1-ALL's

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spadgy
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Post by spadgy »

PROMETHEUS wrote:I have no clue why that matters at all ^^ What's with all this 1CC religion ? Why do you care if clearing the first loop of a 2 loops game can be called "1CC" or not ?
I'm growing to agree with this, though being a wimp I'd put it more gently. While I dream of 1CCing more games, and a 1CC is no doubt impressive, and a mark of skill, it shouldn't be the be all and end all it has become. Surely a high score should be that.

I also agree far more strongly though that a 1st loop is a 1CC, and anything after that is just an extra mark of skill. Just like players who go on to 'double play' shmups, or do whatever else they have to to beat shmup's insane difficulty into the ground.

Maybe one day a true 1CC will be a final loop completion while you ride a unicycle and play piano with your nose.
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P_HAT
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Post by P_HAT »

I 1CC 22+ years. In the row!

I hope i can 1cc at least 90 years! :shock: :lol:
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Frederik
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Post by Frederik »

P_HAT wrote:I 1CC 22+ years. In the row!

I hope i can 1cc at least 90 years! :shock: :lol:
*insert lame Raizing-suicide rank joke here*
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P_HAT
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Post by P_HAT »

Yeah...
Real life rank make me sad sometime.
But I don't think suicide can help -_-
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The Coop
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Post by The Coop »

How about a game like Truxton, where you have to go through five times to see the last of the ending. I've made it through three loops of that game before (4-2 I believe), and that was a pain by the beginning of the third loop. Outside of that, unless I know you have to do a two loop play through to get to the real ending/boss, I don't bother with the second loop.


Does anyone know of a list that gives all the shmups that you have to double loop to get the real ending/boss besides DonPachi, R-Type (kind of), and Truxton?
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DEL
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Post by DEL »

The Coop wrote;
Does anyone know of a list that gives all the shmups that you have to double loop to get the real ending/boss besides DonPachi, R-Type (kind of), and Truxton?
The Irem games mostly had 2 loops and ended, Toaplan's Hellfire (PCB) has 2 loops, Kaneko's Cyvern and Sengeki Striker end at 2 loops also. Ketsui.

But you must be referring to the Megadrive Truxton (which I don't count), because the arcade original never ends. Its skill level maxes out at the 3rd loop and keeps going round. The only benchmark from that point is the 10,000,000 Counter Stop at around the 7th loop.
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Leandro
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Post by Leandro »

DEL wrote: The Irem games mostly had 2 loops and ended, Toaplan's Hellfire (PCB) has 2 loops, Kaneko's Cyvern and Sengeki Striker end at 2 loops also. Ketsui.
also V-V/Grind Stormer

And for me, 1ccing a 2-loop game means clearing both loops in 1 credit... Very simple
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-Bridget-
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Post by -Bridget- »

This is all very confusing.


Far as Im concerned, if someone's cleared the first loop, they've cleared the first loop. If they've cleared both, then they've cleared both..... it dont matter at all to me what they CALL it.


It is still a feat either way, particularly for something like one of Cave's titles.
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lgb
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Post by lgb »

1CC = one loop

1LCC = suggesting this for use with games with multiple loops (more than 2); replace the 1 with whatever loops you cleared

1CCC = every loop and thing in the game

Never ever label something as a 1CC; if you talk about a 1CC, actually talk about it, not label it; label it as 2-1 or whatever stage you ended
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Elixir
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Post by Elixir »

So what about DOJ BL? If you choose a single round game, you can't 1cc it, even if you beat it with a single credit?
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sikraiken
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Post by sikraiken »

If you play the one round game, you're a chump.
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CStarFlare
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Post by CStarFlare »

elixir this thread was last posted in a year and two months ago

in any case, when there's multiple loops/weird shit like Ura Loops people generally specify what they did instead of bragging about a vague "1CC"
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Twiddle
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Post by Twiddle »

i have a solution to the infinite loop problem

1LC = 1 loop clear
2LC = 2 loop clear
3LC = 3 loop clear
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Post by SFKhoa »

let's 99LC that shit.
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Kollision
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Post by Kollision »

well, that 1LC clearly stands for 1 Life Clear for me... :P
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spadgy
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Post by spadgy »

Isn't it as simple as being on a game-by-game basis.

Progear's a 2-loop game. I can't make the 2nd loop requirements, so when I down the boss at the end of the first loop I get the end sequence etc, and return to the title screen. That feels like a 1CC.

Raiden DX - I can complete the Alpha course (if you don't know, there are three different versions of the game in Raiden DX - each is longer and harder than the previous, but not actually part of the game's difficulty setting. Alpha is the first.), but that's not a 1CC in my mind.

Raiden IV aracde - there's a Light (easier) mode (doesn't loop), and an Original mode (does loop). So technically finishing the easy one is a 1CC and getting to the end of a full loop of Original mode isn't? there's no right answer.

I guess what I'm saying is that while I love getting a 1CC, and I can tire of a game once I have what I consider a 1CC, it's kind of an irrelevant concept because there's so many different kinds and different types of game ending.

Play for score, and enjoy the 1CC when it happens!
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Post by Ed Oscuro »

Twiddle wrote:i have a solution to the infinite loop problem

1LC = 1 loop clear
2LC = 2 loop clear
3LC = 3 loop clear
Twiddle, stop being bad
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DJ Incompetent
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Post by DJ Incompetent »

-Bridget- wrote:This is all very confusing.
How much more could the hard-core core if the hard-core could core more?
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jpj
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Post by jpj »

Elixir wrote:So what about DOJ BL? If you choose a single round game, you can't 1cc it, even if you beat it with a single credit?
i cleared DOJ black label in 1 round mode, and it is not listed in-game as an ALL. despite killing hibachi it's just labelled as "Stage 5" or 1-5 if you prefer

^ this info was posted recently in the doj strat thread too if you'd prefer to ask specific questions there
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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Dragoforce
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Post by Dragoforce »

DJ Incompetent wrote:
-Bridget- wrote:This is all very confusing.
How much more could the hard-core core if the hard-core could core more?
Hard-core score could get it more.

Words are fun.
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zlk
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Post by zlk »

jpj wrote: i cleared DOJ black label in 1 round mode, and it is not listed in-game as an ALL. despite killing hibachi it's just labelled as "Stage 5" or 1-5 if you prefer
Very impressive. :D
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Post by toaplan_shmupfan »

How about a game like Truxton, where you have to go through five times to see the last of the ending.
For the Genesis/MegaDrive version, the endings can be viewed consecutively without even playing the game, by using a Game Genie.

1. Insert Truxton + Game Genie into the console.
2. Make sure the Game Genie power switch is on, then power on the console.
3. Use Game Genie code SANA-BJZY, then press Start to display the Truxton title screen.
5. Press Start to begin the game, and after the opening music plays, the ending will play. (Note, if start is not pressed then when the demo sequence starts the ending will also begin to play.)
6. Don't touch anything else and the endings will keep playing until Game Over occurs.

As an additional point of interest--the first loop of Truxton on the Genesis/MegaDrive version actually uses simplified patterns when compared to the arcade's first loop. Therefore, loop 2 is actually closer to the arcade version's Loop 1 difficulty. Here's how to go directly to loop 2 at the very start of the game.

1. Perform steps 1 through 5 as listed above.
2. When the ending starts to play, switch the power switch on the Game Genie to OFF.
3. When the ending finishes, the game will start at the next loop.

However, to remain on topic with the 1-All/1-CC discussion, I would probably refer to 1CCing each loop and count a 1-All if all levels (or loops) were finished in a game that ends (or ends after multiple loops). For example:

* I 1CC'd the first two loops of Flying Shark/Sky Shark. (The game never ends, so I can't really claim a 1-All.)
* I 1-All'd U.N. Squadron, arcade version, likely set to an easier difficulty in the arcade that had that machine. I could also just as easily state I 1CC'd it, but I tend to think that 1-All de-facto indicates that the game ends rather than loops forever.
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Post by captpain »

The only way to truly "beat" an arcade game is to not put money into it.
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Post by lgb »

Kollision wrote:well, that 1LC clearly stands for 1 Life Clear for me... :P
That would be a problem. PROM is on to something.

"1CC"ing an infinite looping game? What about counterstops?
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jpj
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Post by jpj »

zlk wrote:I would list that as a 1-all. If the game has 2 loops if you want a 1cc, you need to clear both loops. If the game has infinite loops, you can't 1cc it period.
:idea:

for a 2 loop game, i would call beating the first loop a 1-ALL and both loops a 1CC. it's interesting that some people consider beating the first loop a 1CC and both loops as a 2-ALL.

infinite looping games can't be 1CC'd. you just state what stage you reached. if someone says they reached 2-8 on raiden 2, it's pretty obvious what they're on about

(that was a non-scoring A-S run. but i play 1-loop mode all the time, as i haven't ever practiced any of the 2nd loop yet, and i've managed to get hibachi down to a quarter of his health left on the final form before :) )
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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Twiddle
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Post by Twiddle »

clearing 3 loops of batsugun sp = 3lc
so long and tanks for all the spacefish
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<Megalixir> now that i know garegga is faggot central i can disregard it entirely
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