DDP-DOJ....not so Meh?
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Metal Gear Okt
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DDP-DOJ....not so Meh?
I just got hooked up with a copy of DOJ cheap, and all I have to say is "meh". I was expecting DDP turned up to 11, and instead I got a game that feels shorter and less polished than its predecessor. I'm coming off of playing SnS2, so that may be coloring my perceptions some, but I was generally underwhelmed.
It's still a good, and possibly great, shmup, but if I'd spent $80 for it, I would have felt ripped off.
It's still a good, and possibly great, shmup, but if I'd spent $80 for it, I would have felt ripped off.
Last edited by Metal Gear Okt on Wed Jun 08, 2005 1:56 pm, edited 1 time in total.
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Metal Gear Okt
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I'm pretty tired of playing the wounded girlfriend to DOJ so I'll spare the part of this post where I jump to its defense. I love this game and I will play it for the rest of my life. It's that good and that deep. I'm just surprised at how it seems to have fallen so out of favor recently. I feel like I'm looking at the Mona Lisa and people are yawning.
FULL LOCK is BOMB
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Metal Gear Okt
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Metal Gear Okt
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BulletMagnet
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BulletMagnet
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Why shouldn't Cave's games be discussed most often? They're the highest-profile developer nowadays. It only makes sense that their games are brought up most frequently. And, well, this is a forum for discussion, and every now and then there are some really weird people that don't like the same things everyone else does. Must be a glitch, but I thought they fixed all of those when the forum was moved off of Gamespy, so who knows?
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BulletMagnet
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Back to the topic at hand, I admittedly haven't put too much time into DOJ myself as I can only play it for so long before my ass gets sore. I think I need to get a new chair or something, but this only happens with DOJ.
Regardless, saying that DOJ isn't polished is just silly. To say that it's shorter as well, I'd think that one would have to have cleared it. And I highly doubt that anyone is awesome enough to do that their first day of playing the game.

Regardless, saying that DOJ isn't polished is just silly. To say that it's shorter as well, I'd think that one would have to have cleared it. And I highly doubt that anyone is awesome enough to do that their first day of playing the game.
he creditfed.Regardless, saying that DOJ isn't polished is just silly. To say that it's shorter as well, I'd think that one would have to have cleared it. And I highly doubt that anyone is awesome enough to do that their first day of playing the game.
As for chaining being harder in DOJ, that´s true, but one way to make it easier is starting to care for hyper items. You´ve got a second gauge in DOJ which is filled by collecting bees while a chain is active - the higher the chain, the more it gets filled. There are other ways to fill it (like dying), but bees are what counts most.
A filled gauge will release a hyper item on screen shortly, a tiny floating golden thing coming in from the top of the screen. Collecting these turns your bombs into a "Hyper", which makes for weapons bigger, but weaker, for a few seconds, allowing you to chain easier and much higher, but increasing rank each time you use it as well.
Unless you played the hell out of DDP, you are not going to like DDPDOJ. Its not accessable to beginners. You'll have to play DDPDOJ for many months before you really start to get an appreciation for it.Metal Gear Okt wrote:Well, i played it for like 20 minutes, then posted, then went to the gym, then played it for another hour.
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TalkingOctopus
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I liked DOJ immediately, but like Dave K. said, I had been playing the hell out of DDP. However, I like Espgaluda even more than DOJ. Now, after playing LOTS of DOJ and Espgaluda, when I go back and play DDP, it seems very easy -- much easier than I remember. I think it is the easiest cave game to 1cc if you completely ignore score, use bombs and play for survival (Yes I have done it).
I noticed this too. I get two completly different feelings when playing DDP and DDPDOJ. DDPDOJ seems fairly technical when compared to DDP. (this is coming from someone who is horrible at DDP)Dave_K. wrote:Unless you played the hell out of DDP, you are not going to like DDPDOJ. Its not accessable to beginners. You'll have to play DDPDOJ for many months before you really start to get an appreciation for it.Metal Gear Okt wrote:Well, i played it for like 20 minutes, then posted, then went to the gym, then played it for another hour.
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Metal Gear Okt
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1) Beating it in 2 credits isn't "creditfeeding". I'd call it a good start.raiden wrote:he creditfed.Regardless, saying that DOJ isn't polished is just silly. To say that it's shorter as well, I'd think that one would have to have cleared it. And I highly doubt that anyone is awesome enough to do that their first day of playing the game.
As for chaining being harder in DOJ, that´s true, but one way to make it easier is starting to care for hyper items. You´ve got a second gauge in DOJ which is filled by collecting bees while a chain is active - the higher the chain, the more it gets filled. There are other ways to fill it (like dying), but bees are what counts most.
A filled gauge will release a hyper item on screen shortly, a tiny floating golden thing coming in from the top of the screen. Collecting these turns your bombs into a "Hyper", which makes for weapons bigger, but weaker, for a few seconds, allowing you to chain easier and much higher, but increasing rank each time you use it as well.
2) I really played the hell out of DDP, both in MAME and on the PSX, so I'm fairly comfortable with the gameplay style.
3) Saying it lacks "polish" was a bit premature. I was playing it in Yoko, and the hit detection felt a bit sloppy. Playing it later in Ghetto Tate, it seems much, much better.
4) Again, I don't hate it, I'm just not bowled over. I'd compare it to something like Metroid Prime 2. Both of them are great games, but they lack the wow factor of their predecessors.
5) That said, I'm going to hang onto it for a while. I know the minute I sell it, I'll regret it.
now, beating doj on 2 credits the first time you play it, im sorry, i fucking dont believe you at all.
i too am tired of defending it, so ill just say that: did you people notice that when the first boss does his spinning drones thing, the drones change size to mimic real life physics? its one of the many details that just completely make me giggle about doj, and i just noticed it 2 days ago.
as far as polish goes, i dont want to sound like a fanboy, but...sns2???
that felt like the cheapest graphic design ive ever seen in a shooter.
i too am tired of defending it, so ill just say that: did you people notice that when the first boss does his spinning drones thing, the drones change size to mimic real life physics? its one of the many details that just completely make me giggle about doj, and i just noticed it 2 days ago.
as far as polish goes, i dont want to sound like a fanboy, but...sns2???
that felt like the cheapest graphic design ive ever seen in a shooter.
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Metal Gear Okt
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again, "polish" was the wrong word for it. the hit detection felt a little sloppy in yoko, but much better in tate.The vagrant wrote:now, beating doj on 2 credits the first time you play it, im sorry, i fucking dont believe you at all.
i too am tired of defending it, so ill just say that: did you people notice that when the first boss does his spinning drones thing, the drones change size to mimic real life physics? its one of the many details that just completely make me giggle about doj, and i just noticed it 2 days ago.
as far as polish goes, i dont want to sound like a fanboy, but...sns2???
that felt like the cheapest graphic design ive ever seen in a shooter.
I didn't say i cleared it with two credits the first time. The first time, it took me 5 or 6, i really wasn't counting. After I settled on Ship A with Doll 3, I cleared in two credits the second time.
well, the first time, i sort of believed you, like you choosed shotia and bombed you way.Metal Gear Okt wrote:again, "polish" was the wrong word for it. the hit detection felt a little sloppy in yoko, but much better in tate.The vagrant wrote:now, beating doj on 2 credits the first time you play it, im sorry, i fucking dont believe you at all.
i too am tired of defending it, so ill just say that: did you people notice that when the first boss does his spinning drones thing, the drones change size to mimic real life physics? its one of the many details that just completely make me giggle about doj, and i just noticed it 2 days ago.
as far as polish goes, i dont want to sound like a fanboy, but...sns2???
that felt like the cheapest graphic design ive ever seen in a shooter.
I didn't say i cleared it with two credits the first time. The first time, it took me 5 or 6, i really wasn't counting. After I settled on Ship A with Doll 3, I cleared in two credits the second time.
now you told me you choose exy, there's no way ill ever believe you, no offense.
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Metal Gear Okt
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Admittedly, yes, I used a lot of bombs. And, as a matter of course, I always set ships to 5. Believe me if you want or not. My max chain was only 240, so i wasn't really going for that, I was just trying to get through it.The vagrant wrote:well, the first time, i sort of believed you, like you choosed shotia and bombed you way.Metal Gear Okt wrote:again, "polish" was the wrong word for it. the hit detection felt a little sloppy in yoko, but much better in tate.The vagrant wrote:now, beating doj on 2 credits the first time you play it, im sorry, i fucking dont believe you at all.
i too am tired of defending it, so ill just say that: did you people notice that when the first boss does his spinning drones thing, the drones change size to mimic real life physics? its one of the many details that just completely make me giggle about doj, and i just noticed it 2 days ago.
as far as polish goes, i dont want to sound like a fanboy, but...sns2???
that felt like the cheapest graphic design ive ever seen in a shooter.
I didn't say i cleared it with two credits the first time. The first time, it took me 5 or 6, i really wasn't counting. After I settled on Ship A with Doll 3, I cleared in two credits the second time.
now you told me you choose exy, there's no way ill ever believe you, no offense.
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freddiebamboo
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Metal Gear Okt
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Yeah, that's the conclusion I came to. Hence, why i changed the topic title.freddiebamboo wrote:DOJ & Galuda both look like shit in Yoko, graphics are blurry and depending on the size of your TV, it will probably look stretched and thus give the game a very different feel.
In Tate, they are as close to arcade perfect as possible.
Although, at this point, I'm reduced to lying on my side and playing Tate like that.
I played DOJ for a good bit on the PS2 last year and although I loved it, it still left me feeling a little....cold, I guess. I much prefered Espgaluda's play mechanics, so that was the one that i was TRULY hooked on.
However after inadvertantly winning the DOJ board on ebay i've started playing it again and really getting into it. I think I just wasn't ready for it last year as i only had it for 2 weeks before my copy of Espgaluda arrived. Now however I find myself playing DOJ for at least 2 or 3 hours a day and it is a sheer pleasure.
However after inadvertantly winning the DOJ board on ebay i've started playing it again and really getting into it. I think I just wasn't ready for it last year as i only had it for 2 weeks before my copy of Espgaluda arrived. Now however I find myself playing DOJ for at least 2 or 3 hours a day and it is a sheer pleasure.
Ikaruga review now up in PLASMA BLOSSOM
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Metal Gear Okt
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