Shmup levels in platform/action games.

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SPACE HARRIER
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Shmup levels in platform/action games.

Post by SPACE HARRIER »

Did you know that sometimes you can find some good shmup levels in some action/platform games..

In Adventures of Batman and Robin (MEGADRIVE/GENESIS) there is some kind of R-TYPE level..Did somebody played it??
In Xiad Sleena (arcade) when you finish a jump 'n run level you jump in your ship and blast your way to the next level.
Also check out all METAL SLUG games for levels where you have to control a FAT FUNNY LITTLE PLANE and do some shooting..

Are there more?? :wink:
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Turrican
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Post by Turrican »

TURRICAN II

T U R R I C A N I I

on AMIGA.
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Turrican
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Post by Turrican »

Also, Jim Power (Snes), Rendering Ranger (Snes), Gunstar Heroes (MD)...

Super Turrican 2 (Snes, with Axelay homage stage)...
Last edited by Turrican on Fri Jun 10, 2005 7:08 pm, edited 1 time in total.
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BulletMagnet
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Post by BulletMagnet »

Kirby Super Star has a brief shmup section in "Milky Way Wishes."
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Turrican
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Post by Turrican »

The unforgettable Super Mario Land (GB)...
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iatneH
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Post by iatneH »

I was thinking Super Mario Land also..

I also think it's funny how SPACE HARRIER capitalises random NOUNS in his POSTS. :P
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Metal Gear Okt
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Post by Metal Gear Okt »

Astro Boy (GBA) had some fun shmup levels. Nothing terribly exciting, but a nice change of pace.

Devil May Cry's rail shooter level was much appreciated, but not terribly well concieved.

Oh, and of course, I can't forget Guardian Legend.
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Post by EdS25 »

Astro Boy : The Omega Factor for GBA.

Has some straight-up shmup action, particularly the final stage. Who woulda thunk there'd be some shmupping hidden in a Treasure game?

hehe Metal Gear beat me to it.
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Post by Vexorg »

Here's some I know of:

-Kirby's Adventure (NES, part of the final poss fight?)
-Captain America and the Avengers (Data East, Arcade, this one has a couple of them)
-Gunstar Heroes
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The Bullet Dodger
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Post by The Bullet Dodger »

I love that one level in Shinobi III (Genesis) where you're falling towards the ground, while at the same time throwing shurikens at oncoming ninjas. That level is kinda like a shmup, even though the screen is vertically scrolling downwards.

Anyone else remember?
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Post by professor ganson »

BulletMagnet wrote:Kirby Super Star has a brief shmup section in "Milky Way Wishes."
I've heard that there's also a shmup section in the latest Kirby game for the GBA. I'm forgetting the game's title just now-- something with 'mirror' in it?
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BrianC
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Post by BrianC »

professor ganson wrote:
BulletMagnet wrote:Kirby Super Star has a brief shmup section in "Milky Way Wishes."
I've heard that there's also a shmup section in the latest Kirby game for the GBA. I'm forgetting the game's title just now-- something with 'mirror' in it?
There's shumping in the very first Kirby's Dreamland for GB too. The title of the latest GBA Kirby is Kirby and the Amazing Mirror.

Mega Man V GB, Battletoads GB, and Dynamite Headdy also have shmup stages.
I love that one level in Shinobi III (Genesis) where you're falling towards the ground, while at the same time throwing shurikens at oncoming ninjas. That level is kinda like a shmup, even though the screen is vertically scrolling downwards.
I don't remember anything like that in Shinobi III/Super Shinobi II, but that describes bonus round in Shadow Dancer: The Secret of Shinobi for the Genesis to a tee.
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Post by BIG »

In this category,Metal Slug 3 is king. There are some very cool hori-shmup levels,notably the underwater sub-marine level ala In the Hunt,and even one vert-shmup segment that resemble Space Invaders!

Oh yeah,SD Gundam:Psycho Salamander also feature shmups-like levels.

B-
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Post by Nemo »

Devastator on Mega CD has some decent shooter levels.
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Post by umi »

Heh, one of my faves is a level from the obscure PSX platformer Kaette kita Cyborg Kuro-chan -- it's got some awesomely cute shmup tributes in it! Great game overall btw, the weaponry is great fun, and they powerup to the point of insanity. The levels are a pushover once you power-up your weapons, but that's the same as the Rockman X's too, though it doesn't stop it from being fun. The bosses also feel like you're fighting some kind of Rockman X bosses. Fun as hell. The last boss is the highlight of the game, pure fucking brilliance :P The music is also a highlight. You must play this game if you like fast-paced explosive Rockman-X-esque shooting platform action games :P

Also, who could forget Rami-chan's shmup levels on the Saturn.
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Post by Zweihander »

i'm surprised no one's mentioned the airplane level from Viewtiful Joe.

Air Fortress (NES) had shmup levels as the first half of each stage... about the only reason I'd play that god-awful game. :/
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Post by zinger »

There are three shooter levels in Rocket Knight Adventures.
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Post by Tychom »

Cave Story has a very brief but neat hori section.
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Post by devlkore »

Jade Empire has some shooting levels, they're not that great and far too easy, but it's still fun to play them (most are optional).
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Post by Molloy »

Tailspin on the Mega Drive. The shmup sections were only mildly less shite than the platform bits. Christ, that game was incredibly rubbish.

Castle of Illusion and Aladin were wonderful platformers but Tailspin, Fantasia and whatsherface the Mermaid definately made me wary of liscenced games at an early age.

There were definately other games that had proper shmup levels. Can't think of them at the moment though.
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Post by EddyMRA »

iatneH wrote:I was thinking Super Mario Land also..

I also think it's funny how SPACE HARRIER capitalises random NOUNS in his POSTS. :P
I also think it's funny that I've never seen ST Dragon type the word "and" in any of his posts. Instead, he uses the ampersand (&) character.
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Post by zyloj »

In zx spectrum games:
Short circuit: it includes a hidden mini space invaders clone playble in a computer using coins.
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Vega solaris: it's an unreleased Spanish game. When the computer is loading from tape, you can play other mini space invaders clone.
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freddiebamboo
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Post by freddiebamboo »

ESPRade Stage 4 Boss

Relatively easy up until those sodding blue wave things that criss cross the screen. If, by some miracle I survive that, death is rapidly approaching in the form of bullet spam from hell that is his final attack

Gunbird 2 1-5 Boss

I can't put into words how much I hate this dude

And also Galuda's level 2 boss

He ain't hard, but that won't stop him taking a life off you
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Post by yojo! »

try out legendary wings.
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SheSaidDutch
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Post by SheSaidDutch »

The Bullet Dodger wrote:I love that one level in Shinobi III (Genesis) where you're falling towards the ground, while at the same time throwing shurikens at oncoming ninjas. That level is kinda like a shmup, even though the screen is vertically scrolling downwards.

Anyone else remember?

I'm thinking Shadow Dancer Bonus Stage
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Post by FatCobra »

Almost every Kirby game I've played had a shmup level it. Are the guys at Hal secert shmup lovers? :lol:

Seriously, I would love to see a Kirby shmup.
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Post by The Bullet Dodger »

BrianC wrote:I don't remember anything like that in Shinobi III/Super Shinobi II, but that describes bonus round in Shadow Dancer: The Secret of Shinobi for the Genesis to a tee.
Woops. You're right. It was Shadow Dancer. A fun bonus level that's a little shmup'ish, IMO.
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steveovig
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Post by steveovig »

I'm quite surprised no one has mentioned the shmup levels in Viewtiful Joe yet.
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Post by Ghegs »

steveovig wrote:I'm quite surprised no one has mentioned the shmup levels in Viewtiful Joe yet.
Sure they did:
Zweihander wrote:i'm surprised no one's mentioned the airplane level from Viewtiful Joe.
Pay attention, there'll be a quiz on this later. :wink:
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Cthulhu
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Post by Cthulhu »

There's a pretty obscure Japanese PC action/rpg called Fray 3 in which the final boss battle is done shmup-style. The rest of the game is a fairly ordinary Ys-like game. They even made an offshoot (har har :wink:) shmup game using the sprites from Fray 3 a few months later.

In other news:
Ghegs wrote: Pay attention, there'll be a quiz on this later. :wink:
:lol:
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