Xbox 360: Mushihimesama Futari 1.5 (November 2009)

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Kiken
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Kiken »

One more quick and dirty SCC in 1.5 Arcade Original, this time with Ab Parm (208 million). Once again, I unloaded my full bomb-stock against Larsa, although I did manage some miracle dodging throughout most of stage 5.

So I decided to move on to Maniac. I'm starting to get down how to manipulate the jewels (got my stage 1 score up to 29 million and managed to obtain the first extend before the stage 2 boss battle). This next bit should probably go in strategy, but screw it, I'm going ask it here:
What is the 'trick' to performing the stage 2 boss milk? I can dodge all of the patterns without any trouble and the first set of rings go down without a fuss... but the second set set seem to have a billion hitpoints! I just get cloud-spammed by the second set regardless of whether I'm using Rensha or Rapier. Do I have to kill the first set really quickly (I've been letting the second ring get near the bottom to snag some more jewels from it)? I guess I should clarify, I'm focusing on Ab Parm at the moment.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by agustusx »

For those asking bout replays, save your replay first. if your in the top 20 it up upload. i think if someone has uploaded their replay when they are in the top 20, even if they fall off the replay stays. At least that is what happened to me. that explains why some folks have a score that is below top 20 but still available for download.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Elixir »

Sorry for not writing up modes and stuff just yet. I haven't really had the motivation or incentive to do so, and probably won't for quite a bit. If anyone wants to help out, I'll gladly put the content in the first post and credit you.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Daigoro »

Kiken wrote:One more quick and dirty SCC in 1.5 Arcade Original, this time with Ab Parm (208 million). Once again, I unloaded my full bomb-stock against Larsa, although I did manage some miracle dodging throughout most of stage 5.
cool.

i actually downloaded a replay today from the boards. the guy was obviously just going for the All Clear. he stayed towards the bottom of the screen for the majority of the run and played it safe.

the great thing was that he used the very last bomb of his last life probably less than 5 seconds before Larsa went down. he used like 4 bombs really close to each other in the last minute of play, and that last bomb allowed him to do some fancy panicy dodging to defeat her right before Game Over.

it was great to watch.
agustusx wrote:For those asking bout replays, save your replay first. if your in the top 20 it up upload. i think if someone has uploaded their replay when they are in the top 20, even if they fall off the replay stays. At least that is what happened to me. that explains why some folks have a score that is below top 20 but still available for download.
hm, ok that would explain it. odd that the replays remain though. seems like they would dissapear once the score was pushed below the 20 mark. thanks.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Special World »

Daigoro wrote:i asked the same question 10 minutes before you did.
a) It happens
b) I dont think you asked the same question.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by MX7 »

Ok, this is getting ridiculous. I just got a package through the post from Play Asia and almost punched the wall in joy. I tore it open to find.... Blazblue, which was dispatched 2 days after Futari :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:

Oh well, at least I have something to distract me from the masses of work I have to do before xmas...
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by SFKhoa »

Kiken wrote:What is the 'trick' to performing the stage 2 boss milk? I can dodge all of the patterns without any trouble and the first set of rings go down without a fuss... but the second set set seem to have a billion hitpoints! I just get cloud-spammed by the second set regardless of whether I'm using Rensha or Rapier. Do I have to kill the first set really quickly (I've been letting the second ring get near the bottom to snag some more jewels from it)? I guess I should clarify, I'm focusing on Ab Parm at the moment.
As you know, the first set consists of just two rings. However, the second set consists of 4 rings, and it sounds like you're either distributing damage to two of the rings, damaging them half as fast, or Ab Palm's lightnings aren't actually aimed at the rings themselves. Make sure that before the second set of rings come, you're not shooting anything as well because if you're still firing before that set appears, Ab Palm's side lightning will remain locked on to the boss rather than the rings, thus not damaging the rings fast enough.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by HeXy »

Damocles wrote:So far I've run into a few bugs:

1.) Feet/various parts of the Stage 1 boss go pink.
2.) Stage 3 boss shoots numbers (text) at me instead of bullets.
3.) Various sprites are sometimes scrambled.

I believe all of these showed up during Arrange mode, so that brings down their importance a bit. Still, they're a bit disconcerting.
Hiya all (first post after lurking since the news Futari was coming to the 360) :)

My play asia copy finally arrived last night, boy was it worth the wait, awesome! The only other bullet hell game I'd played before was ESP.Ra.De (which I love), so I'm a complete novice but I love the challenge.

I experienced point 3 last night, but only after around 3 hours of play, mainly explosions having flickering pink rectangles behind them. This was playing Original mode.. needless to say having read comments about RRoD I decided to turn the xbox off!

I'm hoping that the problem will be gone again this evening (and that my xbox powers up!).

My Xbl tag is DJ Hexy if anyone wants to add me for score related purposes, I can guarantee you will have someone below you in the score stakes if you do :P

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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by dmauro »

MX7 wrote:Ok, this is getting ridiculous. I just got a package through the post from Play Asia and almost punched the wall in joy. I tore it open to find.... Blazblue, which was dispatched 2 days after Futari :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
Ouch. That's worse than getting nothing at all (I say that as someone that owns Blazblue and doesn't really enjoy it).
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Skykid »

Daigoro wrote: the great thing was that he used the very last bomb of his last life probably less than 5 seconds before Larsa went down. he used like 4 bombs really close to each other in the last minute of play, and that last bomb allowed him to do some fancy panicy dodging to defeat her right before Game Over.

it was great to watch.
As I found out the hard way, using all your bombs and all your lives hurts your score line like hell. :cry:

The challenge is to get as many no-miss stage bonuses and have as many lives in stock once the game is cleared. :wink:
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by lemonade »

Well, I finally got my Futari. I haven't played bullet hell shooters much before, I have only played old school shooters (which I like very much). Luckily I have an arcade stick with quality (Seimitsu) components that I made because I play MAME a lot, and it seems to work very nicely with this game.

First few runs in, I must say that I think this game seems very good. What bugs me is that people seem to be getting insanely high scores. Is everyone here a seasoned professional or something?

I played original (supposedly the easiest mode?) 1.5 score attack many times and only managed to get into 3rd level boss and score about 42 million points. Is that normal or do I seriously suck, I mean should I be able to breeze through the game in original mode? In my opinion the 3rd level already seemed very difficult.. First two were manageable. Is there something I'm missing here or is it just lack of practice?
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by drunkninja24 »

lemonade wrote:Well, I finally got my Futari. I haven't played bullet hell shooters much before, I have only played old school shooters (which I like very much). Luckily I have an arcade stick with quality (Seimitsu) components that I made because I play MAME a lot, and it seems to work very nicely with this game.

First few runs in, I must say that I think this game seems very good. What bugs me is that people seem to be getting insanely high scores. Is everyone here a seasoned professional or something?

I played original (supposedly the easiest mode?) 1.5 score attack many times and only managed to get into 3rd level boss and score about 42 million points. Is that normal or do I seriously suck, I mean should I be able to breeze through the game in original mode? In my opinion the 3rd level already seemed very difficult.. First two were manageable. Is there something I'm missing here or is it just lack of practice?
Original is still pretty tough. Arrange Novice Original is EXTREMELY easy though.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Skykid »

lemonade wrote:Is there something I'm missing here or is it just lack of practice?
Spot on. :wink:

Getting to the 3rd stage boss is no mean feat. It's not just you, stage 3 is massively harder than the first two and one of the most frustrating in the game. The boss on stage 3 original is harder than in maniac too.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by dcharlie »

I played original (supposedly the easiest mode?) 1.5 score attack many times and only managed to get into 3rd level boss and score about 42 million points. Is that normal or do I seriously suck,
clocking about 47m at about the same point (not in score mode) and assuming suckage but would be nice to have my lack of skills confirmed! ;)
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by sjewkestheloon »

I wouldn't worry about the suckage factor, I expect to be quite terrible at this for the first few weeks of playing. It's just the way it is for me.

Don't beat yourself up and play some of the novice modes to get used to the ship speed etc.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Special World »

MX7 wrote:Ok, this is getting ridiculous. I just got a package through the post from Play Asia and almost punched the wall in joy. I tore it open to find.... Blazblue, which was dispatched 2 days after Futari :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:

Oh well, at least I have something to distract me from the masses of work I have to do before xmas...
I wouldn't be too mad, Blazblue is goddamned amazing.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by t0yrobo »

Skykid wrote:
lemonade wrote:Is there something I'm missing here or is it just lack of practice?
Spot on. :wink:

Getting to the 3rd stage boss is no mean feat. It's not just you, stage 3 is massively harder than the first two and one of the most frustrating in the game. The boss on stage 3 original is harder than in maniac too.
Yeah the 3rd stage keeps on screwing me, I can no miss the first two pretty regularly but the only way I can get past 3 is to bomb like crazy. Stage 4 is good fun though.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Kaspal »

lemonade wrote:Well, I finally got my Futari. I haven't played bullet hell shooters much before, I have only played old school shooters (which I like very much). Luckily I have an arcade stick with quality (Seimitsu) components that I made because I play MAME a lot, and it seems to work very nicely with this game.

First few runs in, I must say that I think this game seems very good. What bugs me is that people seem to be getting insanely high scores. Is everyone here a seasoned professional or something?

I played original (supposedly the easiest mode?) 1.5 score attack many times and only managed to get into 3rd level boss and score about 42 million points. Is that normal or do I seriously suck, I mean should I be able to breeze through the game in original mode? In my opinion the 3rd level already seemed very difficult.. First two were manageable. Is there something I'm missing here or is it just lack of practice?

you seriously SUCK ... i know i suck too, but i managed to get 4 times that score at level 3...
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Skykid »

Kaspal wrote: you seriously SUCK ... i know i suck too, but i managed to get 4 times that score at level 3...
What, on 1.5 Original mode? :|
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Smraedis »

Still not got the game ...

So that means that you all have better scores than me :cry:
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Jugiatsu »

Kaspal wrote:
lemonade wrote:Well, I finally got my Futari. I haven't played bullet hell shooters much before, I have only played old school shooters (which I like very much). Luckily I have an arcade stick with quality (Seimitsu) components that I made because I play MAME a lot, and it seems to work very nicely with this game.

First few runs in, I must say that I think this game seems very good. What bugs me is that people seem to be getting insanely high scores. Is everyone here a seasoned professional or something?

I played original (supposedly the easiest mode?) 1.5 score attack many times and only managed to get into 3rd level boss and score about 42 million points. Is that normal or do I seriously suck, I mean should I be able to breeze through the game in original mode? In my opinion the 3rd level already seemed very difficult.. First two were manageable. Is there something I'm missing here or is it just lack of practice?

you seriously SUCK ... i know i suck too, but i managed to get 4 times that score at level 3...
I will probably do even worse. My copy finally came in as well. Along with another certain package from a buddy on these forums. About to give it a run through myself to see how well I do.

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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by 8 1/2 »

I was just looking at the lastest Media Create chart, and it looks like Mushi fell out of the top 30 in its second week. I have to wonder when Cave will start to port these games over to PS3, seeing as how Sony's console has had a big year while the 360 had its very worst year in Japan so far. With FFXIII coming soon, you'd have to think the install base for PS3 in Japan is set to explode and I can't see why Cave wouldn't port over Deathsmiles and Mushi and whatever else and get in on that action. It's super hip and niche to have the J-360 be the shmup system, but I'm lost on the idea in a business sense.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by drunkninja24 »

Jugiatsu wrote:
Kaspal wrote:
lemonade wrote:Well, I finally got my Futari. I haven't played bullet hell shooters much before, I have only played old school shooters (which I like very much). Luckily I have an arcade stick with quality (Seimitsu) components that I made because I play MAME a lot, and it seems to work very nicely with this game.

First few runs in, I must say that I think this game seems very good. What bugs me is that people seem to be getting insanely high scores. Is everyone here a seasoned professional or something?

I played original (supposedly the easiest mode?) 1.5 score attack many times and only managed to get into 3rd level boss and score about 42 million points. Is that normal or do I seriously suck, I mean should I be able to breeze through the game in original mode? In my opinion the 3rd level already seemed very difficult.. First two were manageable. Is there something I'm missing here or is it just lack of practice?

you seriously SUCK ... i know i suck too, but i managed to get 4 times that score at level 3...
I will probably do even worse. My copy finally came in as well. Along with another certain package from a buddy on these forums. About to give it a run through myself to see how well I do.

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You have NO idea how much I hate you right now :evil:

j/k, that's pretty sick. Though I have a custom 360 stick with Seimitsu parts anyway, but I want the pretty green case and artwork :(
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by spadgy »

I just collected my copy from the local store! No DLC card but I have the game! Time to tate my whopping new monitor and get at those scanline settings!
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by dmauro »

I just got my copy, which I ordered in August. No DLC card. I don't plan on rolling over, I sent PA a long email letting them know that I don't think they did first come first serve. My friends that ordered just before the game came out got DLC cards, while plenty of us that ordered almost as soon as it went up on PA didn't. I'll post their reply when they get back to me.

As for the game, I'm having a hard time getting used to watching for the color change of the counter. I'm looking forward to BL for that sound effect alone. My high score after a few games is Stage 4 ~63 million. I think I'm gonna see how I do with novice ultra now.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by xavierjesus »

Fcuking. Yes! Arrived* - shammon! (No DLC though, Murphy's law and all that...)

Loving the seafood slaughter on lvl 2. Die you bastardo seahorse! Eyes feel raped right now though from all that neon bullet spam ... so, looks like a late shmup sess on the cards now. Gonna hook up some nice lil' monitors I picked up (Yamaha MSP5's) and really work that soundtrack.

Off to the strategy forum for me.

Fcuk I love shootin' huuge angry fcuking lobsters!

*Still waiting on other shiz from PA though, that was sent BEFORE Mushi ffs!
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by QuickMan »

Special World wrote:
MX7 wrote:Ok, this is getting ridiculous. I just got a package through the post from Play Asia and almost punched the wall in joy. I tore it open to find.... Blazblue, which was dispatched 2 days after Futari :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:

Oh well, at least I have something to distract me from the masses of work I have to do before xmas...
I wouldn't be too mad, Blazblue is goddamned amazing.
Lol. Blazblue is a good game, but too bad no one plays it on XBL anymore. People too busy with SF4 still (I personally play SF3 on ggpo).

I feel your pain though MX7. I'm at the 7 day mark and it still hasn't come yet. If I get blazblue I will feel your pain.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Cuilan »

Still don't have mine. :cry:
8 1/2 wrote:I was just looking at the lastest Media Create chart, and it looks like Mushi fell out of the top 30 in its second week. I have to wonder when Cave will start to port these games over to PS3, seeing as how Sony's console has had a big year while the 360 had its very worst year in Japan so far. With FFXIII coming soon, you'd have to think the install base for PS3 in Japan is set to explode and I can't see why Cave wouldn't port over Deathsmiles and Mushi and whatever else and get in on that action. It's super hip and niche to have the J-360 be the shmup system, but I'm lost on the idea in a business sense.
They shipped over 24,000 copies in the first week. The game needed at least 2 shipments by now. For a shmup, that is very good. I guarantee you that if this were a PS2 or PS3 game, it's sales performance would have been more or less the same. The Japanese shmup fanbase has already transitioned to the 360. There is absolutely no reason for Cave to spend money on PS3 dev kits, nor the need to spend time learning to code on the PS3. The 360 is cheaper for them to develop for, since they got their 360 dev kits for free, and coding games for the 360 is easier/faster.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by Special World »

If they don't stay region free I will tear up and spend a day in bed.

Regardless, I think at this point if they stopped being region free it'd be more of a "Cave is a bunch of dicks" thing than a "this experiment has failed" thing.
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Re: Xbox 360: Mushihimesama Futari 1.5 (new thread)

Post by everlust »

16 days and counting :cry:

Still haven't gotten my copy yet, more so annoying is the fact that i have two copies of it already shipped. One from HK (random ebay seller = Standard Edition with DLC), and the other from NCSX (LE copy). Both haven't came yet, although the one from HK wasn't sent too long ago, i got another package....from P-A economy box which shipped around the same time and that's from P-A of all people. Though i did read the delay in outbound air-mail in the Hong Kong post link i think someone posted before here.

While i continuously play the waiting game, you guy's better enjoy the game an added extra bit for me ;)
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