Ketsui X and Daioujou Black Label X - Ports for Xbox 360

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
adversity1
Posts: 1088
Joined: Thu Jul 24, 2008 1:27 am
Location: Ebi-cen

Post by adversity1 »

bcass wrote:They might have realised that a heafty patch will be required to fix everything. Maybe even replacing the whole of the main game executable (or whatever the equivalent is in 360-jargon). This would make the decision to pull it from shelves obvious - they want shelf copies to contain the updated code so not all owners of the game will have to download the large update. If all sounds very costly. I can't imagine they are even going to break even after all this messing about + the costs of acquiring the license to port the game in the first place.
If you're right, I wonder if there will be some process where you can trade in your old BLEX for an updated disc. I don't know enough about coding to say how much of the game's problems can be addressed with a patch, and nobody knows the extent of 5pb's ambition to fix the mess they caused. I would imagine anything recall-esque to be even more outside of their abilities than a thorough patch.
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

adversity1 wrote:1. Ero-game company takes on port of shooting game that requires precise timing.
2. They delay it.
3. They release it. It's massively fucked up (nearly to the point of unplayability IMO).
4. After a week or so they apologize and promise to address these problems. The shitty programmer who fucked it all up shuts down his blog, which could at least been a good window for updates on the patch etc.
5. They take down all movies of the game posted anywhere but their lag-ridden flash site for the game.
6. They stop shipments of the game and issue another vague statement about a patch that has no details whatsoever.

To be continued.
Actually it's by Division 2 of 5pb. Like, chaos;head noah was made by Nitro+ but was published by 5pb. Division 2 are doing the DOJ and Ketsui ports.

I'm not sure why they removed the vid I uploaded since the game is already public. It's not like I was causing any harm. It could be related to them stopping production for now but I can't say for sure.
User avatar
jonny5
Posts: 5089
Joined: Sat Feb 16, 2008 5:48 pm
Location: toronto

Post by jonny5 »

its probably more that , like any company marketing a product, they want control of any content relating to it

i think at this point everybody knows how fucked up this game is, so removing vids of the flaws wouldnt help anything....

it would be funny if cave pulled the licensing agreement for ketsui after the blex debacle :lol:
User avatar
antares
Posts: 921
Joined: Sat Apr 21, 2007 7:29 am
Location: Austria

Post by antares »

jonny5 wrote: it would be funny if cave pulled the licensing agreement for ketsui after the blex debacle :lol:
Unlikely, considering the poor job Cave themselves did when porting Mushi and Ibara to PS2.
WTB: Arkanoid II Revenge Of Doh PCB, Outzone PCB, Fixeight PCB
seiatsu
Posts: 160
Joined: Sun Feb 24, 2008 8:53 am

Post by seiatsu »

I'm not defending them or saying that they've even started work on the patch, however, we can't really complain on the timeframe yet. I raise this point because I see many people complain that the patch is taking a while for a lot of games that have bugs that get through to the public. This even happens on high caliber games. I would guess that the devs would wait a little while to see what else surfaces so that the main issues can be addressed at one time. Additionally, even if they had the patch ready a few days after release, I doubt it would be released at this time because MS has a process that it has to go through and apparently, they take their time / have some silly way on how they pick and choose what to do first. The only time they seem to hurry is if it is a patch for a game that is about to be released. If it's already been released, it seems you are at their liberty somewhat. At least they said there will be a patch (early on) and have confirmed it again recently. I assume they wouldn't say this if they didn't care to do it.


In regards to Ketsui and the potential for them to botch it, I am trying to think positive. I am hoping that the mistakes made in DOJ are something they learn and grow from. It's not so uncommon for devs that have never ported a shooter to botch it on their first attempt. However, if they are smart, they can learn from it and get it spot on in their second attempt. At least the dev seems to like/care about shooters which makes it more likely that he would care to get it right even if it takes a couple tries. I'd be more concerned if this was a dev that were just doing this to get a quick payout.
agustusx
Posts: 592
Joined: Tue Dec 02, 2008 6:08 pm

Post by agustusx »

seiatsu wrote:I'm not defending them or saying that they've even started work on the patch, however, we can't really complain on the timeframe yet. I raise this point because I see many people complain that the patch is taking a while for a lot of games that have bugs that get through to the public. This even happens on high caliber games. I would guess that the devs would wait a little while to see what else surfaces so that the main issues can be addressed at one time. Additionally, even if they had the patch ready a few days after release, I doubt it would be released at this time because MS has a process that it has to go through and apparently, they take their time / have some silly way on how they pick and choose what to do first. The only time they seem to hurry is if it is a patch for a game that is about to be released. If it's already been released, it seems you are at their liberty somewhat. At least they said there will be a patch (early on) and have confirmed it again recently. I assume they wouldn't say this if they didn't care to do it.


In regards to Ketsui and the potential for them to botch it, I am trying to think positive. I am hoping that the mistakes made in DOJ are something they learn and grow from. It's not so uncommon for devs that have never ported a shooter to botch it on their first attempt. However, if they are smart, they can learn from it and get it spot on in their second attempt. At least the dev seems to like/care about shooters which makes it more likely that he would care to get it right even if it takes a couple tries. I'd be more concerned if this was a dev that were just doing this to get a quick payout.
im only playing devils advocate here, I really would like to be optimistic too.

Considering this game is already selling at discount pricing I can't image that 5pb can see the financial return of actually fixing all the problems found in BLEX. They have halted release of the current build, but that does not mean they intend to pay to have new disc printed. I doubt retailers would be excited to stock a "patched" version and I am sure the user base feels the same.

IIRC the title already sold 8 thousand copies within the first week(mayhaps first days). Other shooters on the J360(user base less than 1 million) have not sold more than 40,000 copies(again IIRC).

We can't be sure 5pb didn't already hit their sales forecast, those numbers are probably similar to a visual novels sell-through.

I do hope they learn from it all for Ketsui...
User avatar
CStarFlare
Posts: 3067
Joined: Tue Feb 19, 2008 4:41 am

Post by CStarFlare »

seiatsu wrote:In regards to Ketsui and the potential for them to botch it, I am trying to think positive. I am hoping that the mistakes made in DOJ are something they learn and grow from. It's not so uncommon for devs that have never ported a shooter to botch it on their first attempt.
When DOJBL and Ketsui were announced, my first impression was that DOJ was a practice round - with a perfectish port of the original, if they fucked DOJ due to inexperience there would be much less backlash than if they fucked up something that people have been begging for for years.
originalz
Posts: 349
Joined: Sun Oct 05, 2008 4:18 am

Post by originalz »

adversity1 wrote: 3. They release it. It's massively fucked up (nearly to the point of unplayability IMO).
Is it really that bad? I mean, I'm not good enough to 1cc the game or anything, but I've found the game very playable and enjoyable, bugs or not.
agustusx
Posts: 592
Joined: Tue Dec 02, 2008 6:08 pm

Post by agustusx »

originalz wrote:
adversity1 wrote: 3. They release it. It's massively fucked up (nearly to the point of unplayability IMO).
Is it really that bad? I mean, I'm not good enough to 1cc the game or anything, but I've found the game very playable and enjoyable, bugs or not.
That's the deal, for ppl who have already gotten good at it there are tons of bugs that making playing it seriously unplayable.

If you read the bug list you can see if they will ever effect you or not :)
User avatar
GaijinPunch
Posts: 15952
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

antares wrote: Unlikely, considering the poor job Cave themselves did when porting Mushi and Ibara to PS2.
Big difference between inaccurate and flat out shitty.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
adversity1
Posts: 1088
Joined: Thu Jul 24, 2008 1:27 am
Location: Ebi-cen

Post by adversity1 »

So there's a feature on Ketsui EX in the latest Famitsu 360, and at the bottom it has a special message from Sakari Masaki. :)

First he apologizes for the problems with BLEX and promises an update to the game. He also promises that they are going to do something for offline users as well, so I think this confirms an updated game disc and swap-out. He says that he's putting a lot of attention into reducing the load times for Ketsui in particular.
User avatar
Udderdude
Posts: 6334
Joined: Thu Feb 16, 2006 7:55 am
Location: Canada
Contact:

Post by Udderdude »

They need to hire more people over there. This one Sakari guy isn't cutting it.
User avatar
Battlesmurf
Posts: 1440
Joined: Mon Oct 09, 2006 8:14 am
Location: California

Post by Battlesmurf »

Hey- if there's a disc swap out program- I'd love to get someone's help with that if it'll save me from rebuying that damn game all over again. Someone in a position to help should PM and I'll reward their time if that day comes :)
My trade/wanted list
http://shmups.system11.org/viewtopic.ph ... 1#p1135521

Twitch.tv/RedHotHero
User avatar
brokenhalo
Posts: 1409
Joined: Wed Mar 26, 2008 4:11 am
Location: philly suburbs

Post by brokenhalo »

Battlesmurf wrote:Hey- if there's a disc swap out program- I'd love to get someone's help with that if it'll save me from rebuying that damn game all over again. Someone in a position to help should PM and I'll reward their time if that day comes :)
if it gets patched it will auto-update when you connect to xbox live.

also, check your pm's sir.
User avatar
Battlesmurf
Posts: 1440
Joined: Mon Oct 09, 2006 8:14 am
Location: California

Post by Battlesmurf »

haha-sorry about that- I forgot to address that :P



I'm a big fan of physical media. Where will these updates and such go in 10 years down the line? If I can get a physical disc- I'll be in heaven.


Off topic- Raiden Fighters better come out in the US pre-patched. No offence to Aces (jpn) but the display options felt really gimped upon first boot. (Though after updates it's one of the most robust games of it's kind)
My trade/wanted list
http://shmups.system11.org/viewtopic.ph ... 1#p1135521

Twitch.tv/RedHotHero
agustusx
Posts: 592
Joined: Tue Dec 02, 2008 6:08 pm

Post by agustusx »

Battlesmurf wrote: Off topic- Raiden Fighters better come out in the US pre-patched. No offence to Aces (jpn) but the display options felt really gimped upon first boot. (Though after updates it's one of the most robust games of it's kind)
I think in the valcon forums they said patch 1.1 on disc. I know there is already a patch on disc, not sure what exact release is.
bucklemyshoe
Posts: 174
Joined: Thu Oct 30, 2008 10:53 pm

Post by bucklemyshoe »

maybe this is a dumb question but what is the correct way to pronounce dai ou jou?
User avatar
8 1/2
Posts: 1014
Joined: Tue Mar 29, 2005 10:51 am
Location: Los Angeles, CA
Contact:

Post by 8 1/2 »

bucklemyshoe wrote:maybe this is a dumb question but what is the correct way to pronounce dai ou jou?
Die! Ow! Jew!
FULL LOCK is BOMB
kozo
Posts: 487
Joined: Sat Dec 08, 2007 1:21 am

Post by kozo »

8 1/2 wrote:
bucklemyshoe wrote:maybe this is a dumb question but what is the correct way to pronounce dai ou jou?
Die! Ow! Jew!
:arrow:

I actually think it's closer to "Die Oh Joe."
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Post by Jockel »

8 1/2 wrote:
bucklemyshoe wrote:maybe this is a dumb question but what is the correct way to pronounce dai ou jou?
Die! Ow! Jew!
Image
xDDD
originalz
Posts: 349
Joined: Sun Oct 05, 2008 4:18 am

Post by originalz »

Does anyone know what all of the extra options do in DOJ? Some of them are obvious, but some of them have ambiguous wording
User avatar
GaijinPunch
Posts: 15952
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

originalz wrote:Does anyone know what all of the extra options do in DOJ?
I think one of them fixes all the bugs.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

There's descriptions for all of them in English, actually. I like how 5pb didn't include Japanese subtitles for the menus (the game is region locked, remember).

Just highlight the option, hold your guide button down for 5 seconds, press UP twice and hit A.
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Post by Jockel »

lol
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Post by Shelcoof »

Quick question regarding Xbox 360 port of DoDonPachi

Is this port superior over the PS2 port? Just wondering if it's worth picking up if you already own the PS2 version.

Any comparison reply are welcome and appreciated :)
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

No.
User avatar
jpj
Posts: 3670
Joined: Sun Feb 05, 2006 4:44 pm

Post by jpj »

do you talk like that in real life?
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

80% of this thread consists of "the DOJ port for 360 sucks", then someone pops in and asks if it's good.

No, no it isn't. There isn't anything else that needs to be said.
User avatar
Shelcoof
Posts: 1530
Joined: Mon Nov 03, 2008 9:36 pm
Location: Canada

Post by Shelcoof »

Elixir wrote:80% of this thread consists of "the DOJ port for 360 sucks", then someone pops in and asks if it's good.

No, no it isn't. There isn't anything else that needs to be said.
Actually I asked if it was a better port than the PS2 version and if there was any real advantage to picking it up again if you already own the PS2 version.

I'm just asking because seeing how I've already pre-ordered a few of the upcoming Cave titles for the 360 I might as well go ahead and buy this game if it had offered anything new or better over the PS2 port.

However though, I do appreciate the quick and easy answer.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Well there's the fact that it's Black Label and not White. :/
Post Reply