Yes, really amazing, for a shooting noob like me. Hope you liked and enjoyed translating my article. ^_^Plasmo wrote:Awesomeness, they are using the term "vertizontal" in the article!
Best Regards
Mr. "Awesomeness"
Yes, really amazing, for a shooting noob like me. Hope you liked and enjoyed translating my article. ^_^Plasmo wrote:Awesomeness, they are using the term "vertizontal" in the article!
Don't worry, haven't understood it that way. It's just funny, cause we met us at the beta session.Plasmo wrote:I didn't mean it in any offensive kind of way, I was just surprised to see the term there, no matter who wrote the article.
this!apple arcade wrote:soundsawesome, too bad I don't own a Neo Geo
DREAMCAST PORT!
They should release a demo with a playable stage 1 rom and an emulator driver for Final Burn Alpha, or some other NEO-GEO emu with less crazy rules than MAME.Super Laydock wrote:But aint buying it blindly this time.
It better be good & right the first time.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
AH well. Okay then, you're welcomePlasmo wrote:Looks like you still didn't get my comment then.
I'm not surprised that you use that term, I'm surprised to see the term printed in a magazine, because I would've never expected it nowhere from noone.
I agree that this is a cool idea, though if their protection especially relies on encrypted ROM then they may not want to release a plaintext build.emphatic wrote:They should release a demo with a playable stage 1 rom and an emulator driver for Final Burn Alpha, or some other NEO-GEO emu with less crazy rules than MAME.
Of course without any decryption.Ex-Cyber wrote:I agree that this is a cool idea, though if their protection especially relies on encrypted ROM then they may not want to release a plaintext build.emphatic wrote:They should release a demo with a playable stage 1 rom and an emulator driver for Final Burn Alpha, or some other NEO-GEO emu with less crazy rules than MAME.
RegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
It can go higher than 720 mbits, actually there is really no limit. It just depends on the banking system used to handle the data. Kinda like how those 100-in-1 carts work for graphics. This is why they need to use their own CHA and PROG boards for this game.kernow wrote:1024 megs eh? that won't just be for graphics, also I thought the limit was around 720 mbits.
it'd actually be really cool if someone made a vertical shooter on MVS that required a tated monitor.
I thought he did the music for Söldner-X 2. but who knows.Dragoforce wrote:Rafael dyll?
that's one great remix and the music from the video is killer as well.RHE wrote:The music is by Cjoe, who's also known from the Dynamite Disco DUX remix on the standalone soundtrack.
Well I don't have an MVS system, but this looks quite nice.RHE wrote:Get the Trailer here: http://www.faststriker.com/download.html
pretty sure that's the only plan of release for now [according to the trailer]. Gotta' say, I want this one.sven666 wrote:credit where credit is due, this game looks great!
will you release it on MVS cart? if so ill proboably pick one up
Same here... is there any reason to release the game only on MVS?MrPopo wrote:Looks pretty good. Too bad I only have an AES and no converter.
xavierjesus wrote:Fcuking love sticks made from random objects. I'm off now actually to buy a plastic vagina...
I assume it's so they can sell to arcade operators.Animaitor wrote: Same here... is there any reason to release the game only on MVS?
By the way, the game looks great! Can't believe it runs on a Neo Geo. Good job!!
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb