Genesis got a limited release on August 14, 1989 and a nationwide release on September 15, 1989.
It's really difficult to believe it has been 20 years, I feel old now


PC Engine Fan X! wrote:It was interesting to learn that Sega lauched it's Genesis console within weeks of NEC's TurboGrfx-16 console. NEC was caught off guard when they pulled that stunt off. With the Genesis' MSRP of $199.99 USD and the TG-16's MSRP of $189.99 USD, it wasn't much difference that a mere ten bucks would make. ^_~
I attended the November 1989 Galaxy of Electronic Games expo held at the San Jose convention center (since it was mentioned in the Sept/Oct 1989 issue of GamePro) and they were selling brand new boxed Genesis for $199.99 and brand new boxed TG-16s for $189.99. I heard it straight up from a vendor who was selling them at the expo. Even the staff of the old Video Games & Computer Entertainment magazine fame was there promoting their magazine wares as well. There never was a 1990 Galaxy of Electronic Games expo the following year...I would've gladly attended it again if it was officially announced. ^_~gigadrive32 wrote:PC Engine Fan X! wrote:It was interesting to learn that Sega lauched it's Genesis console within weeks of NEC's TurboGrfx-16 console. NEC was caught off guard when they pulled that stunt off. With the Genesis' MSRP of $199.99 USD and the TG-16's MSRP of $189.99 USD, it wasn't much difference that a mere ten bucks would make. ^_~
Actually, it was Genesis that had the $189.99 price, while TurboGrafx-16 sold for ten bucks more, $199
Indeed, it was the same here in Michigan circa 1989.gigadrive32 wrote:PC Engine Fan X! wrote:It was interesting to learn that Sega lauched it's Genesis console within weeks of NEC's TurboGrfx-16 console. NEC was caught off guard when they pulled that stunt off. With the Genesis' MSRP of $199.99 USD and the TG-16's MSRP of $189.99 USD, it wasn't much difference that a mere ten bucks would make. ^_~
Actually, it was Genesis that had the $189.99 price, while TurboGrafx-16 sold for ten bucks more, $199
The text below the screenie reads "Hollo Fighter"?Herr Schatten wrote:What's the game on the right of the middle row?
Maybe it needs some 68K overclocking?Viewpoint ... slowdown
I didn't mind the slowdown, it was the controls that made Viewpoint unplayable to me. Does the NG original also have absolute directional movement instead of movement relative to the scrolling playfield like you'd expect in an isometric game?szycag wrote:Is that OUR The Coop that wrote that Viewpoint review? The slowdown in that port is UNBEARABLE, I picked up a complete copy for $5, brought it home and realized it was nearly unplayable.
Yes, considerably longer. Like 1953-ish longer.christyw744 wrote:It seems to me that Sega has been around for longer than 20 years,
Hell yeah. The dangerous complication of the "fragmented" scene that preceded it was worth a thousand spinny cylindrical backgrounds, too. (And there was blood - not "sweat" goddamnit - profusely dripping from the ceiling! How fitting for a SF vs MD "Castlevania level design mindfuck showdown" !)Ed Oscuro wrote:Give me the crazy inverted hallway from Bloodlines' last castle instead of holding down the whip button while the room rotates painfully slowly around me.
If I had to choose between the Genesis and PS1 versions of Viewpoint, I'd take Genesis. The Genesis BGM actually does a good if not great job of trying to mirror the arcade, unlike that nearly unlistenable crap in the PS1 version which isn't even based on the arcade tunes. What makes the PS1 version even worse is the massive "warping" frameskips.szycag wrote:Is that OUR The Coop that wrote that Viewpoint review? The slowdown in that port is UNBEARABLE, I picked up a complete copy for $5, brought it home and realized it was nearly unplayable.