No, faithful. Religious people here.AraraSPAMWitch wrote:"Fateful" is what you're looking for.......Observer wrote:one faithful day

We can only wait and see who is going to do the localisation.
No, faithful. Religious people here.AraraSPAMWitch wrote:"Fateful" is what you're looking for.......Observer wrote:one faithful day
I don't go to your forum, so how was I or anyone else supposed to know?
Fixed to adhere to basic principles of logic!Momijitsuki wrote: I don't go to your forum, so how was I supposed to know?
a) Atlus never released DonPachi and DDP in the US - the Saturn and PSX releases were Japan only, but they were indeed published by Atlus. In fact, Atlus published most of Cave's arcade releases in the 90s - DP, DDP, Esp.Ra.De, and Guwange (Dangun Feveron was the exception, Nihon System was the publisher for that).Exarion wrote:I just hope Atlus does the localization. People will KNOW about the game's difficulty that way, and the localization will be high quality, as well as having the game actually come out on the first release date, unlike play just 4 fun category:vaporware. We can also trust them to remove only what's needed to avoid a huge controversy. Given that Atlus also released DP and DDP in the US, I think they'll be the ones to do the localization.
No way. It has to be this:Observer wrote:I think I posted it in this thread or in some other thread but you know this will be the official US cover:
It can't be anything else.
I was refering to the arcade versions, should have been more clear on that. DS is also much harder than Halo, and would fit in with atlus's other releases, such as the shin megami tensei series and demon's souls.neojma wrote:a) Atlus never released DonPachi and DDP in the US - the Saturn and PSX releases were Japan only, but they were indeed published by Atlus. In fact, Atlus published most of Cave's arcade releases in the 90s - DP, DDP, Esp.Ra.De, and Guwange (Dangun Feveron was the exception, Nihon System was the publisher for that).Exarion wrote:I just hope Atlus does the localization. People will KNOW about the game's difficulty that way, and the localization will be high quality, as well as having the game actually come out on the first release date, unlike play just 4 fun category:vaporware. We can also trust them to remove only what's needed to avoid a huge controversy. Given that Atlus also released DP and DDP in the US, I think they'll be the ones to do the localization.
b) Deathsmiles is still one of Cave's easier games... especially when, as I fully expect will happen, reviewers credit feed through on Lv.1 before coming to their conclusion that the game is "way too short and too easy".
StarCreator wrote:No way. It has to be this:Observer wrote:I think I posted it in this thread or in some other thread but you know this will be the official US cover:
It can't be anything else.
... too soon?
Wait, what? Aksys is doing Cho Aniki? I mean, there's crazy, and then there's CRAZY
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
EOJ wrote:Fixed to adhere to basic principles of logic!Momijitsuki wrote: I don't go to your forum, so how was I supposed to know?
As for your question, I've sent you the answer via PM, where it belongs. In the future, it would be best to pose such questions via PM as well.
Yeah, I also don't read the other STG forum and it's kind of annoying when people post "info is on this site"! It's not like our community is so huge that we need to split it with other sites, and aren't the userlists of both sites around the same anyway? Seems pointless to have "exclusive" information at certain sites...Momijitsuki wrote:EOJ wrote:Fixed to adhere to basic principles of logic!Momijitsuki wrote: I don't go to your forum, so how was I supposed to know?
As for your question, I've sent you the answer via PM, where it belongs. In the future, it would be best to pose such questions via PM as well.
Judging from the responses after I posted, I wasn't the only one who was unaware, first of all.
Second, if you really wanted me to join your forum, you should have just said so instead of being all circumferential. :V
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
This ought to be funny if its true, given what horrible sales and distribution a lot of their lesser-known (a.k.a. not Guilty Gear or BlazBlue) games have gotten in the last few years. Seems mighty appropriate to release a shmup in the US if you're used to your games selling like dogshit. Its funny to really consider just what a mess it is, period, trying to release shmups as retail games in the US. In about the last 4 or 5 years, I'm pretty sure there were only 4 shmups brought to the US as retail games, and they all were released as "budget" games and still sold atrociously. A couple friends of mine who worked at GameStop and Best Buy late last year were telling me that the corporates would send emails of what games to take out of stores and send back to the warehouse because they were selling so badly, and Raiden 4 was on both of those stores' lists within a matter of weeks.
heli wrote:Why is milestone director in prison ?, are his game to difficult ?
It's been a few more than four on consoles, and definitely more if you count PSP, but yeah, it's been a drought. The problem, of course, is the pricing--I think that now gamers are definitely more interested in the shooter genre, thanks to XBLA and its ilk, but the downside is that this has conditioned players to treat the games as disposable minigames. There's really no way to get around this issue outside of organizing a massive reeducation campaign in our public schools to teach the next generation to appreciate the genre, and I think we--and Aksys--will need to be content with a budget release with shit-ass sales.MachineAres 1CC wrote:This ought to be funny if its true, given what horrible sales and distribution a lot of their lesser-known (a.k.a. not Guilty Gear or BlazBlue) games have gotten in the last few years. Seems mighty appropriate to release a shmup in the US if you're used to your games selling like dogshit. Its funny to really consider just what a mess it is, period, trying to release shmups as retail games in the US. In about the last 4 or 5 years, I'm pretty sure there were only 4 shmups brought to the US as retail games, and they all were released as "budget" games and still sold atrociously. A couple friends of mine who worked at GameStop and Best Buy late last year were telling me that the corporates would send emails of what games to take out of stores and send back to the warehouse because they were selling so badly, and Raiden 4 was on both of those stores' lists within a matter of weeks.
GaijinPunch wrote:No telling who the publisher is. 5pb-US maybe? The one thing everyone should be fighting about is whether this will affect region-freeness of their future releases. While it seems that region free has little impact on sales (+/- 2-3%?) in the business world that's enough to possibly turn something off. We might now see why ESPGaluda II is going to be region locked.
There really aren't many on PSP, if you keep in mind we're only talking about US releases here. The only US released shmup I can think of on PSP is Gradius Collection. Most people don't consider Every Extend Extra or Space Invaders Extreme as shmups. And I highly doubt XBLA has much to do with making people think shmups are cool again, there's honestly not a huge amount of them on there, it just seems that way because there's so few on every other modern system. I do agree that people see shmups as pretty "disposable" but that's fairly obvious.AraraSPAMWitch wrote:It's been a few more than four on consoles, and definitely more if you count PSP, but yeah, it's been a drought. The problem, of course, is the pricing--I think that now gamers are definitely more interested in the shooter genre, thanks to XBLA and its ilk, but the downside is that this has conditioned players to treat the games as disposable minigames. There's really no way to get around this issue outside of organizing a massive reeducation campaign in our public schools to teach the next generation to appreciate the genre, and I think we--and Aksys--will need to be content with a budget release with shit-ass sales.
There's also a Strikers game for the PSP in the US. I was thinking Parodius was released here, too, but I now think that's a crackheaded idea. But about XBLA, it brought "quick and easy-to-learn" mechanics back to a large audience, and arena shooters have enjoyed an odd spurt of popularity. I'll agree that it has not made scrolling shooters massively popular, but I've noticed that some of my own 360-owning friends who wouldn't give a rat's dick about anything that wasn't a 60-hour J-RPG or grimdark FPS now seem to enjoy messing around with shooters. Sadly, the term is "messing around," not "playing," so I'm going to bust my ass to convince people this game is worth it, because there's an audience out there for this--the problem is convincing people it's, you know, a real game.MachineAres 1CC wrote:There really aren't many on PSP, if you keep in mind we're only talking about US releases here. The only US released shmup I can think of on PSP is Gradius Collection. Most people don't consider Every Extend Extra or Space Invaders Extreme as shmups. And I highly doubt XBLA has much to do with making people think shmups are cool again, there's honestly not a huge amount of them on there, it just seems that way because there's so few on every other modern system. I do agree that people see shmups as pretty "disposable" but that's fairly obvious.
I don't think so to be honest. BlazBlue was region locked and when I emailed them asking about the region coding of "Record of Agarest War" they said it would be locked for PAL regions.Van_Artic wrote:if it's Aksys, it will be PAL compatible for sure
If the US localization includes the DLC on the disc, then the game will most certainly be region locked to prevent reverse importing from Japan.Phellan Wolf wrote:Let's wait and see how the localization of the game turns out.
Also to appeal more gamers, it would be great that the US version includes both DLC, I mean Mega Black Label and Mega Black Label 1.1. That could help a little bit in sales, not much but at least it will appeal more people to the game since it will include more content that the japanese version.
This.originalz wrote:I don't see why they would include the MBL expansion on the disc. For most casual gamers, they won't care about it. For the hardcore gamers that do, they'll just buy it. They'd be losing money by putting it all together, especially if it's sold at a low price to begin with.