DoDonPachi high score verification 2010

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PROMETHEUS
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Re: DoDonPachi high score verification 2010

Post by PROMETHEUS »

jonny5 wrote:tbh i dont really understand why there is such a big emphasis to prove scores.....have there been lots of people trying to cheat here?
Yeah I think I said earlier we had a cheater at the top of the DDP board on the French forum for years, similar issues on the Italian forum, and here there was this guy called Morden and JeremyCarrier who were both definitely cheaters. And the aforementioned case on 1st page. All of that is only for DDP, and only the guys we've "detected" (not saying there are more, no one on my mind !).

Crazy thing is that JeremyCarrier actually seemed to have gone all the way to figure out how to modify a save state's attributes, he made up a save state with a score well over the world record to prove that he really achieved that score in a month of savestate practice (not in a real run, but we asked it to him to prove his integrity because he was very suspicious, his real claimed score was about 120M) ! But advanced players such as me or BR1 can identify it doesn't add up. Too bad, not careful enough. Now more careful guys could sneak their way up there... see what we mean ?

I understand the problem with PCB users. I still think they should put some good will, or just not post their scores if they're top 5. That's the way I'd handle it.
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Re: DoDonPachi high score verification 2010

Post by sven666 »

PROMETHEUS wrote: I understand the problem with PCB users. I still think they should put some good will, or just not post their scores if they're top 5. That's the way I'd handle it.
if you cant do it on a real board, on a real machine, in front of real people youre really not good enough.
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Re: DoDonPachi high score verification 2010

Post by Dave_K. »

Dragoforce wrote:There is no doubt in my mind that Sikraikens score is genuine, but in the case of Dodonpachi PROMETHEUS has contributed a lot more to the community than Sikraiken.
I couldn't agree more. Both highscores mean very little to me in comparison to PROMETHEUS' contributions in helping others via his replays and technical advice. But I do question how much of his obsession with score validation is to advance the level of play versus protect his highscore status.

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Re: DoDonPachi high score verification 2010

Post by jonny5 »

PROMETHEUS wrote:
I understand the problem with PCB users. I still think they should put some good will, or just not post their scores if they're top 5. That's the way I'd handle it.
you're kidding, right?

so you think the people who own the actual hardware and therefore the legal right to play the games shouldnt post scores if they are top five because they dont emulate like you to set scores.....unless they want to go so far as to set up a capture device to there cab/supergun or use mame(why?)

thats pretty ludicrous man.....

i understand where you are coming from....but seriously....thats a bit much

it would make more sense to say 'no emulation' as you can cheat....kinda hard to cheat on actual hardware....

you worried somebody is gonna beat your score or something?

its just a game....on a forum scoreboard....there is no prize....you dont win anything if you get top spot, whether you cheat or not.....
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Re: DoDonPachi high score verification 2010

Post by Dave_K. »

jonny5 wrote:
PROMETHEUS wrote:
I understand the problem with PCB users. I still think they should put some good will, or just not post their scores if they're top 5. That's the way I'd handle it.
you're kidding, right?

so you think the people who own the actual hardware and therefore the legal right to play the games shouldnt post scores if they are top five because they dont emulate like you to set scores.....unless they want to go so far as to set up a capture device to there cab/supergun or use mame(why?)
No, I think he meant people with PCB (who can't easily record replays) should be willing to contribute to the community their strategies, or not bother posting their scores if they are in the top 5. Still maybe a bit silly, but holds merit as to the motivation for posting scores in the first place.
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Re: DoDonPachi high score verification 2010

Post by Subterranean Sun »

PROMETHEUS wrote: I understand the problem with PCB users. I still think they should put some good will, or just not post their scores if they're top 5. That's the way I'd handle it.
Don't be ridiculous, man!

Did SPS ever posted a record for his awesome Ketsui score? Are you going to say his score is suspicious? You never played a shmup in arcade, did you?

Cheating with a MAME is MUCH easier than cheating with a PCB.

MAME scores ARE actually suspicious, any MAMEer must post a replay and any MAME replay mush be verified, FOR MAME JUST CANNOT BE TRUSTED!

...And for those who play shmups in arcade or PCB, a photo of score board is very enough.
Last edited by Subterranean Sun on Tue Apr 20, 2010 4:44 am, edited 1 time in total.
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Re: DoDonPachi high score verification 2010

Post by Damocles »

DDP is the most serious of business.
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Re: DoDonPachi high score verification 2010

Post by ArrogantBastard »

shmups = serious business
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Re: DoDonPachi high score verification 2010

Post by captpain »

ArrogantBastard wrote:shmups = serious business
they actually are
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Re: DoDonPachi high score verification 2010

Post by third_strike »

Shit, all discussion give me one insane desire of play DDP. and I just 5CC the game right now while remembering the time when I though was impossible finish this game in one credit (And I even did not know about the 2nd loop).
Great times.
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Re: DoDonPachi high score verification 2010

Post by PROMETHEUS »

Dave_K. wrote:But I do question how much of his obsession with score validation is to advance the level of play versus protect his highscore status.
Nah I'd say the same stuff if I had beat his score, and if you'll notice I always acted according to my views here long before I knew I would get a shot at 1st place or was told about this score which was always doubted by a lot of people. Besides he never posted it and most people don't know about it, I'm curious to know if he really did it because I know what it takes now and you know, just wondering. No way you can't admit the score is extremely suspicious after what I wrote on 1st page. At this point there is no "believe" anymore for this score, but I'd be glad to see it's real if he decides to prove it one day. Pretty sure he won't though ^^

I had to message the French DDP thread holder quite a couple of times before he finally removed the French cheater's score which was 172M, way below (guy who had supposedly 1 lifed the game but barely played it xD and people still believed him for so long !).
Subeterranean Sun wrote:Don't be ridiculous, man!

Did SPS ever posted a record for his awesome Ketsui score? Are you going to say his score is suspicious? You never played a shmup in arcade, did you?

Cheating with a MAME is MUCH easier than cheating with a PCB.

MAME scores ARE actually suspicious, any MAMEer must post a replay and any MAME replay mush be verified, FOR MAME JUST CANNOT BE TRUSTED!

...And for those who play shmups in arcade or PCB, a photo of score board is very enough.
For unemulated games, a photo is enough. But as soon as it's been emulated it's not enough anymore. As I said earlier obviously all Arcadia scores are either witnessed or recorded. I find it odd that we're even having this discussion, it is so OBVIOUS that the best scores have to be verified lol @_@ We're talking about competition here guys ! All competition achievements are verified. It may not be as serious as world hunger or poverty but you can't just answer to this concern with a basic sarcasm such as "uh DDP serious business!", I know this forum is at a higher level of discussion than that.

Yes, people playing on PCB should figure a way to hook up their video recording equipment, but they don't need to go through the trouble of doing that, it would be stupid of them, all they have to do is put MAME in their cab instead, which works exactly like the damn PCB. "Authenticity" doesn't matter at all, it's just the S-A-M-E game ! I don't care how many extremely minor comparisons you can make, not only MAME comes with all the obvious, huge advantages, it's so close that there just isn't any reason to stick with the PCB at this time, especially if you want to record and prove your score, which should be required and is a huge plus for the player himself !

Cave has made ports, they're often way inferior to emulation, but they're still considered perfectly valid for competition. I understand that you prefer to play on your arcade cabinet, but put the damn MAME in it if you are one of the best, because you need to record, or hook up video recording equipment. That's my view and will stay my view and there is nothing ridiculous about it. You can disagree but calling it ridiculous is disrespectful, I'm not calling you ridiculous or obsessive because you want to stick to PCBs no matter what.
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Re: DoDonPachi high score verification 2010

Post by NTSC-J »

Just to add my own two cents, I do agree that replay verfications are great and should be encouraged, however I don't think someone should be raked over the coals if they didn't happen to make one for whatever reason. Some people don't have the technology (like if they're playing a PCB) or they didn't happen to start the inp in mame and ended up having an unexpectedely great run. This isn't the Olympics. Granted, if someone posts an 800 million+ score in DDP tomorrow, I wanna see a replay, 2 forms of ID and a picture of them holding today's newspaper.

But I enjoy the gentlemanly, relaxed atmosphere of this forum system and will do fine with just a jpg snapshot. Otherwise, this could degrade to the Twin Galaxies method of VHS recordings and judge verfications that lead to very few posted scores and thus, ridiculously low high scores.

Re: sikraiken...I don't know what to think of this guy. He's either a brilliant player if the scores are true, or he's truly pathetic. I'd like to think it's the former and will give him the benefit of the doubt. I don't, however, appreciate his aloof attitude and ego. In the STGT, posting on the last day of a game saying he hasn't had time to play it yet, then an hour later posting a huge score, as if he has only played the game once, is poor form. I've watched Yusemi-SWY, Clover-TAC and the rest of the world record champs play in person, and let me tell you, these guys have boner runs one after the other. Sik likes to give the impression that he can create these scores from air and I don't believe that's how it works. But if that is how he does it, then he should really focus on a game and break some records and share the fruits of his talents with the community. Smashing Tatsujin Oh in an evening only to sum up his strategy tips for the game with "I chose the blue shot because it's my favorite color" only make you look like a douchebag.
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Re: DoDonPachi high score verification 2010

Post by =SNC= »

NTSC-J wrote:Smashing Tatsujin Oh in an evening only to sum up his strategy tips for the game with "I chose the blue shot because it's my favorite color" only make you look like a douchebag.
LOL this guy is obviously a troll, I don't know why you are still paying attention to what he does...
Has he done other feats other than 530 millions in dodo, owning tatsujin in a day and stuff?
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Re: DoDonPachi high score verification 2010

Post by NTSC-J »

Yea, tons. Check out the STGT 2009 threads for some of his feats.

He also posted this journal entry for this site some of us used (some more than others obviously) some years ago and mentions his DDP progress: http://www.free-conversant.com/gaming_j ... /Sikraiken. He's also active on the shmups chat room and talks to some regulars here frequently, so I think it's safe to assume he's legit, but I'm more critical of his sometimes strange behavior.

Although maybe he's just too classy. Lord knows that if I made any 500m+ DDP scores I'd rub it in all your faces.
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Re: DoDonPachi high score verification 2010

Post by =SNC= »

NTSC-J wrote:Yea, tons. Check out the STGT 2009 threads for some of his feats.

He also posted this journal entry for this site some of us used (some more than others obviously) some years ago and mentions his DDP progress: http://www.free-conversant.com/gaming_j ... /Sikraiken. He's also active on the shmups chat room and talks to some regulars here frequently, so I think it's safe to assume he's legit, but I'm more critical of his sometimes strange behavior.

Although maybe he's just too classy. Lord knows that if I made any 500m+ DDP scores I'd rub it in all your faces.
Bah, I'm opinion this is absurd: either he is the greates shmupper in history or...you know what...anyway back in topic.

Since we can't impose our view on others (fair enough) I believe that those who support score verification should just start a little "club" composed of players which submit verified scores and we should try to gather more people to join "our cause". If our motivations are worthy enough sooner or later we will be able to set a standard if not, well, at least we tryed^^.
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Re: DoDonPachi high score verification 2010

Post by Dragoforce »

=SNC= wrote:Since we can't impose our view on others (fair enough) I believe that those who support score verification should just start a little "club" composed of players which submit verified scores and we should try to gather more people to join "our cause". If our motivations are worthy enough sooner or later we will be able to set a standard if not, well, at least we tryed^^.
Not trying to be an ass here, but shouldn't you at least post a high score before you start doing these great plans? :wink:
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Re: DoDonPachi high score verification 2010

Post by Sasupoika »

Well yeah, replay should be encouraged. A video or an inp-file. For PCB, screenshot of PCB with paperslip with score and name + the score itself from the game.
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Re: DoDonPachi high score verification 2010

Post by =SNC= »

Dragoforce wrote:
=SNC= wrote:Since we can't impose our view on others (fair enough) I believe that those who support score verification should just start a little "club" composed of players which submit verified scores and we should try to gather more people to join "our cause". If our motivations are worthy enough sooner or later we will be able to set a standard if not, well, at least we tryed^^.
Not trying to be an ass here, but shouldn't you at least post a high score before you start doing these great plans? :wink:
Although I'm new here, I'm not new to shmups: I could post some of my scores (which are not outstanding but not bad either) but since before joining the forum I was not caring about score verification/validation (the issue didn't touch me as I had none to compete with^^) atm I can only post scores which are not .inps thus basically contradicting what I'm humbly trying to support. Verified score will follow don't worry^^.

Anyway your post was ot :P ^_^
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Re: DoDonPachi high score verification 2010

Post by LtC »

PROMETHEUS wrote: For unemulated games, a photo is enough. But as soon as it's been emulated it's not enough anymore. As I said earlier obviously all Arcadia scores are either witnessed or recorded. I find it odd that we're even having this discussion, it is so OBVIOUS that the best scores have to be verified lol @_@ We're talking about competition here guys ! All competition achievements are verified. It may not be as serious as world hunger or poverty but you can't just answer to this concern with a basic sarcasm such as "uh DDP serious business!", I know this forum is at a higher level of discussion than that.

Yes, people playing on PCB should figure a way to hook up their video recording equipment, but they don't need to go through the trouble of doing that, it would be stupid of them, all they have to do is put MAME in their cab instead, which works exactly like the damn PCB. "Authenticity" doesn't matter at all, it's just the S-A-M-E game ! I don't care how many extremely minor comparisons you can make, not only MAME comes with all the obvious, huge advantages, it's so close that there just isn't any reason to stick with the PCB at this time, especially if you want to record and prove your score, which should be required and is a huge plus for the player himself !

Cave has made ports, they're often way inferior to emulation, but they're still considered perfectly valid for competition. I understand that you prefer to play on your arcade cabinet, but put the damn MAME in it if you are one of the best, because you need to record, or hook up video recording equipment. That's my view and will stay my view and there is nothing ridiculous about it. You can disagree but calling it ridiculous is disrespectful, I'm not calling you ridiculous or obsessive because you want to stick to PCBs no matter what.
PCB Score pictures can be faked with ease. No score can be trusted without video and/or witness.

Non-wolfmame inputs can't be trusted. You can completely or partially play the game frame by frame without the replay looking suspicious at all.

Videos can be forged. Witnesses can be bribed.

Trust noone, suspect everyone.

Thus everyone must use wolfmame to have a clean conscience about their scores.


If this sort of thinking is supposed to be the 'higher level of discussion/thinking' I don't really care to be part of it. It's supposed to be simple friendly competition between people posting/browsing the same forum. Thinking like that is definately going too far and will only cause unneccessary witch hunt, although I do I agree about being more strict when it comes to scores closer to WRs and in some cases the top spot on the leaderboard.
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Re: DoDonPachi high score verification 2010

Post by Ruldra »

LtC wrote:Thus everyone must use wolfmame to have a clean conscience about their scores.
The funny thing is, bloodf proved in an old thread that wolfmame inps can be faked as well. It took him little time to do it.
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Re: DoDonPachi high score verification 2010

Post by Ganelon »

PROMETHEUS wrote:That's my view and will stay my view and there is nothing ridiculous about it. You can disagree but calling it ridiculous is disrespectful, I'm not calling you ridiculous or obsessive because you want to stick to PCBs no matter what.
PROMETHEUS, I've agreed with you up to think point but I actually do agree that point is ridiculous. Why should players suffer through an inferior version just to play for score instead of playing on the real thing? And I bet if you put the emulated version side by side with the real deal, you'll notice slight speed differences in some areas. And if you record the audio frequency, I bet it won't be the same either.

If you demand only emulated scores, it's like hosting an art contest for drawings and demanding that artists submit their drawings only through email instead of actually sending the actual drawing in. You're playing on a illegitimate version and really ought to be thankful that the reverse isn't true: that players don't demand that you play on the actual board. Would Arcadia accept your submission even with a recording and witnesses? I highly doubt it; there are too many possible factors that could possibly affect a world record score that so at that level, you can't take emulation seriously.

It's for that reason that nobody ever uses emulation for games in fighting game tourneys. It's easy enough hooking up a "perfect" emulation of Super Turbo to a few PCs but the problem is that nobody is confident enough about the accuracy of emulation to be willing to put up with that in a real tourney (you won't see emulation used in any tourney where even an accurate enough port exists). And if you're really thinking of holding scores to the utmost rigidity (which is too much IMO) and making sure your strategies work 100%, you have to play on the arcade board as well.

And the problem there is it's a lot more trouble recording a run outside the PC. So if we're not holding these scores up to the unrealistic highest level of proof, a video of an emulated run or a picture of the entire arcade setup should be enough to expect and ask for.
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Re: DoDonPachi high score verification 2010

Post by moozooh »

In regards to sikraiken, there may be lots of reasons not to believe him, including but not limited to: not responding when called out, chronic procrastination on promises (something I'm very much guilty of as well), generally not bothering with things and what seems like purposefully making things seem more suspicious.

But, as Icarus said earlier, there have also been numerous occasions where sik would post (or say on IRC) a useful advice or strategy, or make a clip of himself playing something. Let me sum it up: he's really good at whatever he wants to be. I played bomberman with him, he's great at it. He has a YouTube channel full of insanely high-level Pump It Up videos. He has a bright analytic mind and he is in great control of his body. The combination of the two has an impact of everything he does, and the attitude comes from that.

But while it's the attitude he's mostly getting all the flak for, let's touch the skill part. It's been widely accepted that the image of a shmupper that has an achievement in some game is that of a hard worker who spends thousands upon thousands of hours on an activity they've dedicated themselves to. But on the other hand, there are guys who are just good at things, and that coupled with their assorted prior experience with games lets them cut the time necessary to achieve a high level of play in something by an order of magnitude. Even if you look at this forum alone, sikraiken may be be the brightest, or at least most popular, but by far not the only example. Let me point you to guys like Plasmo or Third_strike. I mean, seriously, don't focus on sikraiken alone if you want to mention people who are abnormally good at games. There are a lot more than one.

On that note, I've studied GFA2-ISO's scoring behavior on some games whose high score histories I paid attention to. He often comes up with devastating scores real quick — far faster than most other scorers — but over time they get improved upon as he moves on to new projects and more dedicated people come up. He's just as well a "pick up and do well quick" kind of guy who doesn't necessarily spend thousands of hours on everything he's really good at (even though that doesn't prevent him from spending these hours on games he's really fond of).

As for requiring WolfMAME .inps, that seems to me nothing more than a measure of protection against ego deflation. Somebody brought up an analogy of people cheating in fighting games, which to me sounds dubious at best. If you don't know you are playing against a cheater, then from the gameplay perspective, how is it different from playing against a player who is just that good? Do you not play against guys who are better because it's not interesting to lose? Because you only play to win and feel bad when you don't? That kind of attitude is acceptable (and pretty much required) with official tourneys where monetary prizes and national prestige are involved, but outside that, well, it's just sad.

People only cheat when there is ego involved; if they play for fun, nothing of that shit ever happens because it's completely unneeded. There are lots of ways to ruin the fun, it's been escalated beyond any comprehension in Olympics, let's not do it here.
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Re: DoDonPachi high score verification 2010

Post by EPS21 »

Coming soon to a STGT2010: Team Score Verification! Look forward to it!

Just when I thought I had a pretty good team name already, this one might take the cake.
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Re: DoDonPachi high score verification 2010

Post by zakk »

The small group of 'OMG YOU NEED PROOF YOU MUST USE WOLFMAME' people that frequent this forum are tiring; and have been for years. You're basically assholes.

This community manages to run a forum wide yearly competition without requiring extensive proof of scores and does so with a minimum of drama other than the obligatory Sikraiken complaining and the first year flame out of a few participants when they seemed to not appreciate that there were other people around that were better than them. If the entire community can manage this then you can manage the same with a high score thread for a single game.

If you insist on having proof of scores over 'X' points or that make it to 'X' place in a scoreboard, then perhaps it is time to face the reality that this forum is just not for you, at least not in the 'comparing myself to others' sense. This has always been a place designed to foster interest in the genre via discussion and friendly competition; specifically to get those unfamiliar with a genre/game/etc interested in it and to encourage learning more about it. These arbitrary rules and overreactions to the occasional asshole are not really all that welcoming to the uninitiated and foster a sense of suspicion that is terrible.
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Re: DoDonPachi high score verification 2010

Post by Ganelon »

moozooh wrote:It's been widely accepted that the image of a shmupper that has an achievement in some game is that of a hard worker who spends thousands upon thousands of hours on an activity they've dedicated themselves to. But on the other hand, there are guys who are just good at things, and that coupled with their assorted prior experience with games lets them cut the time necessary to achieve a high level of play in something by an order of magnitude.
Regarding already good shooter players, they have a natural affiliation with how most shooters work and can adapt to them faster than others. It's like why Daigo can pick up any new Street Fighter and do better than 99% of everyone else with minimal practice (even though he still practices far more than most players anyway). From what I've seen, people by themselves are rarely attuned enough to games without past history that they can master them much faster than others.

If you're going for world record scores, I can't believe you wouldn't have spent thousands of hours. That's what every JP top shooter player has mentioned in interviews without exception. Every good US Super Turbo player I know has spent thousands of hours. Otherwise, either the game itself can be mastered in less time or the scores aren't at the level where you need to spend that much time (e.g. I can clear most "difficult" sidescrollers within 20 hours but that's not really close to mastery yet). Has anyone done extremely well in scores with proof and claimed they didn't spend much time? Even in 2 years, a player can spend a lot more time than someone else who's played "for 10 years."

I brought up online fighting games to show that cheaters pervade through the internet; I wouldn't trust anyone in fighters that hasn't proven himself offline. I wouldn't play against them either because I like to disassociate myself from cheaters. If someone had taken a fake high score, would you still keep it up on the scoreboard? I play against legit players, win or lose. If I know someone is cheating, regardless of how good/bad someone is, I wouldn't want to play him. Shmups is a different community but players now have also spent more and more time on their favorite shooters and they're the ones that ought to be recognized and chased after, instead of ghosts.

Anyway, it's sort of disappointing that Shmups used to be more of a smaller, close-knit community where scores were just for fun but I'm not sure it can ever go back to that time in the near future. I also wonder whether folks against recording have ever spent a thousand hours on a game? It's normally those most invested who have the most cause for complaint and understand what dedication is necessary. Maybe things would be better if everybody into score attended shmupmeets and they held scoring competitions, forcing players to prove (AKA show off) their skills to others. But then, I have no vested interest in scoring so I'm not sure why I care besides to heighten the legitimacy of hi scorers on Shmups; just sharing my insight and opinions.
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Re: DoDonPachi high score verification 2010

Post by Acid King »

Ganelon wrote:
Anyway, it's sort of disappointing that Shmups used to be more of a smaller, close-knit community where scores were just for fun but I'm not sure it can ever go back to that time in the near future. I also wonder whether folks against recording have ever spent a thousand hours on a game? It's normally those most invested who have the most cause for complaint and understand what dedication is necessary. Maybe things would be better if everybody into score attended shmupmeets and they held scoring competitions, forcing players to prove (AKA show off) their skills to others. But then, I have no vested interest in scoring so I'm not sure why I care besides to heighten the legitimacy of hi scorers on Shmups; just sharing my insight and opinions.
The thing is that it's easy to show your legitimacy if you want to and care about being perceived as legitimate. That's not 99% of the forum though and of the small fraction of top tier players on here, how many don't bother with recording? More importantly, what tiny fraction of scores are possibly fake? There are plenty of other more serious venues for top tier players and even in here there is plenty of doubt to go around when someone puts up an insane score with no proof beyond a screencap. I don't think it's really necessary because that tiny fraction of gamers that spend thousands of hours practicing are protective enough that doubt is often enough. Skepticism Sik's DDP score is proof of that.
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jonny5
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Re: DoDonPachi high score verification 2010

Post by jonny5 »

wait...that pic of sik's score is real :shock:

why isnt it on the score board?

is that what all this is about?
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Re: DoDonPachi high score verification 2010

Post by moozooh »

Ganelon wrote:If you're going for world record scores, I can't believe you wouldn't have spent thousands of hours. That's what every JP top shooter player has mentioned in interviews without exception. Every good US Super Turbo player I know has spent thousands of hours. Otherwise, either the game itself can be mastered in less time or the scores aren't at the level where you need to spend that much time (e.g. I can clear most "difficult" sidescrollers within 20 hours but that's not really close to mastery yet). Has anyone done extremely well in scores with proof and claimed they didn't spend much time? Even in 2 years, a player can spend a lot more time than someone else who's played "for 10 years."
Generally, what you said is correct. However, the first generations of world records for any popular game pop up way earlier than anybody has a chance of spending a thousand hours on it. Even with hardcore everyday play you won't realistically be going over 150–180 pure playing hours per month, yet for some people (said ISO) a couple months is more than enough to set a high standard of play that is recognized as a world record and thus pertains to world-class scores. And if guys like that can do a WR-class score in two months without external references or per-level/savestate practice that we MAME/console players have in abundance, I can't see why somebody who is extremely skilled, even if not quite as dedicated or experienced, can't do a high-level playthrough in, say, a week (for STGT) using all the help they can get. Thankfully (wait, thankfully?) most popular games have their score progression very uneven, so it may take only 30 hours of mindful play to get, say, 50% of a world record, then 100 for 70%, 300 for 80%, 700 for 90%, 1500 for 99%, and so on. If you can get your scoring priorities right you can come up with a plan that nets you the highest reward/effort ratio, which I believe is the key for the early world-class scoring.
Ganelon wrote:If someone had taken a fake high score, would you still keep it up on the scoreboard? I play against legit players, win or lose. If I know someone is cheating, regardless of how good/bad someone is, I wouldn't want to play him. Shmups is a different community but players now have also spent more and more time on their favorite shooters and they're the ones that ought to be recognized and chased after, instead of ghosts.
Well, obviously cheating is pathetic by definition, and I don't encourage it in any form, so if the score is actually fake it should definitely be taken down. But my point here is, if somebody does it completely transparently so that it can't ever be proven fake, why should I even care? If I play against a good player and then against a cheater and they feel the same, it means zero difference for me. For all I care half the scores on these boards can be fake and you'd be hard-pressed to prove the otherwise. Between interacting with other scorers here in a state of constant paranoia and doing the fun part of it I choose the fun part — accepting everything as true — and stay with it. If something makes it not fun, I don't do it. It's surprisingly effective and it keeps my interest in gaming.

There are always players who are really good at games who want to shield themselves against having to share the recognition pie with those who don't put as much — if any — effort in achieving the same results ("I have a right to be loved, and he doesn't because he didn't work as much"), but I think it only makes sense for those who haven't yet had enough proving they're that good to people. I mean there should be a time when one does away with the whole ego thing and just thrives on learning and achieving new things and teaching others without care for social approval. At least I believe so.
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Re: DoDonPachi high score verification 2010

Post by Ganelon »

Acid King wrote:That's not 99% of the forum though and of the small fraction of top tier players on here, how many don't bother with recording?
You're right that 99% don't spend a huge amount of time (me included) but those players also won't approach the top 5 on the popular scoreboards here so they won't have anything to worry about, right? It's an inconvenience to force replays to be sure but on the positive side, having a replay may even help those players notice areas of improvement in their play.
moozooh wrote:However, the first generations of world records for any popular game pop up way earlier than anybody has a chance of spending a thousand hours on it.
Right, but like I said, players who have a familiarity with the genre are already far ahead in terms of what to expect and how to react, even given the same play time. For example, for Street Fighter IV, the top US players when the game first came out were dedicated players who started late in the fighting scene but put in the most hours in early arcade SFIV. Within a few months, OG players who already had strong grasp of numerous fighters didn't even play nearly as much but quickly started taking over from the initial players. Why? Because they already know what to expect, even if the exact mechanics are different.

I'd agree that ISO will definitely start any new shooter nowadays with a huge advantage over any player here but did ISO set scores close to current world records back when the first arcade shooters were released and nobody was familiar much with how the genre worked? What I'm basically trying to say is that it's not primarily natural ability that propels "geniuses" forward (although it certainly helps) but rather a familiarity with the game (and similar games that use similar elements if the game is new), which takes time. I'm curious though: has there been an interview of ISO's playing habits?

As for keeping things light-hearted, we'll just have to agree to disagree. I guess I'm just used to a more competitive environment so I have a more "prove it" attitude. I've spent thousands of hours on a game and while I respect everyone else in the same skill level (regardless of time spent) taking a piece of the pie, I would make sure I'm not sharing with anyone who shouldn't be there. And even then, time spent is one of the best indicators in determining who I can usually beat or not. Thankfully, for vs. games, it's very easy to prove your point and settle disputes reasonably quickly. Here, you can't really do anything about a suspicious score and that's why I can empathize with PRO's frustration.

Anyway, there's a large gap in the DoDonPachi chart; I would think any recorded run that approximates the highest score range would suffice as proof. Having played a huge abundance of games of all genres, I also understand it may be tough to play as well as you used to (for scores submitted long back). I know I personally forget shooters in a couple of years since back when I used emulation on games I didn't own, I would just clear a game in 1 week/month, not bother with it afterward, and then totally forget the patterns when I tried it years later. If someone told me to 1CC DDP again now, I wouldn't be able to do it until I recollect everything again, which would take some time given I don't recall spending more than a couple of months on it and didn't really like the game much anyway.

Still, the task should be easier if you've spent enough time to have the best non-Japanese score on one of the most competitive shooters around. Given a game I enjoyed and played too much of like Ridge Racer Type 4, I have no doubt I could provide proof in a week to match any non-Japanese player's time record. If proof is actually provided in this case, I think some compensation should be in order from accuser to accused in this case, at least for questioning someone's reputation. Otherwise, maybe the point has been proven...
Last edited by Ganelon on Tue Apr 20, 2010 8:56 pm, edited 2 times in total.
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Re: DoDonPachi high score verification 2010

Post by PROMETHEUS »

NTSC-J > Didn't know that one story. That's about as suspicious as it can get. Everyone here who knows what it takes to play a shmup for score knows there is a lot of stuff to memorize and learn, you can't do it in a couple plays (that's obvious.. you all already knew this right?). So either he's just lieing to be an asshole and annoy people but his score is true, or he's just lieing to be an asshole and annoy people but his score is fake.

Also, one player being great at some games doesn't mean that all the scores he boasted are real. He may be really good and have achieved part of the scores he boasted he has, while a few really are fake.

And this "abnormally good at games" thing you're talking about Moozooh, you are exagerrating. There are limits to this, especially in shmups where memorization is huge and always takes a long time.
zakk wrote:The small group of 'OMG YOU NEED PROOF YOU MUST USE WOLFMAME' people that frequent this forum are tiring; and have been for years. You're basically assholes.

blablabla
This kind of post is why discussions on this legitimate subject can't be held on this forum. It's the second time you're being disrespectful about it and I think you shouldn't bother trying to be part of this discussion.
Last edited by PROMETHEUS on Tue Apr 20, 2010 9:03 pm, edited 1 time in total.
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