H.P. Lovecraft style shmups

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GrimoreLibrarian
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H.P. Lovecraft style shmups

Post by GrimoreLibrarian »

I've seen shmups in just about every flavor, which made me think, are there any H.P. Lovecraft style shmups?
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Damocles
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Post by Damocles »

Uhhh...Psyche Metal and Hellbound? Perhaps more Giger-ish.
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freddiebamboo
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Post by freddiebamboo »

http://shmups.system11.org/viewtopic.ph ... med+shmups

Similarish thread which could help.
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GrimoreLibrarian
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Post by GrimoreLibrarian »

It appears that the Giger theme is more liked in shmups.
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Post by Ed Oscuro »

H.P. Lovecraft's style isn't visual. It'd be rather odd to have a shmup prefaced by "I am aware that my present position will create a natural doubt of the authenticity of my narrative...." anyhow. I can see it now, though: Gradius, a Shooting Text Adventure

The end is near. I hear a noise at the door, as if of some large stone grinding up against it. It shall not find me. God, that statue! The rings! The rings!
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Ghegs
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Post by Ghegs »

Ed Oscuro wrote:I can see it now, though: Gradius, a Shooting Text Adventure
It's been done.
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Post by Ed Oscuro »

Yes, but this time with LOVECRAFT

Therefore, the slightly altered title :D
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Ghegs
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Post by Ghegs »

Ed Oscuro wrote:Yes, but this time with LOVECRAFT

Therefore, the slightly altered title :D
Yes, well. I'm sure Gofer hangs out with Cthulhu and pals down at R'lyeh, watching reruns of Seinfeld or whatever it is beings like that are used to doing on weekends.
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Klatrymadon
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Post by Klatrymadon »

H.P. Lovecraft's style isn't visual.
While it's true that his whole style was about tip-toeing around things that were supposed to be essentially indescribable, they've still been made describable and visual in popular culture. I think that's what the OP was asking for - green-arsed, many-tentacled Cthulhu, and Yog-Sothoth represented as a bunch of bath bubbles in space.
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Mortificator
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Post by Mortificator »

I dunno. Maybe X Multiply (though it's mainly Geiger-inspired), particularly the final boss.
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Post by Ixmucane2 »

The Trapezohedron of The Darkness names its bosses after Lovecraft's gods, which IMO isn't nearly enough to give the game an actual Lovecraftian feeling other than the generic (and partly inappropriate) premise of fighting evil alien horrors.
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loserdork
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Post by loserdork »

Image

Here's the most Lovecraftian level to a game I know.
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Post by P_HAT »

loserdork wrote:Image

Here's the most Lovecraftian level to a game I know.
This!
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