Favorite 'anatomic' games/levels

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EinhanderZwei
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Favorite 'anatomic' games/levels

Post by EinhanderZwei »

One of the top recurring themes in shmup visual designs is building levels or whole games around flying in someone/something's intestines and blowing up the baddies there. From what I've played, the following ones are most memorable:

- X-Multiply. I do not know what the hell Irem were smoking to send our hero into the guts of an infected woman to destroy the virus that spawns micro-eyeballs within the body. It's totally outrageous

- Lifeforce. I consider its rebranding a nice idea, actually, for several reasons. If Salamander was brought to US intact, there'd be one awesome game. But now there're two :D And without all that meat on the first level it won't be so memorable

- Abadox. Thank God I didn't have it on my NES back in the day, or I'd shit my pants. :shock: A planet with the giant mouth inhabited by H.R. Giger's kitchen experiments...

- Not a game, not even a level, but the first midboss in GG Aleste. That's one of the few things I DON'T want to see in HD :shock:
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Re: Favorite 'anatomic' games/levels

Post by PC Engine Fan X! »

Even the tagline on the NES cart of Abadox says "The Deadly Inner War" -- was released by Milton Bradley in the USA. Natsume sure had some excellent taste when developing it back in the day. The opening intro seems something like out of a hybird sci-fi/horror film with the proper chiptunes to accompany it.

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Re: Favorite 'anatomic' games/levels

Post by monkeyman »

I remember stage 5 in Gynoug / Wings of Wor being pretty unsettling (even by that game's standards). Didn't help that it was really unforgiving too.

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Square King
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Re: Favorite 'anatomic' games/levels

Post by Square King »

I've been trying to remember the name of a recent(ish) horizontal doujin PC shmup with the standard blood, guts and flying eyeballs, but to no avail. Not Galshell, but it might be by the same guys. edit: I was very, very wrong.

But yeah, R-Type and Abadox stand out in my mind.
Last edited by Square King on Mon Jan 11, 2010 11:04 pm, edited 2 times in total.
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Re: Favorite 'anatomic' games/levels

Post by Ghegs »

Square King wrote:I've been trying to remember the name of a recent(ish) horizontal doujin PC shmup with the standard blood, guts and flying eyeballs, but to no avail.
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Re: Favorite 'anatomic' games/levels

Post by Square King »

That's it! Thanks. :)
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Re: Favorite 'anatomic' games/levels

Post by Zweihander »

Gradius V's "giant intestinal tract" stage.
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Re: Favorite 'anatomic' games/levels

Post by BIL »

Salamander 2's third stage, largely for the eerie, pulsing BGM "All is Vanity." Creepy name for a creepy song for a creepy stage.

edit: oh yeah, R-Type Delta's Fifth Contact, literally a nightmarish hallucination the pilot's experiencing. The use of light / darkness, unsettling ambient noise and grotesque imagery wouldn't be out of place in the first Silent Hill.
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