PS3 60 gig durability question...

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Specineff
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Post by Specineff »

Wavey Pavey wrote:
neorichieb1971 wrote:I have 2 60GB machines.

Cons - It overheats easily. Not to the point of breaking, but fan noise levels are much greater than the other models.


I don't use any PS2 games on my 60GB machines and they look just as good through component video on my slim PS2.
I have 2 too, and 2 PS2's, hooked up through Component (PS3's are HDMI), and don't agree with that statement at all. The BC output is far superior through HDMI, plus you get a wireless controller, and can use VSHG's, so a 40 and a slim PS2 is no substitute (IMO).

As for fan noise, i think that's really subjective, as my US model is virtually silent, my Japanese one a little louder, but no where near a 360 for example.
Not to stir the pot, but I found zero difference from firing up the resolution all the way to 1080P using PS2 games on a PS3, and playing with the PS2 connected straight through component on my Vizio TV. Meaning, it works, but it's not the spectacular change you'd expect from EPSXE or BleemCast VS an original PS1.

Which is a disappointment, considering the Cell has been hyped to hell and back. (If the PS2 could be used to guide an ICBM, I bet the PS3 is fucking NORAD In A Box.).

Granted, PS1 games benefit more from the upscaling to higher resolutions, but the filtering leaves a lot to be desired. (Protip: it looks exactly the same as the PS2's filtering/smoothing). Again, it's a disappointment to me, because my humble Celeron 1.2 Ghz with an NVidia 5200 card can make PS1 games look like Dreamcast games, via EPSXE and cranking up the resolution with very little filtering.

Don't be suckered into the backwards compatibility game, guys. The first-gen PS3s suffer from the same issue that causes the RROD on the 360: Solder flowing away from the connectors, and causing the GPU and CPU not to touch the contacts. And then Sony will charge you 150 to fix it. (Say what you will about MS, but at least they have the guts to admit they screwed up, and have offered to correct it for free.) :(

Save yourself the trouble and buy both an used PS3 and a PS2, each with an extended service plan. You'll have more peace of mind and more money in your pocket.
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Post by PC Engine Fan X! »

Specineff wrote:
Wavey Pavey wrote:
neorichieb1971 wrote:I have 2 60GB machines.

Cons - It overheats easily. Not to the point of breaking, but fan noise levels are much greater than the other models.


I don't use any PS2 games on my 60GB machines and they look just as good through component video on my slim PS2.
I have 2 too, and 2 PS2's, hooked up through Component (PS3's are HDMI), and don't agree with that statement at all. The BC output is far superior through HDMI, plus you get a wireless controller, and can use VSHG's, so a 40 and a slim PS2 is no substitute (IMO).

As for fan noise, i think that's really subjective, as my US model is virtually silent, my Japanese one a little louder, but no where near a 360 for example.
Not to stir the pot, but I found zero difference from firing up the resolution all the way to 1080P using PS2 games on a PS3, and playing with the PS2 connected straight through component on my Vizio TV. Meaning, it works, but it's not the spectacular change you'd expect from EPSXE or BleemCast VS an original PS1.

Which is a disappointment, considering the Cell has been hyped to hell and back. (If the PS2 could be used to guide an ICBM, I bet the PS3 is fucking NORAD In A Box.).

Granted, PS1 games benefit more from the upscaling to higher resolutions, but the filtering leaves a lot to be desired. (Protip: it looks exactly the same as the PS2's filtering/smoothing). Again, it's a disappointment to me, because my humble Celeron 1.2 Ghz with an NVidia 5200 card can make PS1 games look like Dreamcast games, via EPSXE and cranking up the resolution with very little filtering.

Don't be suckered into the backwards compatibility game, guys. The first-gen PS3s suffer from the same issue that causes the RROD on the 360: Solder flowing away from the connectors, and causing the GPU and CPU not to touch the contacts. And then Sony will charge you 150 to fix it. (Say what you will about MS, but at least they have the guts to admit they screwed up, and have offered to correct it for free.) :(

Save yourself the trouble and buy both an used PS3 and a PS2, each with an extended service plan. You'll have more peace of mind and more money in your pocket.
I've had my 1st gen USA region PS3 since December of 2006 and it hasn't croaked yet. It sure does output quite a bit of heat with all that serious CPU + GPU horsepower under the hood. ^_~

It's about time for SCEI to give the ol' PS3 console a slimmer and thinner console makeover just like how it was with the PS2slim consoles...as it is, the PS3 weighs quite a bit and won't budge either once placed standing straight up or resting on it backside.

PC Engine Fan X! ^_~
neorichieb1971
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Post by neorichieb1971 »

The 1080p upscaling from Ps2 games is done only from the 480i template.

If you choose the "in game" 480p option on the PS3, it will actually look better than the 1080p upscaled version. It looks so good, it looks exactly the same as a Ps2 slim using component (sarcastic, but definitely true).

My original 60GB PS2 from the USA gets really really hot and loud especially in summer. My UK one has only one of the chips with software emulation handling the other bits, so its a bit cooler and quieter. I think the 60GB in the UK is like the 80GB in the USA.

The games that use emulation are not as responsive using the PS3 controller. I tried to play Gitaroo man and the lag was terrible. I had to change the way I play the game to get anywhere. I suppose you could get used to it, but bollocks to that. I still don't have any rumble pads on PS3, so having it on my PS2 is a welcoming factor.
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Post by dave4shmups »

There were a lot of folks in the gaming industry that speculated that Sony would announce a slimmer PS3 at E3, which they obviously didn't, so it's anyone's guess as to when (or even, if) they will release one.
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Post by Ex-Cyber »

I expect that they will release one, though probably not this year. Aside from the fact that they did it for PS1 and PS2, advancing manufacturing technology should mean that there's simply no reason for the system to be so big in the future, and to some extent size = money (materials, packaging, warehousing, shipping, shelf space).
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Post by neorichieb1971 »

I read somewhere (A well respected site) that they didn't announce the slim PS3 because there is 2 or 3 months of stock on the shelves of the current models. Once the levels get low, they will announce the slim. Its already built in numbers waiting to be shipped at Sony warehouses.

Well, I suppose its whatever you believe. The same site announced the PSP go as a rumor as well, which turned out to be true. Only time will tell. My guess is that Sony will announce something before Xmas.
This industry has become 2 dimensional as it transcended into a 3D world.
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Post by PC Engine Fan X! »

Ex-Cyber wrote:I expect that they will release one, though probably not this year. Aside from the fact that they did it for PS1 and PS2, advancing manufacturing technology should mean that there's simply no reason for the system to be so big in the future, and to some extent size = money (materials, packaging, warehousing, shipping, shelf space).
I think the real reason why the PS3 is so big is because of the overall components that comprise it still have to have enough space for everything to fit properly and for aestethic reasons as well. The styling is quite a dramatic departure from what the original PS2 console's outward aestethic appearance looks like. Or could it simply just be a lot of excessive plastic molding that really needs to trimmed to cut down on the overall weight? By making the PS3's PSU adapter an external one, Sony can make this newfangled PS3slim a lot slimmer indeed. ^_~

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Post by Ex-Cyber »

PC Engine Fan X! wrote:I think the real reason why the PS3 is so big is because of the overall components that comprise it still have to have enough space for everything to fit properly
Yeah, like the big honking fan (looked like 120-140mm in the teardown I saw) and heatsinks to cool the 90nm Cell and the RSX. What I meant with the reference to "manufacturing technology" was that future chips would require less power and therefore less cooling hardware and a smaller power supply. I thought I had mentioned that in my post, but I guess it got lost in the editorial process. ;)
Specineff wrote:Not to stir the pot, but I found zero difference from firing up the resolution all the way to 1080P using PS2 games on a PS3, and playing with the PS2 connected straight through component on my Vizio TV. Meaning, it works, but it's not the spectacular change you'd expect from EPSXE or BleemCast VS an original PS1.
That makes sense, because the graphics are still being rendered by PS2 hardware, so the PS3 can't do much more than upscale/filter the final image. Your TV can do the same thing to the PS2's output, so PS3 only looks considerably better if your TV sucks at upscaling/deinterlacing (like mine does :x).
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Re:

Post by Shelcoof »

Those slim Playstation 2 systems still sell for over 100$. People are still buying them too.
I'd say thats another reason why Sony took them out of the PS3.
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E. Randy Dupre
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Re:

Post by E. Randy Dupre »

PC Engine Fan X! wrote:
Ex-Cyber wrote:I think the real reason why the PS3 is so big is because of the overall components that comprise it still have to have enough space for everything to fit properly and for aestethic reasons as well. The styling is quite a dramatic departure from what the original PS2 console's outward aestethic appearance looks like. Or could it simply just be a lot of excessive plastic molding that really needs to trimmed to cut down on the overall weight? By making the PS3's PSU adapter an external one, Sony can make this newfangled PS3slim a lot slimmer indeed. ^_~
Honestly, I'm happier putting up with an enormoconsole than I would be with yet another power brick lying around on the floor. The size of the 360 PSU's a joke.
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Ganelon
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Re: PS3 60 gig durability question...

Post by Ganelon »

The 360 is just about as big as the PS3. I always have the 2 side-by-side. Anyway, Microsoft probably got the idea of using a gigantic power brick from the Amiga CD32.
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Re: PS3 60 gig durability question...

Post by pcb_revival »

PS3 Slim will proberly be announced at The September 2009 Tokyo Game Show.

Cell processor is now yielding at 45NanoMeter from the launch of 90NM then 65NM introduced 4th quarter 2007 - PS3 40GB.

RSX might also now be at 45NM otherwise its 65NM from the launch machine 90NM.

The contracts to PS3 manufacturers Foxconn and Pegatron regarding the Slim have been inked apparently.
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