PC Engine Fan X! wrote:Your assumption is correct, Lawfer. There are some folks who like playing with Sanwa arcade parts with their shmups though.
PC Engine Fan X! ^_~
Okay one last thought, wouldn't the Sanwa stick (Hori Pro EX SA), be better for someone who has small finger and small hands?
Both Sanwa and Seimitsu push buttons are measured at 30mm. It's the tactile feel of both brands that give them their unique properties though. You can always buy some spare buttons and swap them out if you don't like the default buttons. Easy as pie.
It'll suit you just fine. Or if a user has small hands but long fingers will find that it'll suit them just fine as well. As you may know, most Japanese arcade gamers have smaller hands compared to the more common bigger hand sizes found on players hailing from the USA. Bigger hands require some beefer & heftier arcade control setups like with the Happ Competition arcade parts.
Ganelon wrote:Why would that matter? They're both the same size.
It was not in reference to size, it was in reference to what most people complaints where about based on the saying of Sanwa and shmups. Most people complaints where around the fact that they would inadvertently press a button due to the sensitivity of the a Sanwa, of course it got me wondering if this problem was due to the fact that alot of players in the West have bigger hands than japanese players (which is pretty much the consumer base of Sanwa and hence they design their stuff with them in mind). With bigger hands or fingers, the button pression and stick manouvering feeling between someone that has small hands with long thin finger, than with someone who has big hands with short thick fingers won't be the same.
When people say they accidentally hit buttons, it's one of a few possibilities:
1. Poor hand position
2. Poor button layout
3. Inexperience with JP button sensitivity
4. Clumsy dexterity
I can't imagine hand size to ever been an issue with sticks or buttons but I'm assuming you haven't purchased or used a JP stick before so you have some fears before making an investment. Stop worrying; the buttons are large enough to be easily hit. On all commercial sticks, the buttons are situated close enough to each other to hit but not so close that you'll accidentally hit 2 at a time (well, the HRAP layout is actually better at preventing this than the TE since the 3rd column).
Hey, I opened up my mushihime stick today to see if there are any restriction gates build in. Very amusing was the fact that inside the stick everything looks a bit cheap, as you can see on the pictures. They fixes some cabels with Tape.
Now my questions
1) I cannot find a Octagonal gate for a LS-32 Stick. Do you know where I cant find one? Or is it possible to modify the plates which are already build in?
2) Do you think that Octagonal Gates are best for shooting games, or does a Square Gate also do the job?
I've never seen anyone use anything other than the standard square restrictor for the LS-32. In fact, a lot of people I've seen will actually remove the dark blue sub-guide entirely, leaving only the light blue main guide. It makes the stick feel less "bumpy".
Also, have you invested in some buttons for that stick? I don't think I could ever go back to stock Hori buttons, and it would be a trivial matter to switch them out for something better.
StarCreator wrote:I've never seen anyone use anything other than the standard square restrictor for the LS-32. In fact, a lot of people I've seen will actually remove the dark blue sub-guide entirely, leaving only the light blue main guide. It makes the stick feel less "bumpy".
Also, have you invested in some buttons for that stick? I don't think I could ever go back to stock Hori buttons, and it would be a trivial matter to switch them out for something better.
I would love to use Sanwa Buttons instead of these hori ones. But could you tell me which one I have to order ? Mine have 30millimeters diameter.
Yes, your buttons are 30mm in diameter, and the ones you linked should be the same (the 30 at the end denotes their diameter).
Really the only other variation in size, without going into specialty button territory like the giant ones for pop'n music and such, are 24mm buttons typically used for the start button on a cab.
It's totally up to your preference, but if you haven't tried out both I'd recommend getting both seimitsu and sanwa buttons to see what you like better, just to me it'd be odd to use a seimitsu stick with those sensitive sanwa buttons.
There is no such thing as an octagonal gate (or main guide) for the LS-32-01. There are the three gates that come with it, and then a round one. In any case, I don't see why one would want an octagonal gate for a shmup; those are usually used for fighters.
I also recommend trying some Seimitsu buttons as well as Sanwa buttons. I much prefer Seimitsu buttons, as they make plane buttons (like on the classic Namco stick; they're called PS-14-G) and they don't activate if you rest your finger on them, like OBSF-30's do.
Yeah, try both if you can. I personally prefer Sanwa buttons, though I have 2 sticks with Seimitsu buttons (1 with PS-14-KN and another with PS-14-G) that work fine.
Defcon 5 wrote:Hey, I opened up my mushihime stick today to see if there are any restriction gates build in. Very amusing was the fact that inside the stick everything looks a bit cheap, as you can see on the pictures. They fixes some cabels with Tape.
Now my questions
1) I cannot find a Octagonal gate for a LS-32 Stick. Do you know where I cant find one? Or is it possible to modify the plates which are already build in?
2) Do you think that Octagonal Gates are best for shooting games, or does a Square Gate also do the job?
I finally did as you told me, bought some Sanwa and Seimitsu ones ( though I love my namco stick on my pS2, Ill go for Sanwa with this one) as you can see on the pic. Feels much better now, thanks for the help
I recently picked up a HRAP EX-SE and I like it. My only complaint is the button layout. Why did they put the B button above the A button instead of to the right of it? Is it easy to move the buttons around? How do you get the buttons out?
And a side question, though it isn't shmup related - is the blue plate in those Futari stick pics the plate you use to restrict the stick to 4-way? Do I just unscrew it and mount it so the plus side lines up? Does it matter which way it is facing? I also want to use this stick for Pac-Man type games, but they are pretty much unplayable with the square gate. I presume I'll find the same blue plate in my EX-SE?
Also, when you open up the stick do you unscrew the hex screws on top, or do you unscrew the phillips screws on the bottom? I presume the former but want to make sure.
crunc wrote: Why did they put the B button above the A button instead of to the right of it? Is it easy to move the buttons around? How do you get the buttons out?
Any decent game should let you map the buttons the way you like them. Can't think of a recent shmup or fighter I played that didn't let me to do that.
crunc wrote: Why did they put the B button above the A button instead of to the right of it? Is it easy to move the buttons around? How do you get the buttons out?
Any decent game should let you map the buttons the way you like them. Can't think of a recent shmup or fighter I played that didn't let me to do that.
I guess I've got the lousy ones, then. I'm an old-schooler, in part, so I've got, for example, Scramble (XBLA). No controller config options in that game. Also the XBLA game Aegis Wing doesn't seem to have any button layout options. I've got a copy of Raiden Fighter Aces on the way, but don't have it yet. Hopefully the Namco Museum has button config options - I've got that on the way.
It's a small thing, but button layout sometimes irks me. The SF4TE, in my opinion, did it right in mimicking the 360 face in the first four (L to R) buttons, with RT on the bottom row as well. It's minor, but nice when I don't have to remap the controls if I don't feel like hauling out the stick.
Oh, and R-Type Dimensions, despite having backwards (to me) controls on a pad, feels semi-decent on a stick.
MarkMan actually mentioned that 360 peripherals that aren't branded for a specific game -have- to follow that layout for Microsoft to approve them. It's why the Japanese TE has the same layout the Hori sticks do.
Last night I opened up my HRAP EX-SE and re-arranged the buttons. I wasn't exactly sure how I wanted them, but I ended up laying out the A/B/X/Y like a normal 360 controller has them, figuring that most games are designed for that arrangement, and so far I'm pretty happy with that. I wasn't sure what the "quick disconnects" were, and when I tried to remove them they wouldn't come off, at least not easily, not "quick". Eventually I took a pair of pliers to them and that worked, but it was scary. Also figured out that the buttons push through the top of the panel after pressing in the plastic tabs - they fit snuggly, so again it was a little scary for a newb. It would have been nice had I been able to find a video showing how to do it, but it all worked out in the end.
I also saw how you switch the stick to 4-way, which I'll do when I want to play Pac-Man CE and such. One of the screws holding in the restrictor plate is a bit tricky to remove. I'm worried I'm going to strip it. Probably need a new/better phillips screwdriver.
So I'm assuming you have the US version of the EX-SE? Does it have that ridiculous ground wire that holds the faceplate to the base? Sorry if this has been answered elsewhere, but it's the one thing that really bugs me about opening up my imported EX-SE. (That, and the shrink wrap that I had to pop the buttons out to remove entirely...)
I'm not sure what you're talking about, but there was a flat cable and a bundle of wires going from the base to the faceplate. The bundle of wires is for the buttons and the flat cable is going to the joystick, if I'm recalling correctly, but I'm not 100% sure at the moment.
You ought to post that in the Custom Sticks thread (which has fallen to the second page, apparently), since I thought we were primarily talking about retail sticks here.
After a recent bout of analog agony on ps2, I'm gettin a stick. For the 360 though. The SE looks like a good stock model. Has anybody tried to mod this for dual systems? Say, a saturn? is't possible?