The problem with the Death Label Doom is that he is crazy hard - and you can´t even practice him in training mode! You´ll only be able to choose the bosses up till Evaccaneer, but no Doom. This time he attacks with these green bullets we´ve seen in the early trailers - and those are VERY hard to see. I can get to Evaccaneer quite consistently with maybe four or five lives, and I´ve been training the more moderate attacks on certain bosses to not waste more bombs than I really have to, but the last attack of the DL Doom is so confusing that I have no idea on how to beat him when I have to bomb all the time. And not being able to practice him other than playing through the whole DL mode before doesn´t help at all.
(Though I guess that he will appear in the later Doom mode - but I don´t think that he´s the fourth but rather the final version as I can hardly imagine an even harder Doom than that)
So now I started to meticulously plan and practice each boss to preserve lives and bombs as effective as possible. So far I got the bomb timing on the first two bosses perfect, and finally got kind of a grasp on Sphinx, but there still is a lot to go. This mode really seems completely built around proper bomb distribution and good timing, and you really need all 20 lives.
So as sadistic as Death Label seems, I think I understand its purpose now - it gives the game a whole new twist. At first I felt very bad about bombing so much, it felt almost like creditfeeding, but I really believe that they programmed it with the 20 lives and bomb refills in mind.
If Extra mode wasn´t tied to clearing Death Label first I don´t think I would have started to actually sit down and deal with it. I mean, it requires a lot of preparation and training, but I bet that when I finally clear it it will feel glorious
