because I stopped playing it way earlier than I should have (it became more demanding and I didn't have the motivation at the time), but at least I see a clear picture of what's happening. And this picture is rather disappointing.
Obiwanshinobi wrote:I think it's safe to say Touhou games are relatively popular, for doujin stuff, that is. I mean, in the "doujin shmup" category.
Sure, it has no real competitors among the doujin scene. But I wasn't referring to Touhou as a doujin franchise, but a shmup franchise in general. Exarion summed up the situation pretty well in the post above.