Death Smiles: Countdown to North America Invasion

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
User avatar
ShmupSamurai
Posts: 473
Joined: Fri Jan 15, 2010 2:15 am
Location: Texas

Re: Death Smiles coming to North America [Cave 2007]

Post by ShmupSamurai »

Hmm, I might get this when it comes stateside :D
Use Shumpman's advice!

"USE A BOMB!"
User avatar
StarCreator
Posts: 1943
Joined: Mon Jan 12, 2009 2:44 am
Location: Maryland, USA
Contact:

Re: Re:

Post by StarCreator »

2dveritcal wrote:I just got this game and I am experiencing the same thing. Although I used the standard av cables first (looked like shit) and then switched to hdmi, but now the screen is off to the left of the tv. Anywho, what am I doing wrong here. There seems to be no in game resolution options. how much of the screen should it take up in xbox mode?
Make sure you start the game while connected to Xbox Live (any region, doesn't have to be Gold) so that you get the latest patch. This sounds like the issue that affected displays running at 1366x768.
User avatar
Momijitsuki
Posts: 1023
Joined: Wed Apr 23, 2008 6:06 pm
Location: A Moon Shaped Pool

Re: Death Smiles [Cave 2007]

Post by Momijitsuki »

MrPopo wrote:
MachineAres 1CC wrote:
szycag wrote:Does that matter? It was at least DLC somewhere, so it should be just like GOTY versions of games that throw in DLC.
It does matter, because upon first release in any certain country, it has to contain 1000 points on the disc. DLC has to be separate. Once DLC has already hit the marketplace in that country, then they can release it as a disc. There might also be a policy about having achievements the same in every region as well, but that's not entirely confirmed. It is confirmed from a developer that Microsoft will refuse certification for production of a game if it has more than 1000 gamerscore on the disc at release or if the original 1000 points is not obtainable out of the box without purchase of other content.
Am I the only one who finds this an absolutely horrible practice? Sorry, you can't publish your game, you have too much gamerscore.
That's not particularly true. You can have as much content as you want, you just can't give more than 1000 gamerpoints.
Image
User avatar
MrPopo
Posts: 77
Joined: Thu Dec 17, 2009 6:39 pm
Location: Seattle, WA

Re: Death Smiles [Cave 2007]

Post by MrPopo »

Momijitsuki wrote:
MrPopo wrote:
MachineAres 1CC wrote:It does matter, because upon first release in any certain country, it has to contain 1000 points on the disc. DLC has to be separate. Once DLC has already hit the marketplace in that country, then they can release it as a disc. There might also be a policy about having achievements the same in every region as well, but that's not entirely confirmed. It is confirmed from a developer that Microsoft will refuse certification for production of a game if it has more than 1000 gamerscore on the disc at release or if the original 1000 points is not obtainable out of the box without purchase of other content.
Am I the only one who finds this an absolutely horrible practice? Sorry, you can't publish your game, you have too much gamerscore.
That's not particularly true. You can have as much content as you want, you just can't give more than 1000 gamerpoints.
Right, but that is one of the most arbitrary of reasons for denying a game the ability to be published. And in turn it develops a mindset that led to legions of "No trophies = no buy" posts on GameFAQs after the PS3 added trophy support. It's not like the things you need to support if you want it to be a Live game. Those make sense, as they enhance the gameplay. Achievements don't enhance gameplay. Everything done with achievements (with some notable exceptions where they actually give you something, like Mass Effect) can be replicated by writing what you do down on a notepad and then reading it off to friends.
Image
User avatar
evil_ash_xero
Posts: 6254
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Death Smiles [Cave 2007]

Post by evil_ash_xero »

Exarion wrote:Though somewhat unrelated, shmups are not doing well in terms of reviews, which WILL make it much harder to sell deathsmiles.

http://www.metacritic.com/games/platfor ... 4?q=raiden
http://www.metacritic.com/games/platfor ... s?q=raiden
http://www.metacritic.com/games/platfor ... 0shikigami
http://www.metacritic.com/games/platfor ... ers%201945
http://www.metacritic.com/games/platfor ... collection


Unless we want this game to fail, we're going to have to be the ones to do all the marketing.
I was really curious to see how this game does with the critics. I consider it easily better than all those you have listed. Also, this will come with 3 different versions of the game, and the longest version(MBL) almost has 10 stages, which is pretty big for a shmup. Not to mention the design is great, and the game is unique and fun(I have a hard time seeing it being referred to as 'another shmup').
At the same time, i'm ready to be disappointed by western critics.
manaka
Posts: 69
Joined: Tue Aug 05, 2008 8:57 am

Re: Death Smiles [Cave 2007]

Post by manaka »

MachineAres 1CC wrote:Keep in mind, if this does include Black Label on the disc, there will be an entirely different achievement list, as Microsoft's policy is that you cannot release a game that has more than 1000 gamerscore out of the box. Anything above 1000 HAS to include DLC.
Mega Black Label is indeed included on the disc. As for the gamerscore... just wait a while.
User avatar
Acid King
Posts: 4031
Joined: Tue Jan 25, 2005 10:15 pm
Location: Planet Doom's spaceport

Re: Death Smiles coming to North America [Cave 2007]

Post by Acid King »

They could just put the MBL data on the disc and make the unlock key a free download. They wouldn't have to change the achievements then.
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
User avatar
MachineAres 1CC
Posts: 792
Joined: Sat Dec 19, 2009 2:20 pm
Location: Seattle, WA

Re: Death Smiles [Cave 2007]

Post by MachineAres 1CC »

MrPopo wrote:Right, but that is one of the most arbitrary of reasons for denying a game the ability to be published. And in turn it develops a mindset that led to legions of "No trophies = no buy" posts on GameFAQs after the PS3 added trophy support. It's not like the things you need to support if you want it to be a Live game. Those make sense, as they enhance the gameplay. Achievements don't enhance gameplay. Everything done with achievements (with some notable exceptions where they actually give you something, like Mass Effect) can be replicated by writing what you do down on a notepad and then reading it off to friends.
This is utterly wrong. First of all, its not arbitrary in the least bit. They're trying to maintain a system that gives an equal opportunity to every gamer and every developer out there and keeps it on a regulated level. They established a system as a standard and without having rules to keep a system in place, there won't be a system for long. This is kinda like if game retailers could just sell games for whatever they want with no input from the developer. There would be chaos everywhere and there would be a broken system. Business is done the way its done for a reason.

They don't enhance the gameplay itself, but they can easily enhance your gameplay experience with a game, as the developers put them there as a reason so you have an incentive to explore all the different angles of gameplay the game has and is a more inviting way to put you up to the challenge of overcoming whatever kind of resistance they could come up with in the programming. Not only does it help to guide you through to exploring your games more fully, but "writing things down on paper and reading them" is nowhere near as official and easily accessible as achievements. Anyone from anywhere in the world can see your achievements with a click of a button or visiting Xbox.com, you can keep up with some of your friends and what games they've been playing recently and how far they've progressed in it, you can see which games some of your friends have so you can ask to play online if you want to, all without even having to be online at the same time. Its like keeping a log of your gaming life and you can share it with others if you wish. I don't see why you wouldn't want to be able to communicate things to your friends if you have friends who are into gaming, unless you're just a socially devoid hermit or something.
JUST A COUPLE MORE SHOTS です
Achievements/trophies|1CC List
Twitch|Genesis Shmups project
XBL & PSN: IDOLxISxDEAD
User avatar
StarCreator
Posts: 1943
Joined: Mon Jan 12, 2009 2:44 am
Location: Maryland, USA
Contact:

Re: Death Smiles [Cave 2007]

Post by StarCreator »

manaka wrote:Mega Black Label is indeed included on the disc. As for the gamerscore... just wait a while.
Do you work for Cave and/or Aksys?
User avatar
Ganelon
Posts: 4413
Joined: Tue Feb 01, 2005 1:43 am

Re: Death Smiles coming to North America [Cave 2007]

Post by Ganelon »

Why is that needed? It's listed right in their list of features.
User avatar
Exarion
Posts: 305
Joined: Sun Nov 08, 2009 6:14 am

Re: Death Smiles coming to North America [Cave 2007]

Post by Exarion »

The large amount of inconsistencies in the Aksys press release, and the fact that all of the inconsistencies pertain to things added in MBL, mean that it might not actually be included. Also, someone said earlier that they could not think of a better publisher for this game: Atlus would be slightly better, because people know what an Atlus logo means in terms of difficulty, whereas Aksys is more known for the game being unusual. It doesn't mean anything if you're familiar with this particular game though.
User avatar
HeLGeN-X
Posts: 159
Joined: Tue Feb 20, 2007 3:33 pm
Location: Fukuoka and NYC.

Re: Death Smiles coming to North America [Cave 2007]

Post by HeLGeN-X »

NR777 wrote:
HeLGeN-X wrote:God damn, my local arcade had this and they recently took it out for some fucking gay ass adventure game with samurai.

I only got to play it 2 times, managed to defeat 2 whole stages, but got owned on the complete challenges.
Which arcade in NYC had this? So pissed I missed out on playing this at an arcade...
My bad yo, I do not live in NYC anymore, I meant in Japan where I am living now. Do you go to Chinatown Fair?
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Re: Death Smiles coming to North America [Cave 2007]

Post by Elixir »

Hahaha, I so called Aksys. That hint Siliconera gave about "something yummy" was perfect.

Maybe I'll start practicing 1.1 again.
User avatar
t0yrobo
Posts: 665
Joined: Sun Feb 03, 2008 4:17 am
Location: Grand Rapids, MI

Re: Death Smiles coming to North America [Cave 2007]

Post by t0yrobo »

I don't really care much about the dlc issue, at least it seems like it will be available in some way. I want to know if they have any plans for a limited version of the game, and if it's worth getting over the regular.
XBL - CountryGolden
Image
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Re: Death Smiles coming to North America [Cave 2007]

Post by Shelcoof »

t0yrobo wrote:I don't really care much about the dlc issue, at least it seems like it will be available in some way. I want to know if they have any plans for a limited version of the game, and if it's worth getting over the regular.
I care seeing how I haven't gotten the time to ordering Japan-Xbox Live Points. Good thing I held off :)

I already own SE and LE Death Smiles... so I'm hoping the release over can be less of a pain on my wallet :)
User avatar
evil_ash_xero
Posts: 6254
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Death Smiles coming to North America [Cave 2007]

Post by evil_ash_xero »

I wonder if full Full Voice Mode will be included?

I missed out on that.
User avatar
spl
Posts: 253
Joined: Tue Sep 08, 2009 1:08 am
Location: Australia

Re: Death Smiles coming to North America [Cave 2007]

Post by spl »

Where is the PAL version huh??? We don't even have Raiden IV yet in PAL!!! Complete BS.
Image
User avatar
Sasupoika
Posts: 471
Joined: Sat Nov 15, 2008 11:44 am

Re: Death Smiles coming to North America [Cave 2007]

Post by Sasupoika »

Yes, I too do call this bullshit. I want shmups in Europe too.
ImageImage
User avatar
BulletMagnet
Posts: 14193
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Death Smiles coming to North America [Cave 2007]

Post by BulletMagnet »

You guys silently mocked our meager domestic shmup library during the PS2 era, now it's our turn. :P

Seriously though, it would be nice if everyone could get a shot at these without having to import...wonder why it never seems to happen everyplace at the same time?
User avatar
NR777
Posts: 249
Joined: Thu Dec 31, 2009 8:24 pm
Location: Brooooklynnnn!

Re: Death Smiles coming to North America [Cave 2007]

Post by NR777 »

HeLGeN-X wrote:
NR777 wrote:
HeLGeN-X wrote:God damn, my local arcade had this and they recently took it out for some fucking gay ass adventure game with samurai.

I only got to play it 2 times, managed to defeat 2 whole stages, but got owned on the complete challenges.
Which arcade in NYC had this? So pissed I missed out on playing this at an arcade...
My bad yo, I do not live in NYC anymore, I meant in Japan where I am living now. Do you go to Chinatown Fair?

Yeah, I do...but they only have Gigawing ( that's where I got the 1cc ), Raiden Fighters, and a gutted Mars Matrix cab that now holds Superpang.
Jockel wrote:I could never play on a screen that's smaller than my dick.
serious internet is serious
User avatar
Mero
Posts: 1625
Joined: Wed Apr 01, 2009 7:52 am
Location: England

Re: Death Smiles coming to North America [Cave 2007]

Post by Mero »

spl wrote:Where is the PAL version huh??? We don't even have Raiden IV yet in PAL!!! Complete BS.
BulletMagnet wrote:You guys silently mocked our meager domestic shmup library during the PS2 era, now it's our turn. :P
Indeed :lol:

I seriously doubt we'll see any of these games get a PAL release. During the PS2 era we were lucky enough to have several publishers that were willing to put these games out(especially 505), alas it looks like thats not the case anymore. Oh well....

PS. congratulations on the good news North America :)
User avatar
honorless
Posts: 323
Joined: Sat Apr 19, 2008 3:31 am
Location: Colbert Nation
Contact:

Re: Death Smiles coming to North America [Cave 2007]

Post by honorless »

Surprised no one's cross-posted this yet:
MarkMan wrote:Dude seriously, wait til' you see what the publisher has planned for this US launch.

<3 x 1000
courtesy neogaf

I hope this means we're getting the JP LE, since Aksys releases nice LEs upon occasion. But since this is a MarkMan post, it seems likely that we'll be getting the DS arcade stick instead. (Maybe we'll get both.)

either way
get hype NTSC-U/C
(get hope PAL :()
video games suck
User avatar
Square King
Posts: 672
Joined: Mon Mar 03, 2008 2:23 am
Location: gwacial fwortwess

Re: Death Smiles coming to North America [Cave 2007]

Post by Square King »

honorless wrote: get hype NTSC-U/C
Hype get! Might have to finally invest in a 360-compat stick now.
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Re: Death Smiles coming to North America [Cave 2007]

Post by Shelcoof »

Any idea when DS is gonna be released?
User avatar
chempop
Posts: 3466
Joined: Sun Jul 31, 2005 7:44 am
Location: Western-MA USA

Re: Death Smiles coming to North America [Cave 2007]

Post by chempop »

I think they mentioned it's scheduled for this summer. I'm curious if it will be a budget title...
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Phellan Wolf
Posts: 851
Joined: Fri Jan 15, 2010 7:27 am

Re: Death Smiles coming to North America [Cave 2007]

Post by Phellan Wolf »

chempop wrote:I think they mentioned it's scheduled for this summer. I'm curious if it will be a budget title...
I don't think it will be budget, ,but won't be sold for full price that's for sure, just like Raiden IV.
User avatar
gs68
Posts: 1537
Joined: Fri Feb 04, 2005 5:29 am
Location: Northern California

Re: Death Smiles coming to North America [Cave 2007]

Post by gs68 »

I'll be ready to rock Deathsmiles with my Seimitsu-modded FSTE.
User avatar
Ghegs
Posts: 5075
Joined: Wed Jan 26, 2005 6:18 am
Location: Finland
Contact:

Re: Death Smiles coming to North America [Cave 2007]

Post by Ghegs »

The controller/converter discussion now has a thread of its own.
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.

My videos
User avatar
GaijinPunch
Posts: 15872
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Re: Death Smiles coming to North America [Cave 2007]

Post by GaijinPunch »

How much was Raiden 4?
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
BulletMagnet
Posts: 14193
Joined: Wed Jan 26, 2005 4:05 am
Location: Wherever.
Contact:

Re: Death Smiles coming to North America [Cave 2007]

Post by BulletMagnet »

GaijinPunch wrote:How much was Raiden 4?
The US version retailed for 40 when it first came out, if memory serves...also worth considering is that it came with a soundtrack CD. Who knows what pricing strategy Aksys will go with, though...just gonna hafta wait and see.
Post Reply