Ketsui X and Daioujou Black Label X - Ports for Xbox 360

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
Post Reply
User avatar
bcass
Posts: 2688
Joined: Wed Mar 30, 2005 11:10 am

Post by bcass »

I don't think I'll be buying it unless a significant patch (or more likely 'patches') is released. I can forgive the numerous slight changes to the gameplay that don't actually ruin the game (IMO), but it sounds like there are lots of other issues that really need to be addressed. Hopefully this experience will make them reconsider releasing Ketsui until it meets higher standards. I have some hope, at least they apologised on their website and acknowledged the problems.
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

Well I just tried it on my CRT. It looks far better, but it's still blurry and feels different to the PS2 version. As in, if you have an XRGB and the PS2 port, there is absolutely no reason to own this version.

And I have exactly those two things. I don't feel like taking my 360's VGA cable out of the back of my monitor, which is a pain in the ass, and taking my monitor's cable from my XRGB, connecting it up, and loading it every time I want to play an inferior port.
User avatar
Kiken
Posts: 3991
Joined: Tue Jan 25, 2005 11:08 pm
Contact:

Post by Kiken »

GaijinPunch wrote:Is thre no achievement based on score or clearing the game w/ one credit? Jesus did this guy miss the fucking oil tanker or what!
Nope. Closest thing would be the combo achievements (rendered easy as fuck in X-Mode) and the Perfect Pachi achievements (rendered significantly easier in X-Mode).

Shooting Love 200X doesn't appear to have any SCC achievements either (unless they're for Exzeal, in which case, I don't care). I ALLed Trizeal last night and just got a standard game clear-achievement.

RFA, Raiden IV, Ikaruga and THE all have SCC achievements though. Shiki III does have SCC achievements for the three Extreme Modes, but nothing for the standard arcade mode (just game clear achievements for each character).
User avatar
8 1/2
Posts: 1014
Joined: Tue Mar 29, 2005 10:51 am
Location: Los Angeles, CA
Contact:

Post by 8 1/2 »

Achievements are a tough thing to get by marketing, so it might not be all their fault. I'm working on a dual-stick shooter right now for xbla, and I pushed for a 1CC achievement several times, but everyone felt it was way too hardcore and would only get us lesser reviews. The fear was that casual players would never be able to achieve it, which is really the point, but you can see how marketing can cock-block what should be a total gimme in a game of this type. I think the mentality now is to always be feeding achievements to the player, regardless of skill, to keep up some half-baked idea of player contentment.
FULL LOCK is BOMB
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

I wish people would shut up about these fucking achievements already.
User avatar
GaijinPunch
Posts: 15952
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

Elixir wrote:I wish people would shut up about these fucking achievements already.
Okay.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
Elixir
Posts: 5438
Joined: Sun Jun 26, 2005 3:58 am

Post by Elixir »

Sorry, I'm just pissed at this port. I mean my god, EVERYTHING is wrong. Replays won't save, practice mode sucks, BL is flawed, it lacks menu options, the achievements are stupid, leaderboards are flawed, the loading times are huge, the menus take awhile to recognize any input - everything in this game is bad. Every single thing. Even the menus with art look like they've been upscaled (looks like paper on an LCD). I was more impressed when I saw the PS2 port on my CRT, after playing the 360 copy on my CRT.

I experienced a handful of glitches when I had my Ketsui board but they weren't even that bad given the age of the board, and I know it's a dickish thing to say, but I don't want 5pb to port Ketsui at all. Sorry, console users. I'm serious though. Drop the project. Hire Mihara or forget cancel it. Hope to god that you managed to make an easily editable code so Daioujou BLEX can be patched fully and properly.

So.. if anyone wants to buy this for cheap, let me know.
User avatar
jpj
Posts: 3670
Joined: Sun Feb 05, 2006 4:44 pm

Post by jpj »

what happened with that ketsui mame dump project...?
RegalSin wrote:Videogames took my life away like the Natives during colonial times.
User avatar
tommyb
Posts: 518
Joined: Fri May 16, 2008 3:48 am
Location: Kansas City, MO

Post by tommyb »

So, I Just ordered this despite all the bad things being said about it because I wanna play DDP DOJ, but have no other means to.

So, despite the menus and the cosmetic touches being flawed (minus practice mode), does the actual game play alright?
User avatar
E. Randy Dupre
Posts: 954
Joined: Thu Jan 27, 2005 2:26 pm

Post by E. Randy Dupre »

Yes.

If you look through the thread, the people complaining about the 360 version all own the PS2 or arcade versions.#

The amount of negativity is absolutely ridiculous and completely over the top.
PC Engine Fan X!
Posts: 9761
Joined: Wed Jan 26, 2005 10:32 pm

Post by PC Engine Fan X! »

If you want to play DDP-DOJ without the additional issues of filtering and whatnot through the PS2 & Xbox 360 ports, the PCB is the one to get/play. You can't get any better than that here, folks. ^_~
User avatar
E. Randy Dupre
Posts: 954
Joined: Thu Jan 27, 2005 2:26 pm

Post by E. Randy Dupre »

The other thing I was going to say is that of course some of you are finding the Achievements easy to obtain if you've played the game to death already on some other hardware.
agustusx
Posts: 592
Joined: Tue Dec 02, 2008 6:08 pm

Post by agustusx »

tommyb wrote:does the actual game play alright?
Seems like butter in gameplay. As long as you stay in the same game mode and don't need to tweak settings you will be fine.

BREAKING NEWS: I downloaded a replay and it works fine. I suppose there is hope here for all. Hopefully they can patch this to make it work consistently.

Oh and whats the deal with Xmode, has anyone had it disappear on them. i had it unlocked two days ago and the mode disappeared yesterday. The game seemed to have my other unlocks and settings saved so I don't know what the deal is. I played it a bunch yesterday but never got Xmode back again.
User avatar
SAM
Posts: 1788
Joined: Fri Jun 03, 2005 5:27 am
Location: A tiny nameless island in South China Sea

Post by SAM »

EOJ wrote:This port looks acceptable on an RGB monitor. I can play it and it doesn't make my eyes bleed. But it's the same quality as any of the 480i ports on the PS2 - Dragon Blaze for example. If you thought those looked fine, you'll have no qualms with this. It's just a bit hard to enjoy it fully if you have the PS2 port sitting next to you in all its 240p goodness.

I do not find this port to be acceptable on an HDTV. It's a ridiculously blocky, fugly mess.
Well, I do have an explanation on this.

The XBox360 version of DDP DOJ had upscaned / rendered everything to progressive scan. When you trying to put it on RGB, it interlace back the resulting progressive scan image back to interlace. This is exactly what the PS2 version of Mushi Hime Sama, Ibara, Strikers 1945 I&II, Gunbird I&II, Dragon Blaze, etc have been doing.

Of all these games only the Japanese version of SnS II. Trizeal, include the 480p option. I recalled we have talks on hacking the game to output the images of these game in progressive scan mode, but patch could only apply on a self-made copy. I don't know whether the patch is success of not.

This time the XBox360 version of DDP DOJ at least allow us play in progressive scan mode, and thus it get a pass from me. And yes, if you own a 29" Arcade Monitor or a big RGB monitor the PS2 Version is definitely better, as it got true low res mode.

Code: Select all

Got RGB Monitor?
     Yes --> Get PS2 Version for True Low Res Mode
     No
      |
      V
Got HD TV or VGA Monitor?
     Yes --> Get XBox360 Version for Progressive Scan Mode
     No
      |
      V
Get PS2 Version for Faster Menu and More Complete Port
But I do think complaining console haven't got true low res RGB mode is pointless nowadays, as only the PS2 DDP DOJ & ESPgaluda and old console like Sega Genesis, Saturn supporting this. And I don't think console games maker would make any effort at this in the future.

Thus for nowadays, we better pray for progressive scan, otherwise we would only left with interlace made from the upscaned image. A major disappointment to me recently is I found Neo-Geo games on WII's virtual console do not support progressive scan, and of course it doesn't got true low res too, they are interlace...
Last edited by SAM on Sat Feb 28, 2009 4:21 pm, edited 1 time in total.
*Meow* I am as serious as a cat could possible be. *Meow*
User avatar
DBHashman93
Posts: 78
Joined: Tue Apr 10, 2007 8:33 pm

Post by DBHashman93 »

I can't really understand the negativity either. If you have the PCB then I'm not sure why you would even play the port, but if not it is perfectly acceptable. To say that 5pb shouldn't port Ketsui is ridiculous when the 360 port plays just fine. I'd rather play a Ketsui port with some minor differences from the arcade version than have to play the DS boss rush version, which looks and plays nothing like the PCB at all.

5pb might have a bit of work to do, but I appreciate the effort and the fact that they're willing to put these games out in the first place.
User avatar
SAM
Posts: 1788
Joined: Fri Jun 03, 2005 5:27 am
Location: A tiny nameless island in South China Sea

Post by SAM »

DBHashman93 wrote:I can't really understand the negativity either. If you have the PCB then I'm not sure why you would even play the port, but if not it is perfectly acceptable. To say that 5pb shouldn't port Ketsui is ridiculous when the 360 port plays just fine. I'd rather play a Ketsui port with some minor differences from the arcade version than have to play the DS boss rush version, which looks and plays nothing like the PCB at all.
Very well put. I second this.

The PCB costs $$$; the storage space for PCBs costs $$$; shipping the PCBs around costs $$$. Not many of us could afford this, and definitely not me who still need to take up a daily job for money.

Selling the PCBs you no longer play, turns out don't work very well, as they costs much more than console games to ship around. The same for 5.5kg joystick (I end up selling it to a local buyer).
*Meow* I am as serious as a cat could possible be. *Meow*
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Post by Jockel »

jpj wrote:what happened with that ketsui mame dump project...?
IIRC the game was dumped, but there's no use for the dump.
Because Cave forced the MAME team to not emulate any more games from them. Or kindly asked them- i dunno. Doesn't matter, though- as it won't change the result. The newer Cave games won't be emulated for a long time, i'm afraid.
User avatar
bcass
Posts: 2688
Joined: Wed Mar 30, 2005 11:10 am

Post by bcass »

PC Engine Fan X! wrote:If you want to play DDP-DOJ without the additional issues of filtering and whatnot through the PS2 & Xbox 360 ports, the PCB is the one to get/play.
What on earth are you talking about? You can turn the graphics filter off on the 360 version, and there is no graphical filtering at all on the PS2 version. By all accounts, the PS2 version looks identical to the PCB when running through RGB on a CRT display.
User avatar
bcass
Posts: 2688
Joined: Wed Mar 30, 2005 11:10 am

Post by bcass »

Jockel wrote:
jpj wrote:what happened with that ketsui mame dump project...?
IIRC the game was dumped, but there's no use for the dump.
Because Cave forced the MAME team to not emulate any more games from them. Or kindly asked them- i dunno. Doesn't matter, though- as it won't change the result. The newer Cave games won't be emulated for a long time, i'm afraid.
I thought it was Arika who asked MAME dev not to emulate it because at the time, they were working on the PS2 port? Nothing to do with Cave. Also, I believe that dumping the PCB wasn't the problem, the problem is the encryption.
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Post by Jockel »

If you say so. ^^
It's not like i am sure about anything.
User avatar
8 1/2
Posts: 1014
Joined: Tue Mar 29, 2005 10:51 am
Location: Los Angeles, CA
Contact:

Post by 8 1/2 »

Has anyone gotten the achievement for gettting every bee in stage 2? I've been following the booklet that came with the game, but I never get the achievement. The book shows 10 bees total.
FULL LOCK is BOMB
User avatar
E. Randy Dupre
Posts: 954
Joined: Thu Jan 27, 2005 2:26 pm

Post by E. Randy Dupre »

No, I can't get it either. I'm not good enough to one-life stage 2 yet, though, so had presumed that the achievement only unlocked if you did that.

If that's not the case, then it's possibly bugged. Although, checking out the profiles of people on the high score tables, some have 1000/1000, so possibly not.
User avatar
PsikyoPshumpPshooterP
Posts: 1041
Joined: Tue Jan 25, 2005 10:24 pm
Location: I shit on Danmaku Dreamer's head

Post by PsikyoPshumpPshooterP »

8 1/2 wrote:Has anyone gotten the achievement for gettting every bee in stage 2? I've been following the booklet that came with the game, but I never get the achievement. The book shows 10 bees total.
i got it.if you got the book then you should have no problem getting teh achievement for stage 2 bees, try it again. u should get in no problem
The cave whore count in this thread is unbelievable!!!
User avatar
SAM
Posts: 1788
Joined: Fri Jun 03, 2005 5:27 am
Location: A tiny nameless island in South China Sea

Post by SAM »

PsikyoPshumpPshooterP wrote:
8 1/2 wrote:Has anyone gotten the achievement for gettting every bee in stage 2? I've been following the booklet that came with the game, but I never get the achievement. The book shows 10 bees total.
i got it.if you got the book then you should have no problem getting teh achievement for stage 2 bees, try it again. u should get in no problem
I got the achievement of getting every bees in Stage 2

AND

I check the booklet and confirm you that the bee locations shown in the booklet for stage 2 is indeed correct.

I think maybe you are not permitted to be shooted down while picking up all 10 bees.
*Meow* I am as serious as a cat could possible be. *Meow*
originalz
Posts: 349
Joined: Sun Oct 05, 2008 4:18 am

Post by originalz »

Yup, can't die if you want that achievement. I've picked up all of them but died on the run, but only got the achievement when I didn't lose any lives.
User avatar
8 1/2
Posts: 1014
Joined: Tue Mar 29, 2005 10:51 am
Location: Los Angeles, CA
Contact:

Post by 8 1/2 »

Ok, got it now. I guess I must have been killed on a previous attempt.
FULL LOCK is BOMB
User avatar
Jockel
Posts: 3073
Joined: Tue May 20, 2008 5:15 pm
Location: Berlin, Germany
Contact:

Post by Jockel »

Good to hear there are worse players than me 8)
User avatar
ChurchOfSolipsism
Posts: 1470
Joined: Thu Sep 25, 2008 12:12 am

Post by ChurchOfSolipsism »

Elixir wrote:I know it's a dickish thing to say, but I don't want 5pb to port Ketsui at all. Sorry, console users. I'm serious though. Drop the project. Hire Mihara or forget cancel it.
Hahaha, you're such a queen, dude.
BIL wrote: Sun Jun 02, 2024 11:01 pm Imagine a spilled cup of coffee totalling your dick and balls in one shot, sounds like the setup to a Death Wish sequel.
User avatar
adversity1
Posts: 1088
Joined: Thu Jul 24, 2008 1:27 am
Location: Ebi-cen

Post by adversity1 »

ChurchOfSolipsism wrote:
Elixir wrote:I know it's a dickish thing to say, but I don't want 5pb to port Ketsui at all. Sorry, console users. I'm serious though. Drop the project. Hire Mihara or forget cancel it.
Hahaha, you're such a queen, dude.
I agree with him. The console port of Ketsui should be done by someone capable or not at all.
User avatar
nem
Posts: 934
Joined: Wed Feb 16, 2005 8:26 am

Post by nem »

Remind me again what adverse effect it has on anything if there's an inferior port of Ketsui available to the larger audience?
Post Reply