BulletMagnet wrote:Ord wrote:I don't like any of the sonic games. Personally I just found them dull and totally devoid of any skillfull gameplay mechanics. Give me the plumber any day!
Toss me on this pile. Every Sonic game I've ever played was far too "gimmicky" for me; it was more about finding spots where you could hold the "right" button down and watch him zoom through half the stage, than anything else. Precision platforming? He just wasn't built for it.
Exactly as I feel about the MD Sonic games. The stages are just too long and too repetitive. And I absolutely HATE the underwater stages in every single Sonic game on the MD.
If you want to play a GOOD Sonic game, you'll have to try the Sega Master System version of Sonic 1. I don't get tired of recommending it, but most people just seem to write it off as a dumbed down port of the original, WHICH IT IS NOT. It's totally different.
Obviously the creators knew they couldn't recreate the speed of the original, so they just threw it overboard and put in precision platforming and very original stage designs. Great stuff!
As for classics I dislike, in addition to chiming in with the Treasure-hating crowd (their games are just overambitious - less is more, guys) I'll have to add:
Darius - I love big mechanical fish as much as the next guy, but the levels in the first two games (I haven't played any of the later ones) are just incredibly dull. Dull, dull, dull. And to be honest, the bosses, as cool as they look, aren't much better either.
Giga Wing and Mars Matrix - Before Rob and Rando jump on me because I don't like their favourites: Yes, I got the hang of the reflect force system, it's not that hard to master. And, no, I don't just suck at those games. I could get pretty far in them if I bothered.
I guess it's because I don't particularly enjoy playing for score that I dislike them. If you play for survival alone the games pretty much break down to simply memorizing when to use the reflect force and when to dodge normally. While I don't mind the memorization present in R-Type style games, it annoys the hell out of me in Takumi's outputs. I can see how those games appeal to some people, I can even see that they are finely crafted quality games, but they're certainly not for everyone. They are not for me, that's for sure.
Oh yes, and I think Mars Matrix is ugly as hell. Why its graphics are praised so much is far beyond me.