Yume Nikki-thread

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Sasupoika
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Yume Nikki-thread

Post by Sasupoika »

Let's talk about this awesome game.

Yume Nikki is an adventure game produced by Japanese developer known as "Kikiyama".
The game revolves around adventuring in Madotsuki's strange dreams. The game has lots of wrapping maps, so navigating can be a challenge sometimes. This game is also very disturbing and depressing, and fans have been developing different theories about meaning of these dreams.

You can download English version from here:

http://www.theneitherworld.com/yumenikki/links.htm

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Last edited by Sasupoika on Thu Mar 25, 2010 12:40 pm, edited 2 times in total.
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MX7
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Re: Yume Nikki-thread

Post by MX7 »

Looks cool, downloading now! Seems quite similar to the Mother series in terms of stylistic traits, at least.
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Re: Yume Nikki-thread

Post by Ruldra »

Oh, so there's an english version now? I downloaded the japanese version a long time ago but never got it running as you need to mess with the PC configs a bit.

I heard this game is so scary some people are reluctant to keep playing.
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Re: Yume Nikki-thread

Post by MX7 »

It really is pretty creepy! Definitely got a sense of nightmarish dread from it that only a few games in the past have really managed to convey (Mother 2 and Silent Hill spring to mind), but this one does it utilising all the characteristic limitations of a classic JRPG. Scary stuff! And any game that has so many psychoanalytic interpretations is bound to float my boat, anyway :D

Makes me lament the fact that Nanashi no Game was never published overseas even more :(
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Re: Yume Nikki-thread

Post by ZOM »

Great game, completed it years ago.
...as you need to mess with the PC configs a bit.
You serious? Shouldn't be; it's a bog-standard RPG Maker game.
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Re: Yume Nikki-thread

Post by Dragoforce »

Looks cool, going to check it out.
MX7 wrote:It really is pretty creepy! Definitely got a sense of nightmarish dread from it that only a few games in the past have really managed to convey (Mother 2 and Silent Hill spring to mind)
No offence, but you got scared by Earthbound?
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Re: Yume Nikki-thread

Post by ncp »

Wandering Aimlessly: The Game
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Re: Yume Nikki-thread

Post by Momijitsuki »

One of my very favorite games. I have a Madotsuki avatar, after all :P

There's just so much to find in the game, and it's simultaneously charming and fucking creepy at the same time. I love it.
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Re: Yume Nikki-thread

Post by Sasupoika »

Great that there are people who like this game.
Yeah, this is Wandering Aimlessly: The Game. But it is still pretty awesome.

Anyway, I heard that candleworld Toriningen is extra-fast. I currently can't try, but how fast is she?
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Re: Yume Nikki-thread

Post by Ebbo »

Yeah, if you simply judge Yume Nikki based on its merits as a game, it's pretty shallow and simple one. To me, however, it's something that many "real" games can't really never achieve. As an experience it's quite thrilling and even when there are times when I've no idea where I'm going, the atmosphere is still strong and I just know there is something waiting for me - and when I find it (or the other way around) I mostly end up smashing number nine like crazy.
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Re: Yume Nikki-thread

Post by ncp »

I quite like wandering aimlessly, though; it wasn't an insult. The atmosphere is so awesomely creepy. Haven't touched it in a long time, however I still listen to this awesome song all the time.
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Re: Yume Nikki-thread

Post by Nana »

Three-year long bump.

http://www.yumenikki.net

There's a countdown. What could it be? [Absolutely love this game, by the way, and I actually enjoy the wandering gameplay itself.]

EDIT: By the way, are there any console/commercial games based around wandering aimlessly? I don't mean like Dear Esther though, that one feels really linear overall (in addition to its atmosphere being nothing special; no surprise at all), and I thought The Path was awful. I loved Journey, but that one's again, too linear. Silent Hill is probably the closest I can think of. And maybe the SaGa games, but that's a different kind of aimless wandering ;)
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Re: Yume Nikki-thread

Post by ryu »

For those uninformed, Surfers Paradise has been known to release the "official" Yume Nikki merchandise that's been posted here a few times. They're also known to sell physical copies of games, and it's always seemed like kikiyama has been in cahoots with them, though that's never been confirmed.
i'm not expecting much though
EDIT: By the way, are there any console/commercial games based around wandering aimlessly?
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Re: Yume Nikki-thread

Post by MX7 »

Dragoforce wrote:
No offence, but you got scared by Earthbound?
I guess you never played it through to the end! The cognitive dissonance of a game that suddenly... Well I won't spoil it, but let's just say it's one of the most satisfying moments of self-sabotage in a videogame :D

Also, just realised I'm responding to a three year old post :p

OT: I need to finish Yume Nikki. How long is it roughly?
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Re: Yume Nikki-thread

Post by Dragoforce »

Belated answer as well. The ending is weird, but I wouldn't define it as scary. But all is in the eye of the beholder I guess.

I downloaded Yume Nikki three years ago, but for some reason I couldn't get it to run properly. Time to give it a new go?
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Re: Yume Nikki-thread

Post by Edmond Dantes »

Played this a few times. At first I was like "Okay, this is awesome!" But after awhile of seeing the same dreams over and over, it loses something.

I wouldn't mind trying some of those remix games, like dot-flow or Yume 2kki, which are supposed to be even more fucked up.
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Re: Yume Nikki-thread

Post by ryu »

Edmond Dantes wrote:I wouldn't mind trying some of those remix games, like dot-flow or Yume 2kki, which are supposed to be even more fucked up.
.flow is great, 2kki is kind of a mess imo. it can't hurt checking out either though
I downloaded Yume Nikki three years ago, but for some reason I couldn't get it to run properly. Time to give it a new go?
maybe you downloaded the japanese "original"? there's been a version out that's optimized to run on western machines (with english translation) for a while now, you might want to try that one. finding and installing the right set of RTP files should be easy too.
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Re: Yume Nikki-thread

Post by O. Van Bruce »

This is what unsettles me.
© Surfersparadise
Who are this? the publisher? some company that bought the rights to yume nikki?

Few times a doujin game gets better after being bought/influenced by a comercial company.
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Re: Yume Nikki-thread

Post by Aisha »

O. Van Bruce wrote:This is what unsettles me.
© Surfersparadise
Who are this? the publisher? some company that bought the rights to yume nikki?

Few times a doujin game gets better after being bought/influenced by a comercial company.
Very few doujin games get influenced by commercial entities during production, and the current crop of companies that localize doujin games usually do a pretty good job. (What Omegath did to Sora immediately comes to mind as an obvious exception, though...)

Anyway, Surfers' Paradise is an online retailer that sold some official Yume Nikki merchandise a few years ago. It's possible that they're preparing a line of new products or something; I guess we'll find out in a couple of days.

http://www.surpara.com/ (NSFW warning just in case; I didn't really look through the site carefully.)
http://goods.surpara.com/yumenikki/
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Re: Yume Nikki-thread

Post by O. Van Bruce »

I, cool.

It wouldn't hurt to get a portable version of Yume Nikki on the PSP/3DS/Vita. This game like portableness.

PD: Gosh, only 20 hours.
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Re: Yume Nikki-thread

Post by ryu »

looks like we're getting a web manga, a light novel and a remixed ost if i'm not mistaken...

personally i was hoping for a psp release of yume nikki :?
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Re: Yume Nikki-thread

Post by Nana »

Yeah, I'm a little disappointed too. I was so excited for the possibility of finally getting a version 1.0. Ah well. At least the soundtrack is bound to be cool, since YN remixes are always pretty cash. I can't read Japanese yet though, so the other two don't help much. ;)

A PSP release of Yume Nikki would have been awesome though. I wonder what kind of changes actually have to be made to get an RPGMaker game running on PSP - I guess you'd have to ask the Corpse Party folks.
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