I thought about asking this in the thread I started about Ibara's restart option, but figured it would be better to start a new thread, in case the subject is relevant to anyone else's interests and (god forbid) doesn't already know the answers.
I've been getting back into Ibara lately, and finding it to be much deeper than I originally thought. (Most of all, little gameplay details here and there which really show the work they put into it) I'm wondering if the act of shooting increases rank, a la Battle Garegga. I didn't notice it changing the rank meter in Arrange mode, but that is Arrange mode, after all, so I'm curious as to whether or not shooting affects rank in Arcade mode. Also, does grabbing roses lower rank at all, like in Arrange mode, or are they just purely scoring items? Lastly, does the game punish you for stocking too many lives? Or were they not so mean this time around?
Original topic: (Ibara retry option?)
I know the rank gods are easily upset by such things as survival and anything that would aid it, so I'm just making sure of these things before I really start to buckle down on Ibara strategies once again.
I could have sworn that the retry option in Ibara allowed you to still enter a high score while in arrange mode, but not in arcade mode. Played some Ibara for the first time in several months, used a few retries to perfect my score on the first two stages, but when my game ended with a score high enough for the rankings, it didn't give me the option to enter it.
Was I mistaken, i.e. was it the arcade mode which allowed retries instead? I know one of the two modes allowed it...
Ibara rank specifics?
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Zweihander
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Ibara rank specifics?
Last edited by Zweihander on Sun Jun 06, 2010 4:05 am, edited 3 times in total.

Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
Re: Ibara retry option?
iirc arcade mode allows you to restart levels and still put in initials, like the saturn port of garegga
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Zweihander
- Posts: 1363
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- Location: US
Re: Ibara retry option?
You're right, thanks.ncp wrote:iirc arcade mode allows you to restart levels and still put in initials, like the saturn port of garegga

Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.
Re: Ibara rank specifics?
Gwyrgyn Blood made an excellent post somewhere answering all your rank related questions.
EDIT:
Found it!
EDIT:
Found it!
Gwyrgyn Blood wrote:Sorry if already posted, but in Ibara if you hit both players' start buttons you will reset back to the title screen.
If you choose to Stage Select, you get a completely different scoreboard called 'Direct' I believe.
Also, the stages are out of order in the select. They go, 1, 4, 2, 3, 5, 6. No idea why.
Tapping up or down selects the mode you play in, and it'll stay activated even after you play. Kind of strange.
Is there a way to adjust rank on the title screen? I see the indicator in the upper right for it.
Quick rank notes. All of these are in hex of course, the lower rank gets the harder the game gets. Most of these are just ballparks, it's hard to get rank info with a hand held camera.
Starting Rank: DFF,EE0
Also the minimum rank, rolls down from there. Extended mode is the same.
Harder Mode Starting: 8FF,EE0
Also the minimum. Yikes.
Per Frame Rank Increase is listed as the R-## number next to your rank. I haven't found anything that causes it to increase yet though.
Shooting increases your rank but not by very much. Seems around 2E per volley with Dyne at minimum power, no options.
Increasing Autofire doesn't do anything at all it seems. Kind of knew that just from play experience but now you know for sure, jack up that autofire whenever you feel like it.
Roses: ?? Something small but it's there.
Full Size Medal: 1000
Bomb Fragment: 2000(?)
Filling Bomb: ??
Full Bomb Pickup: 1D000 (?)
Extend Pickup: 80000
Power Up via Small Powerup: 1000
Excess Small Powerup: 1000
Power Up via Large Powerup: 10000
Excess Large Powerup: 10000
Grabbing an Option: 10000
Same effect if you grab one for points.
Dropping a bomb: 8000
Activating Hadou: 10000
Firing Hadou: 0
Sealing Bullets: ??
I'm not entirely sure but I think this might be really nasty. Need to test a little more first.
Dieing with 1 Extend: -200,000
Dieing with 2 Extends: -100,000
Dieing with 3 Extends: -80,000
Nothing really unexpected here. Grabbing excess options and powerups jacks up your rank a lot, and keeping your extends low is really important for keeping rank low.
Shooting doesn't really effect your rank much. Fully milking boss 2 only maybe increases your rank by 80000 which is peanuts.
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Zweihander
- Posts: 1363
- Joined: Tue May 17, 2005 8:10 am
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Re: Ibara rank specifics?
Bombing/Hadouken increases Rank too? Christ...
Well, thanks for finding the info, man. Now I know, and knowing's half the battle.
Well, thanks for finding the info, man. Now I know, and knowing's half the battle.

Schrodinger's cat wrote:Yeah, "shmup" really sounds like a term a Jewish grandmother would insult you with.