We all know that the introductory/attract videos are important to make the gamers actually pick up and play the game. But which attract sequence is the best ever? Here are my picks:
- Soldier Blade
- (duh) Thunder Force IV
- G Darius (made me wonder 'what the hell are the new lives which creation I'm gonna witness? And WHY I'm gonna witness it anyway??')
- Aleste 1 MSX
- Every goddamn Parodius game
- Philosoma
- Xexex
- Nexzr (it's like 'I'm gonna avenge the death of that chick... whoever the crap she is!')
- Pulstar & Blazing Star
- Final Mission
- Ai Cho Aniki (I believe that this sequence is the closest the devs has got to heterosexuality )
Honorable mention:
- R-Type Complete CD - so poor that it's good
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
EinhanderZwei wrote:- G Darius (made me wonder 'what the hell are the new lives which creation I'm gonna witness? And WHY I'm gonna witness it anyway??')
It's blithering nonsense
I think this refers to the Genesis ending. The pilots are wireframed by the Embryon, apparently resulting in the creation of a new planet on which life will evolve. The line might also refer to the ending in which Lutia crash lands on a barren planet. She's met by a native; shades of Adam and Eve, kinda sorta?
Battle Garegga. Feels like the start of something big, with the stormy industrial skyline, revving engines and hammering soundtrack, then *BRADADADADADA* done, in a hail of gunfire and shrapnel. "Coin" chime rings out and away we go. Grand yet concise.
Devil May Cry's intro has a similar effect. Just *BOOM* logo. In action games, where I'm in a "blow shit up" frame of mind, it's the kind of sequence I prefer.
Bill wrote:Battle Garegga. Feels like the start of something big, with the stormy industrial skyline, revving engines and hammering soundtrack, then *BRADADADADADA* done, in a hail of gunfire and shrapnel. "Coin" chime rings out and away we go. Grand yet concise.
Yes.
Also, Dimahoo's is awesome. Great battle is beginning!
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Yukembo's opening intro to the MVS game of Blazing Star is a classic...first time I saw it, I didn't any money to try out and thus could only watch the jaw-dropping intro. This was back in February of 1998 when it first appeared in USA arcades.
moozooh wrote:Sega Genesis port of Zero Wing has a nice intro.
Yeah, aside from AYBABTU it's actually pretty neat
pixeljunkie wrote:Download 1 and 2 have epic intros
The former also has awesome game over screens
PC Engine Fan X! wrote:Yukembo's opening intro to the MVS game of Blazing Star is a classic...first time I saw it, I didn't any money to try out and thus could only watch the jaw-dropping intro.
I had exactly the same reaction for Crime Patrol intro! Except of...
- I was a child back then
- It was a home port
- It's actually not a shmup
Last edited by EinhanderZwei on Mon Dec 28, 2009 8:27 pm, edited 1 time in total.
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Many shmups have quite memorable intros (Gynoug's sausage fest for example), but I've yet to encounter utterly cracking one. I mean, I could watch Ninja Master's intro over and over again. Why Guwange doesn't have an intro this potent?
Admittedly, Pulstar intro (and the "wake up" screen) came close. That of 1944: The Loop Master isn't too bad either.
The rear gate is closed down
The way out is cut off
Obiwanshinobi wrote:Admittedly, Pulstar intro (and the "wake up" screen) came close.
Oh yeah, hell that screen is fabulous
Gaiares intro is cool as well, though it works in a different way. Instead of showing the ship designs, firefights and SFX, it looks like slow-paced 1st episode of some 80s space-themed anime. 'If you destroy the aliens, the Earth will live, otherwise the Earth will be destroyed by US!' C'mon you xeno-bastards, I'm taking off...
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
jehu wrote: ↑Mon Apr 01, 2024 4:13 pmTakes a man of a certain class, taste and distinction to appreciate the deep-fried jpegs of trees and street-lamps.
Not an intro sequence per se, but the first level of Progear sure kicks off in the most dashing fashion.
Oh, and I'm gonna mention Gaia Seed again. No idea what the intro's about, but you get really awful vibes (and even more so in the different endings). A big part of what I like about the game.
Radiant Silvergun on the Saturn comes to mind, as does Salamander II. The opening for Thunder Force IV is short and sweet, and Thunder Force V: Perfect System's intro wasn't too shabby either. M.U.S.H.A.'s was pretty good, as was Blazing Star's and Soukyugurentai's. Zero Wing (PAL) gets a nod for its butchered Engrish alone, and I'll give props to Metal Black for having the longest fucking staircase this side of "Ghostbusters".
Zero Wing
Pulstar (the green haired chick!)
Thunderforce IV (the combination of the title appearing and the music!)
Many Amiga shmups had great intros:
Blood Money
X-Out
Venom Wing (the music especially)
And one borderliner for the hell of it: Novastorm. Cheap and cheesy Aliens-type space warfare, super-dry and mean sounding general briefing the mission.. and the transition to the actual game is a wow-moment because of the music and all.
Before Pope John Paul died he decreed that Aliens were also GOD's creatures and we should treat them with respect.
Speaking of Amiga, there's also a cool intro in Vektor Storm, mostly due to its awesome thrash metal music
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
I can't believe no one's mentioned the arcade version of Raiden II, with the ship doing a vertical takeoff out of a grove of cherry blossom trees. A shame nobody's managed to get the game going in MAME yet.
Blazing Star is stunning, when I first I saw I did not expect it was the game I saw screenshots of
in the previews section of my magazine. I was more thinking of a ps1/ps2 game.
Pulstar has also a beautiful intro wich such an epic theme.
Also really like AP Batrider, Soukyugurentai, gradius V and Border Down.