I do not want a review like this, even thought the point was a *positive* as he continues:"The game is short, and will probably take no more than one or two hours to finish, at least on the easier difficulties."
- http://www.brighthub.com/video-games/co ... 20448.aspx
We have done #1 and #2. How do you do #1, #2, and #3 alltogether? The problem I have is not offering enough difficulty modes. We have done that. The problem is someone, who should be playing the game in HARD or EXPERT mode, playing it in EASY or NORMAL mode and seeing the whole game first time out. Which makes everything in the game un-special. You see the whole game, all the enemies, all the bosses, all the stages, all the experiences, all at once, and spoil everything."That brings me to one of the best features of the game, which is the ability to select one of seven different difficulty levels, ranging from a practice mode in which opponents don't even fire back at you to a very hard difficulty level that will challenge even the hardest of the hardcore shooter fans. Such customization options should be offered in all shooters, if you ask me."
And then possibly having some reviewer saying your game is short and easy "in the easier difficulties".
It makes me want to rename my HARD mode as NORMAL (bump them all down a notch) and then remove everything below NORMAL.
One option is to cut the game off early for everyone not playing at a high enough difficulty mode. Is that really the answer? Should I even be concerned with what I could coin as "difficulty mode abuse"?
Please rant away with your opinions...