incognoscente wrote:Turrican, in response to your questions of eligibility:
Alien Breed, Chaos Engine, Gauntlet, Legend of Zelda -- no; as all four games require key items for progression, I call them action-adventure games.
Assault Suits Valken - no; it is a platform-shooter. If it had unlimited jumpjet time, I wouldn't mind it receiving votes.
Thexder - if I could stop dying, I might be able to tell you.

Could you please summarize why you're asking about this game?
Okay, but bear in mind that I still don't agree with this line of thinking. More in specific what we call "key" is just the fulfillment of a certain goal in order to proceed. In Chaos Engine many "keys" are of this nature: destroy such and such enemy and the path will open. This is virtually the same method of progression seen in Thunderforce II, for example. Therefore I still am confused as what exactly makes Granada more eligible than Alien Breed.
Edit: oh, I forgot to mention that a good chunk of Bangai-O stages are definitely on the puzzler side of things - in some you push crates to open an exit and no firing is required. The Guardian Legend has been allowed only because of TGL passoword: usually we keep the half-shmup titles out...
I am a bit surprised to see a complaint about my decision to not change something from last year, especially from someone who it seems would hate if I did make such a change.
Don't be surprised: I was trying to say that I am not convinced by your logic, whether it's for inclusion or exclusion.
Regarding the rest of your post: I do not believe that there is one single language or method for helping voters to know what is and what isn't eligible. It appears that you believe differently or, at the least, that you believe your method is superior. I cannot expect an argument of these positions to progress into more than a circle. If you would like to point out categories or games that I have forgotten, you may do so. If the purpose of your argument is to issue a veiled complaint that I have elected to employ my own system instead of yours, I can't say that I expect to be swayed
There's nothing veiled in my posts

I am not trying to imply anything, and If I could ban the word "superiority" from the dictionary I would do so. I am just expressing my opinion here; I preferred the previous rules because they were mostly based on some geometric criteria. That was nullstar's intention way back then. It may very well be that speaking of axes and planes doesn't change people opinions, but somewhere a line must be draw, and the previous one was a lot more clear than the one I see now - as I tried to explain above in regards to "keys" (temporary game objectives).
Of course my writing here has no intent to sway you; you are the mod, you choose the rules, all's well with the world. I'm just saying I don't like them and hope for a return to the previous ones in future. If I'll sound convincing to others, there's a chance that these rules will be reconsidered.
On the bright side, your post allowed me to clarify two rules, so I consider the net result positive.
Cheers - that's what discussion's for ^_^
P.S. I'm interested in Thexder because I stumbled in a half-similar game years ago. Thexder comes with unlimited jetpack propulsion, and the complex stages have separate goals just like Bangai-O. I suppose it's eligible then.