Well, this definitely cramps my hand and does bad things to my eyes, much prefer the real deal, but since they are done with the initial development investment for it, it's likely easy for them to switch art assets and just focus on design / balancing and kick out other shooter themed games on DS... and profit (sounds like it is selling) since less time would be required as all the game systems are now built.
Ketsui Death Label
-
kemical
- Posts: 580
- Joined: Wed Jan 26, 2005 1:14 am
- Location: Tokyo
I just read through the entire thread and noticed that, sorry
Well, this definitely cramps my hand and does bad things to my eyes, much prefer the real deal, but since they are done with the initial development investment for it, it's likely easy for them to switch art assets and just focus on design / balancing and kick out other shooter themed games on DS... and profit (sounds like it is selling) since less time would be required as all the game systems are now built.
Well, this definitely cramps my hand and does bad things to my eyes, much prefer the real deal, but since they are done with the initial development investment for it, it's likely easy for them to switch art assets and just focus on design / balancing and kick out other shooter themed games on DS... and profit (sounds like it is selling) since less time would be required as all the game systems are now built.
-
Zweihander
- Posts: 1363
- Joined: Tue May 17, 2005 8:10 am
- Location: US
-
MX7
- Posts: 3224
- Joined: Fri Mar 09, 2007 9:46 pm
- Location: Cambridge
- Contact:
-
Zweihander
- Posts: 1363
- Joined: Tue May 17, 2005 8:10 am
- Location: US
-
brokenhalo
- Posts: 1409
- Joined: Wed Mar 26, 2008 4:11 am
- Location: philly suburbs
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
A Death Smiles conversion would be great, especially considering the hori orientation. The game is pretty popular and new, and even by its setting alone (little gothic girls) it would sell even more than Ketsui DL. Stage action would be a lot easier here, too, as I found Extra mode really unpleasant to play with all these enemies in crammed hori.
And yeah, seeing that Arika won´t do any Cave console ports anytime soon they might as well do some more of these handheld games.
(It might, however, still be possible that Ketsui DL only sold so well because of that DVD, but I can´t really believe that... I think it has more to do with japanese people loving portable games.)
And yeah, seeing that Arika won´t do any Cave console ports anytime soon they might as well do some more of these handheld games.
kemical wrote:(sounds like it is selling)
They would be daft to not make more of these games, even from a business standpoint. And I agree - music and art assets are already there. I mean, Mihara did this game completely on his own, right? That sounds like a great manpower to profit ratio to me! And who knows, Cave shmups coming to the DS might even get more people to get interested in the arcade games.EOJ at Cave-STG wrote:This game sold another 1900 copies last week, bring its total as of Nov 8th to 10,209 (according to vgchartz.com). That's double the amount Raiden IV or RFA have sold. Looks like there's more money in DS boss rush games than full arcade ports to home consoles, as far as shmups go these days.
(...)The last CAVE port (Ibara PS2) only sold about 4000 copies.
(It might, however, still be possible that Ketsui DL only sold so well because of that DVD, but I can´t really believe that... I think it has more to do with japanese people loving portable games.)
-
brokenhalo
- Posts: 1409
- Joined: Wed Mar 26, 2008 4:11 am
- Location: philly suburbs
-
Udderdude
- Posts: 6334
- Joined: Thu Feb 16, 2006 7:55 am
- Location: Canada
- Contact:
-
moozooh
- Posts: 3722
- Joined: Fri Jul 27, 2007 11:23 pm
- Location: moscow/russia
- Contact:
-
SFKhoa
- Posts: 2582
- Joined: Wed Jan 26, 2005 2:11 pm
- Location: Toronto, ON
- Contact:
-
-Bridget-
- Posts: 636
- Joined: Sat Jun 02, 2007 3:09 am
- Location: Wherever my cat commands me to go
SFKhoa wrote:I'd fucking want that. No question about it.Udderdude wrote:Watch the next DS game be Progear ..
:: facepalm ::
Agreed, that'd be awesome.
As it is, this one is very good indeed.
Currently Im stuck on Very Hard mode, the boss right before Doom is the one that gets me.... dont have all that much trouble with the bosses up to that point, but then I get to that looney thing and I just sorta go splat.... really hate that thing.
Excellent game though. I'd say this was more than worth the wait. Makes me wanna play the full Ketsui even more, too.....

-
Furoshiki
- Posts: 20
- Joined: Sun Apr 16, 2006 9:00 am
- Location: London
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
MMP would be sweet since it has very intense bosses (with very menacing design, sort of a Batrider/Garegga meets Ketsui), complex scoring (I really don´t mind the bomb exploiting/suiciding) and best of all very big, easy to see bullets. From the looks of it it seems to be the most easy accessible "Cavezing" game so far, and I would kill for a DS port, even though it somehow seems rather unlikely to me.
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
Ketsui DL is also "untrue" to the original game, yet it´s a very fine game by itself. I don´t expect a DS port to keep everything intact. The basic idea is to take the arcade game in question and translate it into a good portable game. Otherwise you could simply keep playing emulated Cave games on the PSP (Progear for instance). I bought Ketsui DL because it was the first handheld Cave game (if you don´t count the mobile games, which I do), not because it was a downgraded port of a unported and unemulated game.
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
Here´s the replay of the Ketsui DL scoring contest Death Label winner:
http://d.hatena.ne.jp/video/niconico/sm5757903
3,834,808,230
Thanks to adverse for posting this on Cave-STG.
http://www.cave-stg.com/forum/index.php?topic=450.0
http://d.hatena.ne.jp/video/niconico/sm5757903
3,834,808,230
Thanks to adverse for posting this on Cave-STG.
http://www.cave-stg.com/forum/index.php?topic=450.0
-
brokenhalo
- Posts: 1409
- Joined: Wed Mar 26, 2008 4:11 am
- Location: philly suburbs
unreal. i bet he was pissed at all those doom deaths. after he whipped evacaneer i thought for sure he was going to no-miss it.Frederik wrote:Here´s the replay of the Ketsui DL scoring contest Death Label winner:
http://d.hatena.ne.jp/video/niconico/sm5757903
3,834,808,230![]()
Thanks to adverse for posting this on Cave-STG.
http://www.cave-stg.com/forum/index.php?topic=450.0
edit: congrats to MMM, the real winner of the extra mode contest.
-
CStarFlare
- Posts: 3067
- Joined: Tue Feb 19, 2008 4:41 am
-
Frederik
- Posts: 2554
- Joined: Sun Nov 06, 2005 7:14 pm
While the run was really impressive, he could indeed have improved on it very easily - the dropped the multiplier quite a few times due to not killing parts with the shot.
Any yeah, congrats MMM, it´s a shame Mihara is too bone-headed to accept your score. Pretty arrogant if you ask me. Actually makes me wish I would have pirated the game, he doesn´t care for westeners but he sure took our money.
Any yeah, congrats MMM, it´s a shame Mihara is too bone-headed to accept your score. Pretty arrogant if you ask me. Actually makes me wish I would have pirated the game, he doesn´t care for westeners but he sure took our money.
-
nash87
- Posts: 549
- Joined: Wed Nov 05, 2008 10:40 am
- Location: Bradenton FL
- Contact:
-
mjclark
- Banned User
- Posts: 1384
- Joined: Fri Aug 22, 2008 10:04 pm
- Location: UK Torquay
Just as a sidenote...I ran the DS audio for Ketsui DL through my son's gaming chair and,coming through half-decent speakers the soundtrack's fantastic!
There's all sorts of things going on aurally thast you just can't hear through those tiny DS speakers, but put it through an external amp and prepare to be amazed
There's all sorts of things going on aurally thast you just can't hear through those tiny DS speakers, but put it through an external amp and prepare to be amazed
-
henry dark
- Posts: 442
- Joined: Sat Mar 31, 2007 12:26 am
- Location: VFD
If he only opened the scores to those in Japan it could have just been an effort to keep it more manageable. If MMM had submitted it in Japan, said 'I'm from Canada', then still not have it submitted, it could have given us a clearer picture.
Or maybe Mihara is just a pea brained dickhead.
Congrats to MMM anyway
Or maybe Mihara is just a pea brained dickhead.
Congrats to MMM anyway
-
MSZ
- Posts: 637
- Joined: Sat Jan 29, 2005 5:13 am
- Location: Toronto, ON.
-
robthebanks
- Posts: 146
- Joined: Fri Jan 02, 2009 7:49 am
- Location: Montreal + Vancouver
Man this game is fun.... Still can't beat the Doom and Label modes yet though...
If cave does another shooter on the DS they should use the screens book-style (flipped on its side) and have an additional attachment for more buttons like with the DS version of Guitar Hero.
Never going to happen though...
If cave does another shooter on the DS they should use the screens book-style (flipped on its side) and have an additional attachment for more buttons like with the DS version of Guitar Hero.
Never going to happen though...
-
brokenhalo
- Posts: 1409
- Joined: Wed Mar 26, 2008 4:11 am
- Location: philly suburbs
good run dude. you survived about 3 minutes longer than i canMSZ wrote:I've uploaded my latest run in Extra, check it out guys:
http://www.youtube.com/watch?v=KyELKlFiEQs
-
scrilla4rella
- Posts: 957
- Joined: Wed Feb 09, 2005 2:16 am
- Location: Berkeley, CA
-
nash87
- Posts: 549
- Joined: Wed Nov 05, 2008 10:40 am
- Location: Bradenton FL
- Contact:
there is no limited edition. It's the best DS game out there so get itscrilla4rella wrote:Is this game any good? I just saw the limited edition on sale for 4000yen...
Actually, I think I already made up my mind judging from the posts.
"shrimps in my eyes! I cannot see!"GaijinPunch wrote:Someone PM me when we have to play w/ the stick up our asses.
XBLA: h8erfisternator
PSN: GuavaOdder

