Ketsui X and Daioujou Black Label X - Ports for Xbox 360
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bcass
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I don't think I'll be buying it unless a significant patch (or more likely 'patches') is released. I can forgive the numerous slight changes to the gameplay that don't actually ruin the game (IMO), but it sounds like there are lots of other issues that really need to be addressed. Hopefully this experience will make them reconsider releasing Ketsui until it meets higher standards. I have some hope, at least they apologised on their website and acknowledged the problems.
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Elixir
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Well I just tried it on my CRT. It looks far better, but it's still blurry and feels different to the PS2 version. As in, if you have an XRGB and the PS2 port, there is absolutely no reason to own this version.
And I have exactly those two things. I don't feel like taking my 360's VGA cable out of the back of my monitor, which is a pain in the ass, and taking my monitor's cable from my XRGB, connecting it up, and loading it every time I want to play an inferior port.
And I have exactly those two things. I don't feel like taking my 360's VGA cable out of the back of my monitor, which is a pain in the ass, and taking my monitor's cable from my XRGB, connecting it up, and loading it every time I want to play an inferior port.
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Kiken
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Nope. Closest thing would be the combo achievements (rendered easy as fuck in X-Mode) and the Perfect Pachi achievements (rendered significantly easier in X-Mode).GaijinPunch wrote:Is thre no achievement based on score or clearing the game w/ one credit? Jesus did this guy miss the fucking oil tanker or what!
Shooting Love 200X doesn't appear to have any SCC achievements either (unless they're for Exzeal, in which case, I don't care). I ALLed Trizeal last night and just got a standard game clear-achievement.
RFA, Raiden IV, Ikaruga and THE all have SCC achievements though. Shiki III does have SCC achievements for the three Extreme Modes, but nothing for the standard arcade mode (just game clear achievements for each character).
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8 1/2
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Achievements are a tough thing to get by marketing, so it might not be all their fault. I'm working on a dual-stick shooter right now for xbla, and I pushed for a 1CC achievement several times, but everyone felt it was way too hardcore and would only get us lesser reviews. The fear was that casual players would never be able to achieve it, which is really the point, but you can see how marketing can cock-block what should be a total gimme in a game of this type. I think the mentality now is to always be feeding achievements to the player, regardless of skill, to keep up some half-baked idea of player contentment.
FULL LOCK is BOMB
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GaijinPunch
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Elixir
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Sorry, I'm just pissed at this port. I mean my god, EVERYTHING is wrong. Replays won't save, practice mode sucks, BL is flawed, it lacks menu options, the achievements are stupid, leaderboards are flawed, the loading times are huge, the menus take awhile to recognize any input - everything in this game is bad. Every single thing. Even the menus with art look like they've been upscaled (looks like paper on an LCD). I was more impressed when I saw the PS2 port on my CRT, after playing the 360 copy on my CRT.
I experienced a handful of glitches when I had my Ketsui board but they weren't even that bad given the age of the board, and I know it's a dickish thing to say, but I don't want 5pb to port Ketsui at all. Sorry, console users. I'm serious though. Drop the project. Hire Mihara or forget cancel it. Hope to god that you managed to make an easily editable code so Daioujou BLEX can be patched fully and properly.
So.. if anyone wants to buy this for cheap, let me know.
I experienced a handful of glitches when I had my Ketsui board but they weren't even that bad given the age of the board, and I know it's a dickish thing to say, but I don't want 5pb to port Ketsui at all. Sorry, console users. I'm serious though. Drop the project. Hire Mihara or forget cancel it. Hope to god that you managed to make an easily editable code so Daioujou BLEX can be patched fully and properly.
So.. if anyone wants to buy this for cheap, let me know.
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tommyb
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E. Randy Dupre
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PC Engine Fan X!
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E. Randy Dupre
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agustusx
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Seems like butter in gameplay. As long as you stay in the same game mode and don't need to tweak settings you will be fine.tommyb wrote:does the actual game play alright?
BREAKING NEWS: I downloaded a replay and it works fine. I suppose there is hope here for all. Hopefully they can patch this to make it work consistently.
Oh and whats the deal with Xmode, has anyone had it disappear on them. i had it unlocked two days ago and the mode disappeared yesterday. The game seemed to have my other unlocks and settings saved so I don't know what the deal is. I played it a bunch yesterday but never got Xmode back again.
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SAM
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Well, I do have an explanation on this.EOJ wrote:This port looks acceptable on an RGB monitor. I can play it and it doesn't make my eyes bleed. But it's the same quality as any of the 480i ports on the PS2 - Dragon Blaze for example. If you thought those looked fine, you'll have no qualms with this. It's just a bit hard to enjoy it fully if you have the PS2 port sitting next to you in all its 240p goodness.
I do not find this port to be acceptable on an HDTV. It's a ridiculously blocky, fugly mess.
The XBox360 version of DDP DOJ had upscaned / rendered everything to progressive scan. When you trying to put it on RGB, it interlace back the resulting progressive scan image back to interlace. This is exactly what the PS2 version of Mushi Hime Sama, Ibara, Strikers 1945 I&II, Gunbird I&II, Dragon Blaze, etc have been doing.
Of all these games only the Japanese version of SnS II. Trizeal, include the 480p option. I recalled we have talks on hacking the game to output the images of these game in progressive scan mode, but patch could only apply on a self-made copy. I don't know whether the patch is success of not.
This time the XBox360 version of DDP DOJ at least allow us play in progressive scan mode, and thus it get a pass from me. And yes, if you own a 29" Arcade Monitor or a big RGB monitor the PS2 Version is definitely better, as it got true low res mode.
Code: Select all
Got RGB Monitor?
Yes --> Get PS2 Version for True Low Res Mode
No
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V
Got HD TV or VGA Monitor?
Yes --> Get XBox360 Version for Progressive Scan Mode
No
|
V
Get PS2 Version for Faster Menu and More Complete PortThus for nowadays, we better pray for progressive scan, otherwise we would only left with interlace made from the upscaned image. A major disappointment to me recently is I found Neo-Geo games on WII's virtual console do not support progressive scan, and of course it doesn't got true low res too, they are interlace...
Last edited by SAM on Sat Feb 28, 2009 4:21 pm, edited 1 time in total.
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DBHashman93
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I can't really understand the negativity either. If you have the PCB then I'm not sure why you would even play the port, but if not it is perfectly acceptable. To say that 5pb shouldn't port Ketsui is ridiculous when the 360 port plays just fine. I'd rather play a Ketsui port with some minor differences from the arcade version than have to play the DS boss rush version, which looks and plays nothing like the PCB at all.
5pb might have a bit of work to do, but I appreciate the effort and the fact that they're willing to put these games out in the first place.
5pb might have a bit of work to do, but I appreciate the effort and the fact that they're willing to put these games out in the first place.
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SAM
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Very well put. I second this.DBHashman93 wrote:I can't really understand the negativity either. If you have the PCB then I'm not sure why you would even play the port, but if not it is perfectly acceptable. To say that 5pb shouldn't port Ketsui is ridiculous when the 360 port plays just fine. I'd rather play a Ketsui port with some minor differences from the arcade version than have to play the DS boss rush version, which looks and plays nothing like the PCB at all.
The PCB costs $$$; the storage space for PCBs costs $$$; shipping the PCBs around costs $$$. Not many of us could afford this, and definitely not me who still need to take up a daily job for money.
Selling the PCBs you no longer play, turns out don't work very well, as they costs much more than console games to ship around. The same for 5.5kg joystick (I end up selling it to a local buyer).
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Jockel
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IIRC the game was dumped, but there's no use for the dump.jpj wrote:what happened with that ketsui mame dump project...?
Because Cave forced the MAME team to not emulate any more games from them. Or kindly asked them- i dunno. Doesn't matter, though- as it won't change the result. The newer Cave games won't be emulated for a long time, i'm afraid.
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bcass
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What on earth are you talking about? You can turn the graphics filter off on the 360 version, and there is no graphical filtering at all on the PS2 version. By all accounts, the PS2 version looks identical to the PCB when running through RGB on a CRT display.PC Engine Fan X! wrote:If you want to play DDP-DOJ without the additional issues of filtering and whatnot through the PS2 & Xbox 360 ports, the PCB is the one to get/play.
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bcass
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I thought it was Arika who asked MAME dev not to emulate it because at the time, they were working on the PS2 port? Nothing to do with Cave. Also, I believe that dumping the PCB wasn't the problem, the problem is the encryption.Jockel wrote:IIRC the game was dumped, but there's no use for the dump.jpj wrote:what happened with that ketsui mame dump project...?
Because Cave forced the MAME team to not emulate any more games from them. Or kindly asked them- i dunno. Doesn't matter, though- as it won't change the result. The newer Cave games won't be emulated for a long time, i'm afraid.
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Jockel
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8 1/2
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E. Randy Dupre
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No, I can't get it either. I'm not good enough to one-life stage 2 yet, though, so had presumed that the achievement only unlocked if you did that.
If that's not the case, then it's possibly bugged. Although, checking out the profiles of people on the high score tables, some have 1000/1000, so possibly not.
If that's not the case, then it's possibly bugged. Although, checking out the profiles of people on the high score tables, some have 1000/1000, so possibly not.
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PsikyoPshumpPshooterP
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i got it.if you got the book then you should have no problem getting teh achievement for stage 2 bees, try it again. u should get in no problem8 1/2 wrote:Has anyone gotten the achievement for gettting every bee in stage 2? I've been following the booklet that came with the game, but I never get the achievement. The book shows 10 bees total.
The cave whore count in this thread is unbelievable!!!
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SAM
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I got the achievement of getting every bees in Stage 2PsikyoPshumpPshooterP wrote:i got it.if you got the book then you should have no problem getting teh achievement for stage 2 bees, try it again. u should get in no problem8 1/2 wrote:Has anyone gotten the achievement for gettting every bee in stage 2? I've been following the booklet that came with the game, but I never get the achievement. The book shows 10 bees total.
AND
I check the booklet and confirm you that the bee locations shown in the booklet for stage 2 is indeed correct.
I think maybe you are not permitted to be shooted down while picking up all 10 bees.
*Meow* I am as serious as a cat could possible be. *Meow*
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8 1/2
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Jockel
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ChurchOfSolipsism
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adversity1
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I agree with him. The console port of Ketsui should be done by someone capable or not at all.ChurchOfSolipsism wrote:Hahaha, you're such a queen, dude.Elixir wrote:I know it's a dickish thing to say, but I don't want 5pb to port Ketsui at all. Sorry, console users. I'm serious though. Drop the project. Hire Mihara or forget cancel it.
