This year, I obviously broke my own "rules".Last year, I wrote:Criteria for my list: Basically, it's composed of personal favourites, shmups I had the most fun with. This includes old and obscure 8 and 16 bit shooters as well as more modern ones.
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It's natural that if you like one part of a series, you'll like the rest as well. Therefore I only chose one Gradius, one Parodius, one R-Type as representatives of my love for each of the series. The same holds true for developers whose output tend to be a bit same-y.[...]
- I added another Gradius, because I think Gradius II was such a quantum leap for the series that it deserves some love. It always makes me sad that it seems to stay overshadowed by its relatively run-of-the-mill successor, just because that one is far more common.
- I also added ESPGaluda, although I was really reluctant to include yet another Cave game. In the end, though, it seemed sufficiently different to the others on my list.
- To balance out the abundance of Cave love, I decided to include another Psikyo game as well. My vote went to the almighty Strikers 1945 II, which didn't make the cut last year, but which does belong on any decent list, imo.
- The last new entry is Space Invaders Extreme, which really is a fantastic game. It was clear that it would be in my top 25 the first time I played it. However, it's very likely that it will leave my list next year, when its even more accomplished successor becomes eligible.
To get those four new entries into my list, I had to make some room. These four went out for the following reasons:
- I decided that I'm not really a big fan of the classic Raiden style, so I got rid of Shienryu, even though I like this clone better than the originals.
- After completing part VI, I replayed Thunderforce V and found out that I only really love the second half of the game (the mind-blowing last boss plays a huge part), which I deemed not enough reason to be on my top 25.
- The next two ones are really hard: Musha Aleste and Gate of Thunder are two games I really wanted to keep in my list.
In the end I decided that I'd rather keep Power Strike II instead of Musha Aleste, because the game plays similarly, but it's the greater technical achievement. In fact, I might edit this one out before the voting ends, too, because while it's a technical marvel, I'm not really sure it holds up well overall.
- Gate of Thunder used to be my pick for Thunderforce-style games (just like Shienryu was for Raiden-style titles), but since the game it made room for is Gradius II, I'm not too sad to let it go.
So, what's new in your lists? And what were the reasons for picking those games in favour of others?


