awesome!Rob wrote:Xexex is coming out for PS2 in a few months.

Yes, that single fact makes the whole game crap.Dylan1CC wrote:I thought for sure it would at least be decent considering it was being directed by the creator of the series. No lock on with the toothpaste gun. *boggle*
Now, as you are also having somewhere an argument with someone else, i will invoke some ounce of rationality and say:Dylan1CC wrote:Crud, that really bites, Greg. Sorry to hear it. I thought for sure it would at least be decent considering it was being directed by the creator of the series. No lock on with the toothpaste gun. *boggle*
the toothpaste laser is a beginner weapon, that´s not equivalent of useless. While you´re not familiar with the game, the toothpaste laser is a good weapon choice. Useless weapons are those that are weaker than every other one without a redeeming quality (like ease of use).They put a different weapon, and the toothpaste gun was just a graphical gimmick (i.e it was useless, gameplay-wise, in the game).
if I buy a book of illustrations, I can´t play games while watching it. On the other hand, if a game with ugly graphics has gameplay designed for replay value, I have to look at those ugly graphics all the time.2.All i see so far is this bizarre worshipping of 2D in all of its forms. Now, Raiden DX was well done, but there have been other 2D games which are better. If you are going to pay money for nice graphics, it's better that you buy some book of illustrations: i agree, an ugly rehash of a game is not worth a lot of money, but do you really want to pay the same amount for a bunch of backgrounds, regardless of how good they are?
well, in that point, I agree 100%.3. Apples and Oranges. Beside that, and nothing personal to greg, but since Chtulhu has a completely different opinion on it (and the original Raiden DX champion too, there was a translation of his impressions on Click's site), i would hold my judgement until the game gets published.
I don´t know why you mention that, because it´s an argument for what you call reactionary: it means that you don´t have to wait for a stack of new games coming out all the time, it´s just as well to keep playing the old games.Bitching about golden eras is reactionary and also pretty senile. Beside that, there are people that, after millennia, still play games like Go and Chess. must be a reason behind it, but i suppose this is way beyond the thread.
I don't mind ugly graphics with good gameplay (i'm serious: if a girl has an hot body and a sharp brain, her face may even be horrid), but what i meant is that, well, people here seem to completely skip the gaming part.raiden wrote:
if I buy a book of illustrations, I can´t play games while watching it. On the other hand, if a game with ugly graphics has gameplay designed for replay value, I have to look at those ugly graphics all the time.
yeah, but once someone starts worshipping Cave because they are still doing 2D games, something's wrong: on one side, they don't offer much more graphical advancements than the mentioned games of ten years ago (and i can accept it without any problems, since the arcade market is now about 30% of 10 years ago). On the other side, they are not offering anything new in terms of gameplay (but well, i still have to fully understand Manic and Ultra modes of Mushihime). At any case, i doubt they have RADICALLY changed style. So, Cave gets worshipped for doing "10 years old graphics" and "small changes to a given engine".Why is that?I´m not one of those people that get excited over new releases just because they are new releases, BUT the majority of people who do get excited do that because they are fascinated with progress - not steps taken backward. Of course there are financial reasons why games with 2d gameplay don´t get put as much effort into as they got 10 years ago, but why should that convince a player to buy the new stuff? It´s like having smaller packages of goods sold for higher prices in the supermarket, you can´t do that endlessly without losing customers along the way.
Ah, i think this is a sort of untintended effect: Go and chess are incredibly complex, their gameplay (without brackets, yes) is what keeps people playing. It's a big jump,but we can say that someone could bitch about modern wargames (in the dice and paper fashion) and say "bah, superficial stuff, if you want true strategy, play chess". This analogy is mightily crappy, but the main point that i want to highlight is: good games are not the ones of the past "because everything is shiny and beatiful during my own youth", but the ones who have a good engine behind it. Of course some games were innovative, because well, no one did some things before ( "a ship shooting stuff? Innovative!"), but it's easy to be innovative if you're the first one to explore a phenomenon, so to speak.I don´t know why you mention that, because it´s an argument for what you call reactionary: it means that you don´t have to wait for a stack of new games coming out all the time, it´s just as well to keep playing the old games.
well, the question is: why should I buy Raiden III if I don´t have mastered the prequels yet? Why should I buy Gigawing Generations if I´m still being challenged by Gigawing 1? That´s not skipping the gameplay part, if anything, it´s a question of balance, but the thing that really keeps me attached to the old games is the fact that they become more fun the more time you spend with them. I don´t have too much spare time, and I find it very difficult to get into new shmups I don´t have any practice with, because with less than 100 hours spent on it, the fun doesn´t even start. Of course there are easy games like Shienryu Explosion or Silpheed 2, but personally, I don´t respect those at all. I want a challenge I need to dedicate myself to to be able to cope with it.but what i meant is that, well, people here seem to completely skip the gaming part.
from a graphical perspective, I´d say Cave isn´t too much into advancing technology, but getting the most out of it from a stylistic point of view. You can´t seriously claim Raiden III or GWG are even remotely in the same league as Mushihime when it comes to style, can you?yeah, but once someone starts worshipping Cave because they are still doing 2D games, something's wrong: on one side, they don't offer much more graphical advancements than the mentioned games of ten years ago (and i can accept it without any problems, since the arcade market is now about 30% of 10 years ago). On the other side, they are not offering anything new in terms of gameplay (but well, i still have to fully understand Manic and Ultra modes of Mushihime). At any case, i doubt they have RADICALLY changed style. So, Cave gets worshipped for doing "10 years old graphics" and "small changes to a given engine".Why is that?
this is exactly my perspective on the whole issue. I will play Raiden III when it is out, and see whether I need it then, but right now it fails to excite me.In this regard, the era of provenience is pointless: a good engine may last forever, so to speak. Of course, if from a given point on shmups will completely become blatant reashes (Ibara....Battle Garegga 2? And i adore Raizing games, mind you) without any worthy elements of gameplay to be explored, how tiny they may be, well: i'll check what i can still play for score. I surely have left tons of stuff behind.
well, crappy graphics don´t come out of nowhere. Of course there are cases where a company puts all effort into graphics to convince people on a superficial level, but there are just as many cases where graphics aren´t being given much effort, in accordance with the rest of the game, because the game was supposed to be a quick way to make money. This type of shmup designers have been lingering in the PC shareware department for quite a while, but what´s keeping them from entering arcades just as well?But, surely, i won't mind the crappy graphics, relative to the period of publication, of course.
that´s the problem. Nowhere in the article that is stated explicitly. The article is concerned with the PS2 version, so it wouldn´t be fitting to put arcade screens inside, on the other hand this isn´t exactly unheard of either.Do we know those are PS2 screens?