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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Sep 25, 2009 6:44 am 


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Joined: 16 Mar 2009
Posts: 38
Location: Bay Area
A modest improvement.

getbonus _ 76,172,182 _ Slave (Ixion) _ 1-Phase 2 _ PCB

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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Oct 16, 2009 7:11 am 


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Posts: 38
Location: Bay Area
getbonus _ 82,999,144 _ Slave (Ixion) _ 1-Phase 2 _ PCB

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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Oct 16, 2009 6:08 pm 


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Joined: 27 Jan 2005
Posts: 1117
Location: Manchester, UK
Updated again, nice scores!
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat Oct 17, 2009 12:21 am 


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Joined: 08 Dec 2005
Posts: 18266
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
Smraedis wrote:
Updated again, nice scores!

You forgot mine, third to last post on previous page.

Note that it doesn't replace my US score, since it's the JPN ROM.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat Oct 17, 2009 10:03 am 


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Joined: 27 Jan 2005
Posts: 1117
Location: Manchester, UK
Done :)
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat Oct 17, 2009 1:41 pm 


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Joined: 19 Jun 2006
Posts: 551
Location: Austria / Vienna
XBOX360 Arcade Difficulty
CRI - 81,551,626 - Slave (Ixion) - Phase 2 - [XBOX]

XBOX360 Normal Difficulty
CRI - 102,323,710 - Slave (Ixion) - Phase 2 - [XBOX]
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat Oct 17, 2009 5:54 pm 


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Joined: 08 Dec 2005
Posts: 18266
Location: uoıʇɐɹnƃıɟuoɔ ɯǝʇsʎs
Bah, not a great run, but...

Ed Oscuro - 40,497,296 - Slave (Judge Spear) - Level 50 - MAME Plus! (US, motherboard version)


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Tue Oct 27, 2009 4:49 am 


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Joined: 16 Mar 2009
Posts: 38
Location: Bay Area
getbonus _ 93,626,208 _ Slave (Ixion) _ 1-Phase 2 _ PCB

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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Oct 28, 2009 1:16 am 


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Joined: 11 Jan 2007
Posts: 1531
Location: Minnesota, USA
Great improvement, getbonus, keep it up for 100M+!
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Oct 28, 2009 6:54 am 


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Joined: 16 Mar 2009
Posts: 38
Location: Bay Area
Thanks for the encouragement Aquas! Rocky today, but I'll keep at it. I'm coming to realize the 'upper limit' is all in your head.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Mon Nov 02, 2009 9:24 pm 


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Joined: 27 Jan 2005
Posts: 1117
Location: Manchester, UK
updated again :)
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Nov 06, 2009 9:22 am 


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Joined: 21 Apr 2007
Posts: 921
Location: Austria
XBOX360 Normal Difficulty
antares - 71,844,096 - Fairy - Phase 2
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Jan 22, 2010 2:23 am 


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Joined: 03 Mar 2008
Posts: 676
Location: gwacial fwortwess
Might as well pull this thread into 2010 with my meager score. :) Could've been 50mil+, but I quadrupled my previous score from a few months ago.

XBOX360 Normal Difficulty
Square King - 42,486,776 - Slave (Judge Spear) - PH.1


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat Mar 13, 2010 5:59 am 


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Joined: 17 Feb 2010
Posts: 120
Location: Seattle, WA
I'm sure no one plays this, but I thought I'd post since this is one of the first shmups I've been bothered to play and my score doesn't put me in last place. :D
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US Version
KCB - 23,049,258 - Slave (Ixion) - Phase 1 - [PCB]
Played at Pink Gorilla Games.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat Mar 13, 2010 10:31 pm 


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Joined: 13 Nov 2007
Posts: 34
Kagami HiME - 30,702,502 - Slave (Ixion) - Phase 1 - [MAME] (JP ver.)

That was the first time I ever made it to Phase 1. I came in with no bombs, last life... scariest shmup moment I ever had! (><)
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Apr 14, 2010 2:38 pm 


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Joined: 28 Mar 2010
Posts: 7
I made it through the second loop where enemies shoot bullets upon dying for the first time last night, I felt like my eyes were bloodshot from all that gameplay.
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I chose Raiden Mk-II for almost all of the game up untill the final boss on phase 2, where I picked judgespear on accident.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Apr 14, 2010 6:21 pm 


sonicfan966 wrote:
I made it through the second loop where enemies shoot bullets upon dying for the first time last night, I felt like my eyes were bloodshot from all that gameplay.
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I chose Raiden Mk-II for almost all of the game up untill the final boss on phase 2, where I picked judgespear on accident.

um what ? did you use continues?


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Apr 14, 2010 6:25 pm 


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Joined: 28 Mar 2010
Posts: 7
clp wrote:
um what ? did you use continues?

Yes.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Apr 14, 2010 6:29 pm 


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Joined: 26 Jan 2005
Posts: 3291
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Wed Apr 14, 2010 6:33 pm 


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Joined: 29 Feb 2008
Posts: 1373
Location: Malmö, Sweden
You have failed good sir.
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Thu Apr 15, 2010 11:25 pm 


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Joined: 12 Aug 2005
Posts: 1189
sonicfan966 wrote:
clp wrote:
um what ? did you use continues?

Yes.

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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Apr 16, 2010 2:20 am 


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Joined: 28 Mar 2010
Posts: 7
Does it matter? The score resets each time a continue is used.
Then it gives the highest score obtained in the run for the end result.

I'm not a HARD CORE player, I just play casually, thats all.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Apr 16, 2010 3:53 am 


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Joined: 26 Jan 2005
Posts: 2544
Location: Toronto, ON
The main rule is that when you submit a score, it has to be one credit, starting from the very beginning to when you lose your last life.
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Apr 16, 2010 5:27 am 


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Joined: 02 Sep 2008
Posts: 235
Location: Colorado
No animals were harmed or continues used during this RFJ game.

US Version
twalden - 54,123,314 - Slave (Hell Diver) - 1-Level 50 - [PCB]

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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Apr 16, 2010 7:14 am 


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Joined: 07 Nov 2005
Posts: 1757
Location: Finland
Zaarock - 57,803,376 - Ixion - Phase 1 - MAME (japan ver.)

old score from STGT I forgot to submit. I think I might start playing this again, liked the game a lot.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Fri Apr 16, 2010 1:17 pm 


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Joined: 28 Mar 2010
Posts: 7
SFKhoa wrote:
The main rule is that when you submit a score, it has to be one credit, starting from the very beginning to when you lose your last life.

Sorry, I didn't know that.

Next time I'll try it again with a single credit.


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 Post subject: Re: Raiden Fighters Jet
PostPosted: Mon Apr 19, 2010 8:20 pm 


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Joined: 27 Jan 2005
Posts: 1117
Location: Manchester, UK
Scores updated :)
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Sat May 29, 2010 4:03 am 


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Joined: 13 Nov 2007
Posts: 34
Kagami HiME - 43,156,228 - Slave (Judge Spear) - 1-Phase 1 - [MAME] (US ver.)
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Mon May 31, 2010 6:05 pm 


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Joined: 02 Oct 2006
Posts: 923
Location: London, United Kingdom
WTF! the amount of continued posted highscores i see here is just plain laughable LMAO.
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 Post subject: Re: Raiden Fighters Jet
PostPosted: Mon May 31, 2010 7:18 pm 


Mills wrote:
WTF! the amount of continued posted highscores i see here is just plain laughable LMAO.

How can you tell in RFJ? i didnt think it had the credit last digit in score.


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