Mushihime-sama (PS2) is so awesome

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John845
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Mushihime-sama (PS2) is so awesome

Post by John845 »

Probably my favorite shmup from Cave so far. I've played all the Cave shmups on MAME and all but Ibara on the PS2, but Mushi just takes the cake in the fun and playability factor for me.

I can't recall the last shmup that I've played where I beat it one time, then I re-played it like 3 more times all the way through. Manic and Arrange mode are great modes to play on. I love the little Gradius esque options you can get with your ship and how you can position them the way you want depending on what option type you have.

Sorry if this isn't topic worthy, I just feel like this is a damn good game. Pretty much spot on in the gameplay department and the visuals are great for what it is. Now I wish Mushi Futari would be released on the 360 or the PS2 :(. More Mushi the better.
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Jockel
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Post by Jockel »

It's against the law to like the Mushi port in this forum.
And you're only cool if you're bashing cave. 8)
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henry dark
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Post by henry dark »

The port is shite. Almost unplayable.

You'd realise this immediately if you played the first stage on the PCB.
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RGC
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Post by RGC »

Poppycock. Mushihimesama on the PS2 is an amazing game. You may not smash any WRs due to poor slowdown implementation, but that doesn't render it rubbish.* It was singlehandedly the game that got me back into shootemups 2 years ago, and I spent months playing nothing besides. Nice one, John845 :)

*I've owned the PCB.

Edit: Just clocked the fake account. Not enough soaps on TV for twiddle (or whoever's turn it was this week), I guess...
Edit(2): I take that back. Hanging around here has finally given me the paras (just as they hoped!).
Last edited by RGC on Sun Dec 14, 2008 1:18 pm, edited 1 time in total.
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Bootaaay
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Post by Bootaaay »

henry dark wrote:The port is shite. Almost unplayable.

You'd realise this immediately if you played the first stage on the PCB.
Not everyone has access or ever will have access to the PCB and not everyone cares to spend a ridiculous ammount of money setting up their own cab and purchasing said PCB. For you elitists, i'm sure the PS2 version is 'almost unplayable', but for me it will more than suffice - it's a great game that looks great, has great music and has managed to keep me entertained for nearly a year now - no shooter has got me hooked quite as much as Mushihime-sama on the PS2, not bad for an 'almost unplayable' port.
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henry dark
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Post by henry dark »

Elitists?

I don't have the PCB either mate, nor do I have the money to get it (or the desire)

Its that vague, fuzzy mess of purple puke that renders the game nearly unplayable for me personally (and a waste, considering how good Espgaluda and DOJ turned out)
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Jockel
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Post by Jockel »

Well if you've never played the PCB (like me) the port is perfectly fine and playable. Same goes for Ibara, if played in tate.
Although the difference is quite big from Ibara PCB to the port.
But all this blabbing like "unplayable" is just stupid imho.
YES it won't look as sharp as the PCB, but it's still an enjoyable game.
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henry dark
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Post by henry dark »

I said "nearly" :wink:
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indstr
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Post by indstr »

http://shmups.system11.org/viewtopic.ph ... interlaced

Makes the graphics a little better. It's good enough for me!
If more 2D people would go to the 2D Gaming Forum, there would be more people to talk about 2D games with other 2D fans on the tootie gaming forum. It's 2Dlicious. For real yall
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RGC
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Post by RGC »

henry dark wrote:I said "nearly" :wink:
I'd agree if we were talking yoko composite. Tated RGB is perfectly serviceable.
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Jockel
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Post by Jockel »

RGC wrote:
henry dark wrote:I said "nearly" :wink:
I'd agree if we were talking yoko composite. Tated RGB is perfectly serviceable.
I play via component on my hdtv, yoko and tate both very nice as well.
Can't complain.
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RGC
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Post by RGC »

Yeah, just saying there's probably more of a case for 'purple puke' when comparing yoko composite to the arcade board output. Actually, the main reason I started playing in tate was because I was using a 14" TV. There just wasn't enough visual space to process superspeed Original mode projectiles. :)

Here, GaijinPunch mentioned a video of stage 3 PS2/PCB comparison. I'd be interested to see it, just for curiosity's sake.
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Post by Frederik »

Yeah, I´ve enjoyed it the most of the four Cave PS2 ports so far. It´s easily the most accessible game - -

- - if you ignore scoring, which I do. Tap this button 3 times per second and the other one with 200 beats per minute while tapping your head with one hand and slowly stroke your belly with the other anticlockwise, which will bank in your multiplier but drop your laser counter OR drops your multiplier but adds to the background galaxy radiation if you wish really hard. Sounds like fun!

To be fair, Original mode is very straightforward scoring-wise. The music is great and the shots and bullets all have a very "chunky" feel to them. Yeah, the visuals are pretty blurred, and I´m kinda spoiled from mostly playing MAME on the same screen (I hook the PS2 up with a HDBoxPro, very nice and affordable device!), but I still had quite some fun.
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Post by evil_ash_xero »

I'm not the most picky guy in the world, but i'll have to agree with Henry Dark to some extent. It's playable, but it's one of the worst arcade to home ports i've seen in a LONG time. I even did that deinterlacing thing, and it still looks bad. Shame.

s/m
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brokenhalo
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Post by brokenhalo »

i've got all 4 ps2 cave ports and mushi is absolutely my favorite. the setting, the music, the art, and the bullets (OMG the bullets) are all perfect. the thing that mushi does so well is that it puts you in the middle of these seemingly impossible swarms of bullets, but the slowdown that the game applies makes it all manageable. also, it's the only cave game i've ever 1cc'd (arrange mode). i must of put at least 60 hours into this game by now and i still enjoy it.

but the button tapping scoring system is shit. just ignore all that. i do like playing for score in arrange mode however. learning how to milk certain spots in level 3 to keep the multiplier from dropping as you moved from one segment to another was one of the more enjoyable things i've encountered in shmups. still haven't gotten an optimal scoring route down for 4 though. man, now i want to go play again :lol:
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freddiebamboo
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Post by freddiebamboo »

What RGC and Jockel said, looks fine tated in RGB - just not perfect like DOJ & galuda.

If people actually bothered to play the game rather than watch the attract sequence and then store it in a box marked "cave crap", complaints would be at the jerky slow down emulation rather than the graphics.
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jonny5
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Post by jonny5 »

stop whining about the ports.....

if you cant afford the PCB and want to play the PS2 version, simply mod your PS2 so you can apply the hex edit patches (theres one for mushi and ibara) that de-interlaces them....it doesnt get rid of the filtering, but the difference is night and day....

http://shmups.system11.org/viewtopic.ph ... highlight=

search through the thread...started as just the strings you needed to edit and that somebody (antron?) made PPF patches for them....

apply the patches and burn/transfer the iso to HDD and play.....even you cats with your memory card mods can run these

makes a huge difference, and people whine less about the graphics

sadly nothing you can do about the slowdown issues....but if you like it that much throw down $450 for the PCB....well worth it :D
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Sonic R
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Post by Sonic R »

what a fucking crock. I am love it how people come into a thread and talk shit about Oh how your port is shit play pcb console sux fuck that shit.

fuck out of here with that shit

I am happy with Mushihimesama on PS2 and it is my favorite Cave game on the console.

If you can't play it on PS2 its because you are too highbrow. Fucking bullshit
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Post by John845 »

What exactly does this deinterlacing patch do for the Mushi iso? I'm playing the game yoko on a pretty small TV so I don't know if deinterlacing would even make a difference.
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jonny5
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Post by jonny5 »

Sonic R wrote:what a fucking crock. I am love it how people come into a thread and talk shit about Oh how your port is shit play pcb console sux fuck that shit.

fuck out of here with that shit

I am happy with Mushihimesama on PS2 and it is my favorite Cave game on the console.

If you can't play it on PS2 its because you are too highbrow. Fucking bullshit
yikes....take a valium bro

all i was doing was letting those who want the ps2 version to look better know how to do it....

now as for the ports quality....this IS a port of an arcade game, so obviously it makes sense to compare the port to the original game.....in comparison the port is utter shit, as much as this pains you to hear.....

the truth hurts, but there is no sense throwing a hissy fit when presented with facts....

now the ps2 version is playable, to a degree....i guess it depends on your standards....but the way you seem to see things if people have higher standards than yourself they are elitist and 'fucking shit' and things of that sort

i played the PS2 port a lot.....ive owned the PCB as well.....the PCB is WAY better.....how am i elitist for stating the obvious....

if you played the PCB the first thing out of your mouth would be "THIS IS SO MUCH BETTER!'.....

does that make you elitist?

it bugs me when those who only play consoles label PCB collectors as elitist for wanting the original format.....as it was meant to be....

if given the choice would you honestly choose a lack lustre port over the superb PCB?

i think not....

we are both gamers my friend....only difference is i have no family or kids to support and i throw down stupid amounts of money for games

doesnt make me any better...just more broke :wink:

play the port....but why not make it better with the hack?

thats all i was suggesting
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jonny5
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Post by jonny5 »

John845 wrote:What exactly does this deinterlacing patch do for the Mushi iso? I'm playing the game yoko on a pretty small TV so I don't know if deinterlacing would even make a difference.
it de-interlaces it :wink:

it looks better....and you should flip your TV...especially if its small.....tate mode will look noticably better
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Jockel
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Post by Jockel »

Frederik wrote:- - if you ignore scoring, which I do. Tap this button 3 times per second and the other one with 200 beats per minute while tapping your head with one hand and slowly stroke your belly with the other anticlockwise, which will bank in your multiplier but drop your laser counter OR drops your multiplier but adds to the background galaxy radiation if you wish really hard. Sounds like fun!
i lold.
luckily, Futari has WAY easier scoring.
believe it or not, the scoring in Futari is actually a hell lot of fun!
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jonny5
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Post by jonny5 »

Jockel wrote:
Frederik wrote:- - if you ignore scoring, which I do. Tap this button 3 times per second and the other one with 200 beats per minute while tapping your head with one hand and slowly stroke your belly with the other anticlockwise, which will bank in your multiplier but drop your laser counter OR drops your multiplier but adds to the background galaxy radiation if you wish really hard. Sounds like fun!
i lold.
luckily, Futari has WAY easier scoring.
believe it or not, the scoring in Futari is actually a hell lot of fun!
yes... :D

even original mode :wink:

agreed...***goes back to playing futari*** :D
Last edited by jonny5 on Sun Dec 14, 2008 7:08 pm, edited 1 time in total.
John845
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Post by John845 »

Figured I should ask in here as well, but Jockel, I have an HDTV as well and I'm wondering where did you buy your component cables for your PS2? After trying my Dreamcast on it and seeing how bad it looked, I never bothered to try my ps2 on it. Do the component cables really make a difference?
Last edited by John845 on Mon Dec 15, 2008 1:21 am, edited 2 times in total.
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Jockel
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Post by Jockel »

You wouldnt believe the difference ;)
I payed 10€ for mine at a local modchip store, but you can grab some for as little as 5,80$ including shipping: http://www.dealextreme.com/details.dx/sku.15211
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RGC
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Post by RGC »

Or you can have my Panasonic 14" portable CRT TV - if you're prepared to pay for shipping. It's RGB scart ready.
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Aquas
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Post by Aquas »

For as popular as this game is around here, I wonder why more people haven't submitted scores. Don't be shy =) I play maniac mode primarily on the PS2 and I guess the 'strobe slowdown' can catch you off guard but its just part of learning how the game works for me. Hasn't held me back in doing some decent scoring, at least. One things for sure, tate is much better than yoko on the port. Love the game, glad I picked it up. I might suggest new players to this game tackle original mode before Maniac mode... I went right into Maniac mode and now I'm afraid to play Original (and Ultra) mode extensively because of the routes I have cemented in my brain for Maniac scoring. ><
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Post by kengou »

Aquas wrote:For as popular as this game is around here, I wonder why more people haven't submitted scores. Don't be shy =) I play maniac mode primarily on the PS2 and I guess the 'strobe slowdown' can catch you off guard but its just part of learning how the game works for me. Hasn't held me back in doing some decent scoring, at least. One things for sure, tate is much better than yoko on the port. Love the game, glad I picked it up. I might suggest new players to this game tackle original mode before Maniac mode... I went right into Maniac mode and now I'm afraid to play Original (and Ultra) mode extensively because of the routes I have cemented in my brain for Maniac scoring. ><
Because the scoring system sucks? That's the reason I don't even attempt to play Mushi for score.

Also the PCB may be better than the PS2 port (haven't played the PCB) but to say that the port is "nearly unplayable" is a major exaggeration. I can see where the bullets and enemies are clearly, and I can see where my own hitbox is clearly, so that makes the game perfectly playable, anything beyond that is just eye candy.
"I think Ikaruga is pretty tough. It is like a modern version of Galaga that some Japanese company made."
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Post by Shelcoof »

I'm just glad they even ported Mushi over to the PS2 :)

Happy happy :):):)
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Post by Udderdude »

Frederik wrote:Yeah, I´ve enjoyed it the most of the four Cave PS2 ports so far. It´s easily the most accessible game - -

- - if you ignore scoring, which I do. Tap this button 3 times per second and the other one with 200 beats per minute while tapping your head with one hand and slowly stroke your belly with the other anticlockwise, which will bank in your multiplier but drop your laser counter OR drops your multiplier but adds to the background galaxy radiation if you wish really hard. Sounds like fun!
Haha, this is classic :P
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