[XBLA/PSN] Marvel vs Capcom 2

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cyprien
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Post by cyprien »

That go frequents the arcade here in NYC and it's much more annoying live than you would think.
What are We, candy corn?
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Udderdude
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Post by Udderdude »

cyprien wrote:it's much more annoying live than you would think.
LIES!
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Alec
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Post by Alec »

oh my bad
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BulletMagnet
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Post by BulletMagnet »

cyprien wrote:That go frequents the arcade here in NYC and it's much more annoying live than you would think.
You mean that amusing supplementary images and text don't pop up at the appropriate moments in real life? FAIL, he's not trying hard enough! :P
agustusx
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Post by agustusx »

cyprien wrote:That go frequents the arcade here in NYC and it's much more annoying live than you would think.
Actually I think its part of the color and fun of going to the arcade.

We didn't have formal arcades on LI where I lived, the newest machines were always at the bowling alley, deli's and trading card shops. I miss NBA Jam..

Annoying would be going to summer camp and all the guys quoting SFII characters during pillow fights. "tiger uppercuts" and bags of cotton just don't go together :?
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A_Civilian
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Post by A_Civilian »

Udderdude wrote:
brokenhalo wrote:there is no way they'll patch this game. the fanboys would freak out. and besides, where would you start? this game is the definition of broken.
Even if they made the god tier characters not god mode, it would just be the high tier characters all the time instead. And nobody would play the "fixed" mode.
Not always applicable......(Vote Roll.)
But here's a nearly 1/infinity minority speaking here.
Besides, watering down the game with patches and stuff would mean more work for the producers/porters, and no one likes work anymore...
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Khan
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Post by Khan »

scoops....
RegalSin wrote:America also needs less Pale and Char Coal looking people and more Tan skinned people since tthis will eliminate the diffrence between dark and light.

Where could I E-mail or mail to if I want to address my ideas and Opinions?
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jpj
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Post by jpj »

YGGBU is another one i hadn't heard before

you're gonna get beat up :lol:
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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handsome_rakshas
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Post by handsome_rakshas »

Demo is out on the PSN. You can't even play single player or online, just vs. 2P. And there are only 2 punches and kicks, was the old version like that? I don't remember.
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jpj
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Post by jpj »

yeah, that's normal. the other two buttons are for the assists, if i remember rightly.

offline 2P only? this will bomb because it requires you to know at least one person who likes the game :lol:
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
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E. Randy Dupre
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Post by E. Randy Dupre »

That's just the demo.
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SFKhoa
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Post by SFKhoa »

Udderdude wrote:
cyprien wrote:it's much more annoying live than you would think.
LIES!
It's the same here in Toronto. It gets fucking annoying when all the little kids start saying it for no apparent reason.
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Alec
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Post by Alec »

SFKhoa wrote:
Udderdude wrote:
cyprien wrote:it's much more annoying live than you would think.
LIES!
It's the same here in Toronto. It gets fucking annoying when all the little kids start saying it for no apparent reason.
ARE YOU CALLING MARVEL A LIAR?!?!
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tommyb
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Post by tommyb »

handsome_rakshas wrote:Demo is out on the PSN. You can't even play single player or online, just vs. 2P. And there are only 2 punches and kicks, was the old version like that? I don't remember.
If I remember correctly, the Super Street Fighter II Turbo HD Remix (god I hate typing that) demo was the same way, with local 2-player versus only.
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undamned
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Post by undamned »

What do you guys think of the probability of lag problems? I can't imagine how frustrating it would be in an intense battle to lose due to a microsecond of lag that broke your rythm.
-ud
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Udderdude
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Post by Udderdude »

undamned wrote:What do you guys think of the probability of lag problems? I can't imagine how frustrating it would be in an intense battle to lose due to a microsecond of lag that broke your rythm.
-ud
Street Fighter 4 is pretty good in terms of lag .. I think if Capcom has the same guys working on it, it should turn out fine. But that's not a guarantee.

MvC2 online play is going to be 95% scrubs button mashing anyway. :3
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Ganelon
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Post by Ganelon »

tommyb wrote: If I remember correctly, the Super Street Fighter II Turbo HD Remix (god I hate typing that) demo was the same way, with local 2-player versus only.
Nope, the STHD demo only had Ryu/Ken but it had an online component to test the netcode. PSN is just getting screwed.

As for lag, since they said it would use STHD's netcode, you can expect the basic ability to do your stuff but lots of crashing and an overall lag that really makes it unplayable for serious play. STHD was good but still a far cry from GGPO. It's different enough that I play on GGPO before tourneys to make sure my offline timing is in tune (even though it has a slight amount of lag too that affects frame-sensitive counters).
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tommyb
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Post by tommyb »

Ganelon wrote:STHD GGPO
No idea what either of those are, haha.
dtdg
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Post by dtdg »

http://www.youtube.com/watch?v=sZZUMjoxfZA

For those of you who don't know what those 6 or 7 posts refer to. This is the video that's an inspiration for it.
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nash87
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Re: [XBLA/PSN] Marvel vs Capcom 2

Post by nash87 »

anyone end up playing this?
GaijinPunch wrote:Someone PM me when we have to play w/ the stick up our asses.
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Alec
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Re: [XBLA/PSN] Marvel vs Capcom 2

Post by Alec »

nash87 wrote:anyone end up playing this?
yeah, i play it on xbox live. shoot me an add if you want to play
xbl: AlecGh84
i'll get on PS3 when someone wants to share with me.
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