Data-east-arcade collection.
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GaijinPunch
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Re: Data-east-arcade collection.
Not my favorites, but should do nicely. How are they going to do Heavy Barrel I wonder.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Re: Data-east-arcade collection.
You mean how are they going to emulate the rotary stick?
I usually map the rotation to the L and R buttons on my pad. On the Wii... maybe it will require the classic controller?
I usually map the rotation to the L and R buttons on my pad. On the Wii... maybe it will require the classic controller?
Don't hold grudges. GET EVEN.
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Dragoforce
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Re: Data-east-arcade collection.
Perhaps they put the rotation thing on the nunchuk and the rest on the other controller? On the PS2 version of Taito Legends the rotation was controlled with the right stick at least. Just speculating, I don't think I've played Wii more than half an hour in total.
Sad to see that there is no Boogie Wings on the list
Sad to see that there is no Boogie Wings on the list

Re: Data-east-arcade collection.
Even though I own the PCB, pretty sweet of them to put Wizard Fire on here. Definitely a cool ass game. Now Street Hoop....
Re: Data-east-arcade collection.
Can't wait ^_^
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Re: Data-east-arcade collection.
It's a shame they couldn't license the Tatsumi games that Data East distributed.. it'll still rock for Heavy Barrel.
Humans, think about what you have done
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dave4shmups
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Re: Data-east-arcade collection.
Does anyone have this yet?? Here's one review:http://wii.ign.com/articles/106/1069610p1.html . IMO, that's a crappy review and score. For Pete's sake, the reviewer didn't even mention all of the games on it! This collection also got a 5/10 from Game Informer, and a 6.5/10 from Nintendo Power. But I wanna hear what someone on here thinks about it.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Re: Data-east-arcade collection.
I am going to try and search it out this week. If it is any good, I might relenquish some of my Data East PCB hold, but I doubt that. Might make me stockpile even more. If this sells well, then I imagine a Part 2 is already in the can. Definitely a lot of titles left to choose from.
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BulletMagnet
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Re: Data-east-arcade collection.
I was tempted to pick this up, but I kept hearing again and again that it was a really shoddy collection, i.e. the thing forces a stretched image on you if you play on an HDTV, etc. I still have a bit of a bad taste in my mouth from the SNK Arcade Classics comp, so I'll probably end up passing on this for the time being.
Re: Data-east-arcade collection.
Hmm do you know if the vertical games are stretched to be a horizontal aspect ratio? I don't care if the aspect is wrong if I'm on an HDTV because I've got an old CRT
I also hope for good Heavy Barrel controls (like you rotate the second stick towards where you want to turn and the emulator is smart enough to turn that direction), but I'm sure it'll just be some cruddy shoulder button setup. I'll probably end up picking it up regardless.

Humans, think about what you have done
Re: Data-east-arcade collection.
It's not a case of the Wii forcing a stretched image in the case of SNK Arcade Classics. More of a case of the screen staying in 4:3 and stretching when the TV is set to widescreen mode. From what I heard, it's the same case with the Data East Collection. There's also the Wii settings where you can set the Wii to 4:3. So it's not hard to get a non stretched image on either. I wouldn't say that the image would be better if the screen used bars when set to widescreen. Mega Man 9 looks slightly distorted when doing this. The Wii doesn't have true widescreen, so it's actually the TV stretching the image, not the Wii.BulletMagnet wrote:I was tempted to pick this up, but I kept hearing again and again that it was a really shoddy collection, i.e. the thing forces a stretched image on you if you play on an HDTV, etc. I still have a bit of a bad taste in my mouth from the SNK Arcade Classics comp, so I'll probably end up passing on this for the time being.
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GaijinPunch
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Re: Data-east-arcade collection.
So if I set my Wii to 16:9, I'm seeing the exact same as if it was in 4:3 only stretched? Haha. Classic. (I've only played like 2 Wii games in 16:9 though).The Wii doesn't have true widescreen, so it's actually the TV stretching the image, not the Wii.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Re: Data-east-arcade collection.
Depends on the game, some use anamorphic widescreen, which basically squishes the image to make it look like widescreen. The HD TV I use doesn't detect the anamorphic widescreen and I have to set it manually, since it just displays a squished image in 4:3 if I set it to "aspect". Mega Man 9 is a 4:3 game that displays in 4:3 when stretched in widescreen mode, but the image is slightly distorted compared to the image in 4:3 mode. I'm not sure how other TVs handle it, but the one I use doesn't detect widescreen automatically unless the TV is set above 480p.GaijinPunch wrote:So if I set my Wii to 16:9, I'm seeing the exact same as if it was in 4:3 only stretched? Haha. Classic. (I've only played like 2 Wii games in 16:9 though).The Wii doesn't have true widescreen, so it's actually the TV stretching the image, not the Wii.
Re: Data-east-arcade collection.
Hmm my money might be better spent on a Bloody Wolf HuCard come to think of it
Humans, think about what you have done
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dave4shmups
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Re: Data-east-arcade collection.
You're right about no screen stretching in this game-IGN complained that it doesn't fill up the screen, and they've complained about this in other games, like arcade Contra on the 360. Deal with it IGN, these games were MADE on vertical monitors; of course it's not going to take up the whole friggin' screen!BrianC wrote:It's not a case of the Wii forcing a stretched image in the case of SNK Arcade Classics. More of a case of the screen staying in 4:3 and stretching when the TV is set to widescreen mode. From what I heard, it's the same case with the Data East Collection. There's also the Wii settings where you can set the Wii to 4:3. So it's not hard to get a non stretched image on either. I wouldn't say that the image would be better if the screen used bars when set to widescreen. Mega Man 9 looks slightly distorted when doing this. The Wii doesn't have true widescreen, so it's actually the TV stretching the image, not the Wii.BulletMagnet wrote:I was tempted to pick this up, but I kept hearing again and again that it was a really shoddy collection, i.e. the thing forces a stretched image on you if you play on an HDTV, etc. I still have a bit of a bad taste in my mouth from the SNK Arcade Classics comp, so I'll probably end up passing on this for the time being.
I loved playing the arcade original Heavy Barrel, so I'd buy this collection for that alone. Plus, I'd also get the sequel to Burger Time which only appeared on the Intellivision, and I'm not in the market for an Intellivision. As far as controls go, you can use the Wii Classic Controller, and there are other options as well. IGN's other complaints about the graphical presentation of the games in this compilation simply don't hold water when you actually look at the screen shots. Here's hoping there's a second Data East compilation!

"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Re: Data-east-arcade collection.
Don't get this for the sequel to Burgertime. Peter Pepper's Ice Cream Factory is not the same game as Diner. Diner is a different sequel that wasn't designed by Data East, but from the developer of the Intellivision Burgertime. Peter Pepper's Ice Cream Factory was never ported and I heard generally bad things.dave4shmups wrote:Plus, I'd also get the sequel to Burger Time which only appeared on the Intellivision, and I'm not in the market for an Intellivision.
Re: Data-east-arcade collection.
How do you make a Data East Collection with no Karnov? *boggle*
I will get this, but I will rage about it. I don't see it doing well enough to warrant a second collection (Data East is a fine company, but they're no Taito) - they should have gone all out on the first one. I hope they do make one though so I can get Trio the Punch, Nitro Ball and Boogie Wings.
I will get this, but I will rage about it. I don't see it doing well enough to warrant a second collection (Data East is a fine company, but they're no Taito) - they should have gone all out on the first one. I hope they do make one though so I can get Trio the Punch, Nitro Ball and Boogie Wings.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Re: Data-east-arcade collection.
The ownership of the Data East games is split between companies. This collection only has G-Mode properties. Karnov is owned by Paon becuase they wanted to keep the mascots.Drum wrote:How do you make a Data East Collection with no Karnov?
Re: Data-east-arcade collection.
Any chance this supports tate mode for the appropriate games?
Typos caused by cat on keyboard.
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dave4shmups
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Re: Data-east-arcade collection.
Oh, ok, I thought they were the same game, thanks Brian C! (I've heard pretty good things about Diner!) There is, as far as I know, no tate mode for any of the games.BrianC wrote:Don't get this for the sequel to Burgertime. Peter Pepper's Ice Cream Factory is not the same game as Diner. Diner is a different sequel that wasn't designed by Data East, but from the developer of the Intellivision Burgertime. Peter Pepper's Ice Cream Factory was never ported and I heard generally bad things.dave4shmups wrote:Plus, I'd also get the sequel to Burger Time which only appeared on the Intellivision, and I'm not in the market for an Intellivision.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
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GaijinPunch
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Re: Data-east-arcade collection.
In the spirit of this thread, I've posted a translation of an interview with Data East from Continue Vol. 2. Hope it's enjoyed.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Re: Data-east-arcade collection.
Thanks, that's really great.
IGMO - Poorly emulated, never beaten.
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
Hi-score thread: http://shmups.system11.org/viewtopic.php?f=2&t=34327
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Re: Data-east-arcade collection.
Some fascinating insights from those whom used to work for DECO. Too bad there wasn't any mention of the classic DECO Laserdisc game of Cobra Command and what inspired it to be created/developed..
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PC Engine Fan X! ^_~
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GaijinPunch
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Re: Data-east-arcade collection.
Don't quote me on it but they might mention it in the "spiritual sequel" of this interview which is found in "Chou Arcade". The participants don't give their real names, and I was only able to figure out 2 of the 4 (and make a wild guess at the 3rd). Not sure if I'll get around to translating it though, w/ my current schedule.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Re: Data-east-arcade collection.
I have this. It's upscaled and unfiltered, so the graphics are slightly distorted, but it's pretty cool. Some sound problems with a couple games. Mostly minor, but the sounds for Lock 'n Chase are royally messed up. The Colecovision version of Burgertime looks better than this one in some ways. Magical Drop III is the US version, so that means cut out endings and dubbed voices. What's strange is that some voices are in Spanish.
Re: Data-east-arcade collection.
Thanks a TON for translating that interview. Very cool to read about Data East and the way things were run there. Such a weird company, but that's why I love their games.
Re: Data-east-arcade collection.
What´s a DE collection without it being released in DE?
DE = Germany. Where´s the freaking EU release?
I mean how bad can it be?

DE = Germany. Where´s the freaking EU release?
I mean how bad can it be?
Re: Data-east-arcade collection.
This is never coming out in Europe is it?
Re: Data-east-arcade collection.
probably not which is why we have so many people soft modding their wiis because us euro gamers are left in the dark 

RegalSin wrote:America also needs less Pale and Char Coal looking people and more Tan skinned people since tthis will eliminate the diffrence between dark and light.
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Re: Data-east-arcade collection.
What a dickmonkey, I'm pretty sure the SNES game is a rendition of the arcade original rather than the other way around.Factually inaccurate IGN reviewer Craig Harris wrote:Caveman Ninja is the crazy hard arcade rendition of the SNES action favorite Joe & Mac.
Rubbish review, but he is right about Windjammers - it should have been there.
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