nimitz wrote:Sinistar already!?
#31 Sinistar (1982) NIM - 65,030
if anyone got advice on how to beat the 2nd sinistar please go ahead. the snipers are everywhere...
Second Sinistar means the Worker Zone, correct? Here's the general strategy for all zones but it still requires precision and practice.
1. Control the game's overall speed by making sure all joystick motions are small and precise, so lots of gently moving the stick in a specific direction. The enemies tend to pursue the ship much more aggressively when it is moving faster.
2. Make sure to have at least 7 Sinibombs when a Sinistar is destroyed. This means having to mine crystals even while deploying enough Sinibombs at a time to hit the Sinistar and keep the Sinistar off the screen (I usually deploy them in bursts of three or four at a time).
3. Similar to #1, small quick circles are a must when being circled by Warriors. (Workers only steal and transport crystals so are not any actual threat to the player ship.) The Warriors can strafe very fast but the player ship still turns faster than the Warrior turrets. So it is possible to get close to a Warrior, with the turret not yet pointed at the player ship, and eliminate it. Easier said than done, though, to keep moving the stick slowly and gently when the Warriors keep circling and shooting.
(Oh yeah, and the game obviously has rank too. Eliminating too many Sinistar pieces before the Sinistar is built (doable on the first zone only) is one way to quickly make the game turn more aggressive. Having 10 or more Sinibombs for the next zone after having just destroyed a Sinistar is another way to have three or more Warriors quickly in pursuit and shooting quite rapidly.)