Ex-Cyber wrote:Well, that wasn't so different from Nintendo's official stance, which was that DS was a "third pillar" that would complement Game Boy rather than replacing it.
Come to think of it, has ANY "the new system and the old one can co-exist" prediction EVER come to pass? I'm having trouble thinking of one offhand...
That depends on if you count the 5200 as coexisting with the 2600. I think it's debatable.
To quote the AVGN: "Atari made other systems which came and went. And one of these was the Atari 5200. It was meant to replace the 2600, although ironically, it failed and faded away while the 2600 lived on."
The Atari 5200 SuperSystem as it was called back in 1982, was an Atari 400/800 computer system sans keyboard but with a pair of joystick controllers with the 2600's numeric keypad controller built-in. I personally compared the carts of an 5200 Pac-Man to an Atari 400 cart of the same name: same number of pins on the carts regardless of the format.
I'm surprised nobodys mentioned Duke Nukem Forever..
My personal favourite would have to be from some nintendo magazine that insisted cartridge was still the best method of delivering games when the n64 adopted the technology.
HeXy wrote:
My personal favourite would have to be from some nintendo magazine that insisted cartridge was still the best method of delivering games when the n64 adopted the technology.
I'd have to agree with them. I'll take no loading over FMVs anyday. It seems that in recent generations, the loading issue has been fixed to some extent (especially on the GC), but since that quote was referring to n64 cartridges vs. PS1 CDs, I'd certainly have to agree with them. Also, that's not much of a prediction, just an opinion about the then current state of affairs.
HeXy wrote:I'm surprised nobodys mentioned Duke Nukem Forever..
Totally agreed!
More examples:
- 'Killzone 1 will be the next Halo'
- 'Bubsy will be the next Sonic' - I'm sure you all remember it
- 'S.T.A.L.K.E.R. will be the next Half-Life 2 and based on Strugatskiy Bros. novel'
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
This isn't a very specific one, but it seems like people have been predicting since its launch that PS3 will be cracked any day now. There have been some encouraging signs but no concrete progress that I know of.
linko9 wrote:I'd have to agree with them. I'll take no loading over FMVs anyday. It seems that in recent generations, the loading issue has been fixed to some extent (especially on the GC), but since that quote was referring to n64 cartridges vs. PS1 CDs, I'd certainly have to agree with them. Also, that's not much of a prediction, just an opinion about the then current state of affairs.
There are quite a few carts with loading. SFC Street Fighter Zero 2 is a good example. If you want to store modern-days texture and music in a cart, that seems like you'd have to buy a really expensive cart or suffer through a really compressed (and therefore load time heavy) game. Of course, pretty much any 2D game should be ideal on cart. The economic balance between resolution and animation prevents them from getting too large.
Ganelon wrote:Of course, pretty much any 2D game should be ideal on cart. The economic balance between resolution and animation prevents them from getting too large.
Except of huge-ass Neo Geo carts
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
Neo Geo carts are about the right size for manly hands. They're only a problem if you're a baby. You could put those in the back of a handheld and I'd be happy.
Plus, a lot of Neo Geo carts are just blank space meant to impress the consumer with its huge size (both for the cart and storage). Besides, if they had used compression, the games could be much smaller.
In an alternate universal, Soldier Blade II has already been crafted by Hudson Soft and Compile with proper tate this time around (c) PC Engine Fan X!
Sega tried and failed. Nintendo didn't even try. (c) Specineff
FFFFUUUUUUUUUUUUUUUUU-
I actually had that issue! I never even realized what was going on with the cover or any of the shit in it, as I couldn't even read at the time i had it.