http://www.gamefaqs.com/portable/psp/data/939773.html
Old news I know, but I just want to know. What happened?
I read how R-Type Final was meant to be the FINAL R-Type game, that it was the swan song of the series. Did the rights get bought by some one? Did they decide, "May be we won't make it our FINAL game."
R-Type Final is an awesome game, but why label it Final is it isn't your last smegging R-Type game?
R-Type "FINAL?"
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GrimoreLibrarian
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First it was supposed to be the final R-Type game, then the final R-Type shooter, but not even that holds true anymore: There is a new R-type shooter coming up (not programmed but licensed by IREM): R-Type Dimensionsshinsage wrote:because Final is the final shooter.
http://www.classification.gov.au/specia ... ord=229120
I guess they just called it FINAL to make things more dramatic. In the end, nobody is stopping you from making another game even if you said the last one was going to be the final one. Cave made another DDP game after Hibachi died a "peaceful death", and Treasure is making sequels despite the myth that they won´t ever do that.
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incognoscente
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Kazuma Kujo's intent for R-Type Final was for it to be Irem's last scrolling shooter. In interviews around the time of release, he mentioned that the R-9 and others may show up again, but it would be a different genre, like strategy or 3D shooter. He also mentioned that other companies might develop R-Type games, but Final would be the end of the line for Irem-produced classical R-Type games.
Aside from making the final R-Type shooter, he wanted to make the best shooter ever. One where people would play it and give up development of their own shooters because they would know they couldn't top R-Type Final.
Aside from making the final R-Type shooter, he wanted to make the best shooter ever. One where people would play it and give up development of their own shooters because they would know they couldn't top R-Type Final.
If you typed that with a serious face, then more power to you!incognoscente wrote: ...
Aside from making the final R-Type shooter, he wanted to make the best shooter ever. One where people would play it and give up development of their own shooters because they would know they couldn't top R-Type Final.
On Topic: A new vertically scrolling R-Type franchise would be interesting; think Dragon Blaze stylee or a fully decoupled and controllable Force, ala Double Mode in Raiden III...
"All that matters really is taste. He might like the game, he might not." - Anonymous
... HellSinker might come close to that...j^aws wrote:If you typed that with a serious face, then more power to you!incognoscente wrote: ...
Aside from making the final R-Type shooter, he wanted to make the best shooter ever. One where people would play it and give up development of their own shooters because they would know they couldn't top R-Type Final.
On Topic: A new vertically scrolling R-Type franchise would be interesting; think Dragon Blaze stylee or a fully decoupled and controllable Force, ala Double Mode in Raiden III...
The character Kagura (a revived flying mecha-armour of doom and techno surrealism) has a firing mode that works in a R-Type fashion. Not exactly a controllable ship (you can launch it, fire with it and call it back but not move it independently) but quite interesting. Fossil Maiden's sanagimaru 'mistertoe' (in short: a little fairy whose lower half is a spherical crystal thing) option can be moved and fired in any direction. And Deadliar's two options also have an R-Type feeling but still not fully controllable.

NOW REACHES THE FATAL ATTRACTION BE DESCRIBED AS "HELLSINKER". DECIDE DESTINATION.
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Diabollokus
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