I would say play ESPII was shmup dream since I watched one replay of game. In order of play this:
- I worked hard in last year for got one jp360 for play this game.
- Bought mushi futari only training bosses in order of get any skills.
- Have watched the galuda II replay later days for memorize.
- Played one couple of first galuda in later year.
And now I read this:
Holy fuck! Both Arcade and 360 Arcade mode feel like I'm playing with WAIT OFF! The slowdown that is normally caused by transitioning enemy states is pretty much gone. It's apparent right off the bat at the beginning of stage 1: on the PCB, when you kill the large enemy that drops down from above there's a moment of slowdown as he dies.. not there in either arcade mode. There's normally also a little bit of slowdown that occurs as one boss form is damaged... gone. Also, I swear that the zesshikai bullets behave ... differently... it's hard to describe.
"I have the PCB, and the xbox 360 version has a lot of spots where the slowdown is messed up."
"For this game, the Esgaluda 2 port is like an "Omake" (i.e. bonus) mode. The title screen says 'Espgaluda II BLACK LABEL', after all. If you're looking for an exact port of the Espgaluda II arcade game, it's not here, so go play it in your local arcade instead."
My first reaction was get pissed and sad, but thinking well I have only little more than 2 years of shmup experience then still there is too many game for play mainly of takumi and skonec, then I don't need care about Galuda II any more. Now I am cool and want only:
CAVE VÁ TOMAR NO OLHO DO CÚ!