Ketsui X and Daioujou Black Label X - Ports for Xbox 360

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lmagus
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by lmagus »

ouch, that's pretty low!
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SP3RRFEUER
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by SP3RRFEUER »

Will Ketsui have a scanline mode?
I think rewarding risky play with high scores is important. [Toshiaki Tomizawa]
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Jockel
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Jockel »

lmagus wrote:ouch, that's pretty low!
lol, who cares?
They gave Nintendogs 40/40.
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SP3RRFEUER
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by SP3RRFEUER »

Jockel wrote:
lmagus wrote:ouch, that's pretty low!
lol, who cares?
They gave Nintendogs 40/40.
:D
I think rewarding risky play with high scores is important. [Toshiaki Tomizawa]
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Davey
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Davey »

What were their reasons for the low scores? If they're just docking points for not having enough extras or something like that, meh, who cares.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Jockel »

Davey wrote:What were their reasons for the low scores? If they're just docking points for not having enough extras or something like that, meh, who cares.
They're mainstream reviewers, what do you expect?
"Derp, game is way too short"
"Derp, not enough unlockables"
"Derp, no 7 hours of cutscenes"
"Derp, i don't want challenge in my games"
"Derp, Ikaruga derpiderp"
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Davey
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Davey »

True enough, but the other 360 Cave ports were all rated higher. I'm wondering why their opinion is different this time around, especially since the port accuracy is good (AFAIK). I can only guess that it's due to a lack of extras and/or hi-res modes.
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ex.machina
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by ex.machina »

I only saw the score, didn't have chance to read details yet. I think the Famitsu won't be out until Thursday or Friday. I usually also don't care about those scores either, but Famitsu's "average" rating for a good shmup is around 7/10. I remember Daioujou also got a lower rating, mainly because of the poor port. My first guess is that 5pb has been messing with this one, which is no surprise if you consider for how long it had been delayed.

Well nevertheless, like I said earlier I'm still happy to get my hands on in next week. :)
Dazzyman
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Dazzyman »

Who knows with that mag now for reference

Galuada II got 7/7/7/8
DDPDJ got 8/7/6/6
DS got 7/7/7/8
Mushihime-sama Futari 8/7/7/7

Basically the aint got a clue :lol:
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Jockel »

Not too surprising, really.
Not a shit-ton of new modes, no redrawn graphics-
thats stuff that matters for them, not if the actual game is any good.
Yeah and don't forget that Espgafutari II.5s additional arrange/novice modes are rather easy.
vercimber
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by vercimber »

Well, if it's any consolation (not like it matters), the game got an 8,7,7,6 in Famitsu 360. But again, it doesn't matter. By all knowledgeable accounts, this is a relatively accurate port of one of the best games ever made. So don't let some ignorant, bribed media people take the wind out of your sails.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by evil_ash_xero »

Dazzyman wrote:Who knows with that mag now for reference

Galuada II got 7/7/7/8
DDPDJ got 8/7/6/6
DS got 7/7/7/8
Mushihime-sama Futari 8/7/7/7

Basically the aint got a clue :lol:

Galuda II got two 8s from what I recall.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by HamidoOs »

vercimber wrote:one of the best games ever made
Why am I seeing so many comments like this?
I've played Mushi Futari, ESPGaluda and DOJ, and I love them. Is Ketsui even better than these games?
(I don't know anything about Ketsui.)
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Jockel »

HamidoOs wrote:
vercimber wrote:one of the best games ever made
Why am I seeing so many comments like this?
I've played Mushi Futari, ESPGaluda and DOJ, and I love them. Is Ketsui even better than these games?
(I don't know anything about Ketsui.)
A lot of people would answer that question with YES.
I am one of them.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Kron »

Image
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by brentsg »

HamidoOs wrote:
vercimber wrote:one of the best games ever made
Why am I seeing so many comments like this?
I've played Mushi Futari, ESPGaluda and DOJ, and I love them. Is Ketsui even better than these games?
(I don't know anything about Ketsui.)
Ketsui is a great game for sure. In my book it's right up there with Mushi Futari and DFK Black Label amongst the best.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by drunkninja24 »

Kron wrote:Image
Looks good, though I hope one of the options for smoothing is OFF.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by chempop »

I hope no one here cares what the ratings were in famitsu. Heck, the lower the scores the better, just means is nails hard, old school carnage, and above their head! Basically what Jockel said.

Can't believe after hearing about this game for so many years I can actually play it in a couple weeks, seems like one of those bizarre dreams. I don't care if I like it as much as the other xbox360 shmups, I'm really just looking forward to something with straight tanks, choppers, and anger.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by PsikyoPshumpPshooterP »

chempop wrote:I hope no one here cares what the ratings were in famitsu. Heck, the lower the scores the better, just means is nails hard, old school carnage, and above their head! Basically what Jockel said.
rEaLly? :roll:
The cave whore count in this thread is unbelievable!!!
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by SFKhoa »

drunkninja24 wrote:Looks good, though I hope one of the options for smoothing is OFF.
Which would be Nearest Neighbor in this case.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by gameoverDude »

Davey wrote:True enough, but the other 360 Cave ports were all rated higher. I'm wondering why their opinion is different this time around, especially since the port accuracy is good (AFAIK). I can only guess that it's due to a lack of extras and/or hi-res modes.
I think that just might be it, after they've been spoiled with Death Smiles, Mushi Futari, and ESPGaluda II in their respective 360 modes. IMO a straight up port of Ketsui is better than none at all - even though I have the PCB, I'm curious about X Mode.

Famitsu is no better than the later years of EGM's Review Crew (remember, "Often can't avoid death" in EGM's Giga Wing DC review?). Their reviewers probably did double-digit credit feeding to get to the ending, and probably don't know about the Ura "Special Round" loop- let alone Tsuujou.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by dcharlie »

Famitsu reviews simply aren't for the hardcore anymore, it's a mainstream publication that no doubt still has it's finger on the pulse of the average DS/Wii loving Japanese gamer, having rearranged themselves behind which every platform is dominant a few times (all charges of publisher/advertising revenue related scoring aside). in that sense the review is probably on point for the target audience. *shrug*

The fact Ketsui scored low is a non-event for any person who was going to buy the game. I doubt many people were fence sitting a Ketsui purchase to be honest.

Then again, i can honestly say that i've not used reviews for years (probably since Mean Machines) - gaming tastes, especially those built over close to 30 years of gaming, are extremely personal and the thought of basing what games i play on someone elses take fills me with horror.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by SP3RRFEUER »

Kron wrote:Image
No scanlines :?
I think rewarding risky play with high scores is important. [Toshiaki Tomizawa]
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by alastair jack »

Hello there!
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SP3RRFEUER
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by SP3RRFEUER »

Just have a look on their official website... It's full of scanlines :roll:
I think rewarding risky play with high scores is important. [Toshiaki Tomizawa]
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Dazzyman »

Last time I ignored a review score for a shmup I paid for it in a curse from god. Souky Edge review (think it was 3/10) Since then any of em can say what they like I will still buy em :D
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by undamned »

SP3RRFEUER wrote:Just have a look on their official website... It's full of scanlines :roll:
Scanlines are inherent in the display itself. If you want scanlines, play on a CRT :P
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by dmauro »

undamned wrote:
SP3RRFEUER wrote:Just have a look on their official website... It's full of scanlines :roll:
Scanlines are inherent in the display itself. If you want scanlines, play on a CRT :P
-ud
Don't forget the xRGB2 unit or whatever you'd need to scale the 360's output down. :roll:
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by roker »

I LOVE Ketsui, but I don't know if I'd come out and say it's the best ... just yet.

It's a good game no doubt, but the hype on this one has the force to disrupt Tidal Waves!

Personally I think I've had more fun with ESPG2 than Ketsui.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Trevor spencer »

dcharlie wrote:(probably since Mean Machines) -.
Nice , Loved that mag ;)
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