Ketsui X and Daioujou Black Label X - Ports for Xbox 360

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undamned
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by undamned »

roker wrote:I might just purchase Ketsui so I put it in a glass case and then I can smoke cigars and drink fine wine and talk about things in life that matter to me ...
Sounds a lot like my Rockman collection :(
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Elixir »

Pictures of the guide book, discs and back cover are now up here.
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Kron
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Kron »

There's actually an update on the official website: 360 mode, Arcade, System, Acheivements etc

http://5pb.jp/games/div2/ketsuiex/index.html

Just 12 days until release now!
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Fudoh »

Everytime this thread get pushed up, somewhere - very deep inside of me - a glimpse of hope for the dreaded DDP DOJ patch comes up only to die again moments after.

When Ketsui gets released we really need a new thread for Ketsui alone :)
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by roker »

wow

I thought everyone was saying there wasn't going to be a 360 mode with this one.

So we get the high rez after all?
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by EOJ »

roker wrote: I thought everyone was saying there wasn't going to be a 360 mode with this one.
That's because there is no 360 Mode. There is an "X Mode" that is just a mode with a different/tweaked scoring system. Same graphics.
So we get the high rez after all?
Nope. No Hi res graphics in this one.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by roker »

EOJ wrote:
roker wrote: I thought everyone was saying there wasn't going to be a 360 mode with this one.
That's because there is no 360 Mode. There is an "X Mode" that is just a mode with a different/tweaked scoring system. Same graphics.
So we get the high rez after all?
Nope. No Hi res graphics in this one.
dammit

I have to buy an old CRT monitor now

:/

I really don't have the room ... whatever, I'll kick out the girlfriend then.

[EDIT: I totally missed a word]
Last edited by roker on Sun Apr 11, 2010 4:15 am, edited 1 time in total.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Vyxx »

I really don't have the room ... whatever, I'll kick out the girlfriend then.
You know you want to
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by TrevHead (TVR) »

roker wrote:dammit
I to buy an old CRT monitor now
:/
I really don't have the room ... whatever, I'll kick out the girlfriend then.
Ive the same problem with my 21" crt, atm its plonked on the floor in my bedroom. And when i tell those who live with me that its for playing shmups in TATE all i get back is a load of blank looks
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by ZOM »

^^Maybe they think "tate" is some kind of sick japanese fetish.

"...and he has a big monitor in his bedroom where he does shmup and tate!"
"What a pervert!"


:mrgreen:
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by lmagus »

by saying no high res, it means it will look like DOJ instead of futari and galuda2?

because if so, im satisfied with it even through im playing on a 50" plasma.. just need some distance from the tv and the game looks fine =P
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by roker »

lmagus wrote:by saying no high res, it means it will look like DOJ instead of futari and galuda2?

because if so, im satisfied with it even through im playing on a 50" plasma.. just need some distance from the tv and the game looks fine =P
duder

everyone knows the best way to shmup is to be a foot or two away from the monitor
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by lmagus »

im sitting about 4 meters away from the tv
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by chempop »

"...and he has a big monitor in his bedroom where he does shmup and tate!"
"What a pervert!"
HAHAHAHAHAH, it makes perfect sense though, we are all pervs for Tate Shmups :twisted:
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Phellan Wolf »

So when is going to be ready the pacth for DOJ. I am just tired of waiting and all they say is the same fucking thing: wait it is just around the corner!!!
But every time they say that, the damn patch gets delayed again and again :evil:
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Udderdude »

Phellan Wolf wrote:So when is going to be ready the pacth for DOJ. I am just tired of waiting and all they say is the same fucking thing: wait it is just around the corner!!!
But every time they say that, the damn patch gets delayed again and again :evil:
At this point they're delaying the patch just to piss you off.

Yes, you.

Specifically.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by emphatic »

PATCH AIN'T FUCKING HAPPENING.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by PsikyoPshumpPshooterP »

Udderdude wrote: At this point they're delaying the patch just to piss you off.

Yes, you.

Specifically.

Epic first post *claps hands*
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Plasmo »

Why is it so difficult to make an Arrange mode with at least a bit of a challenge?!
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by adversity1 »

Nothing will touch the PS2 generation of arrange modes in terms of difficulty, but Galuda II Black has some challenge, and DS 1.1 is challenging as well.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by chempop »

^^ I find Mushihimesama Arrange is a bit easier than the real thing, it's the only mode I can 1CC. Ibara Arrange is pretty slick, I like the weapon control system more than the original game but it's still masochistic as far as difficulty unless you are a master rank control guru.

ESPG Arrange is still the most intense shmup on PS2, I'll give you that.

Pretty stoked about Ketsui since I've never played it - but every single one of these games comes out right after I have vacation from work, argh oh well.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by RGC »

chempop wrote:ESPG Arrange is still the most intense shmup on PS2, I'll give you that.
I'd go as far as say it's also the best. :)
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by PsikyoPshumpPshooterP »

as a person who has played Ketsui on a constant basis, imo, this conversion or port or whatever the fuck you wanna call it, looks so uninspired. No additional modes and it seems like this game is gonna be released strictly for the demand and fan base. Im sure cave can up thier game up. I wonder what of DLC Ketsui will have because so far, it looks rushed and very "bare bones" oh well. Im just hating cuz i dont have a jap 360 lol..
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by dmauro »

PsikyoPshumpPshooterP wrote:No additional modes
There is an X mode that features bullet cancelling.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by dan76 »

PsikyoPshumpPshooterP wrote:as a person who has played Ketsui on a constant basis, imo, this conversion or port or whatever the fuck you wanna call it, looks so uninspired. No additional modes and it seems like this game is gonna be released strictly for the demand and fan base. Im sure cave can up thier game up. I wonder what of DLC Ketsui will have because so far, it looks rushed and very "bare bones" oh well. Im just hating cuz i dont have a jap 360 lol..
The fact that this game is getting ported at all is a huge bonus - but I guess this is what happens when you get spoilt by four cave ports in one year. Also, there is an additional mode which looks pretty good so far.
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by emphatic »

PsikyoPshumpPshooterP wrote:I play stuff at a constant basis yet fail to see the HUGE differences when shown gameplay footage of new modes
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by Van_Artic »

durango76 wrote:The fact that this game is getting ported at all is a huge bonus - but I guess this is what happens when you get spoilt by four cave ports in one year. Also, there is an additional mode which looks pretty good so far.
this

PS2 port: canceled
XBLA port: refused
X360 port on 2009: delayed

shmup community waited almost 7 years to get this game on console, so we all know a decent port of arcade mode is enough
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by undamned »

PsikyoPshumpPshooterP wrote:...it seems like this game is gonna be released strictly for the demand and fan base.
For shame?
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Re: Ketsui X and Daioujou Black Label X - Ports for Xbox 360

Post by ex.machina »

Not sure if this was posted before, but Ketsui got a rather low score in this week's Famitsu:
6 / 6 / 6 / 5 - (23/40)

I think the Cave ports got something around 28-32/40.

Anyway, still looking forward to it next week.
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