Washing the Hardcore Away
Funny, I don't recall my 8/16bit systems booting up their cartridge-based games INSTANTLY being an obstacle. And the games being... fun... being an obstacle. Oh, I guess there was that little obstacle to piracy back in those days, maybe that's what the author was also referring to.
If I had more time I would have finished the whole article but, my hardcore copy of Ketsui DS is calling to me...
If I had more time I would have finished the whole article but, my hardcore copy of Ketsui DS is calling to me...
but we can all agree the guy is talking out of his ass for pretty much all of it right? Yay or nay?
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Vile mainstreamer. For generations your name will be remembered with shameRob wrote:I remember thinking it was cool that Jet Moto had real life product billboards in it. Realistic!Stormwatch wrote:Not product placement and licensing deals![/i]
Those billboards soiled the great work of art that was Jet Moto
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Stormwatch
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I don’t see the point of the article. People don’t need to be told that casual gamers are a big market, casual games are big money and hardcore gamers a fickle bunch. People know Nintendo are doing the best this generation by encompassing the causal gamer, and they have done this through the medium of accessible innovative/gimmicky control schemes, and games so accessible some people dispute their status as games.
I noticed his depiction of the hardcore gamer in his glossary derides them with the word “obsessive.” I’m not saying this isn’t true, but I did chuckle a bit after reading (okay, skimming) an article over 9,000 words long (meme not intended), number four in a set of five, in just one of the many branches on his website.
I noticed his depiction of the hardcore gamer in his glossary derides them with the word “obsessive.” I’m not saying this isn’t true, but I did chuckle a bit after reading (okay, skimming) an article over 9,000 words long (meme not intended), number four in a set of five, in just one of the many branches on his website.
It’s only when trying to breakdown Nintendo's success and the decline of the hardcore gamer in his apocalypse/revolution-themed pretentious ramble do we start having problems. . His gaming examples show a lack of knowledge, a lot of examples are weird and unhelpful, none of the patronising graphs have actual data and the picture he paints of the hardcore is demeaning and inaccurate. Though there's no doubting this has happened.Lordstar wrote:but we can all agree the guy is talking out of his ass for pretty much all of it right? Yay or nay?
Last edited by Taylor on Tue Oct 28, 2008 7:46 pm, edited 1 time in total.
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SockPuppetHyren
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I just read a little and thought wow who ever wrote this saw that series on Discovery about how games came about. Also a lot of his shit was pure tripe what he was writing.
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Stormwatch
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Let's talk about art.
Some say art must be an end in itself. For example, the "art" for an advertising is not true art, no matter how skillfully done, because it has an end other than itself. It is utilitary. It was made for a purpose other than simply being art.
Maybe one (yet not the only) condition of a hardcore game may be: it is an end in itself. You get immersed in the game's world, fight its challenges, and your reward is in the game itself. As such, "utilitary games", such as Wii Fit and Brain Age, are not art -- their reward is outside of the game.
Am I making any sense here?
Some say art must be an end in itself. For example, the "art" for an advertising is not true art, no matter how skillfully done, because it has an end other than itself. It is utilitary. It was made for a purpose other than simply being art.
Maybe one (yet not the only) condition of a hardcore game may be: it is an end in itself. You get immersed in the game's world, fight its challenges, and your reward is in the game itself. As such, "utilitary games", such as Wii Fit and Brain Age, are not art -- their reward is outside of the game.
Am I making any sense here?
I think on some crazy pretentious level you are, Quick! crawl out your own ass before you die up there
JK

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for me I enjoy what I play and for art I like what I like. its that smiple. not a lot makes me sway in my decisions unless you want to start with up bringing and social effects 

Follow me on twitter for tees and my ramblings @karoshidrop
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