Why not?zinger wrote:I don't know how this legal stuff works, but that's not true.Turrican wrote:Taito/Square owns Aleste.
http://www.gamespot.com/mobile/action/aleste/index.html
http://mobile.gamezone.com/gamesell/p27214.htm
Why not?zinger wrote:I don't know how this legal stuff works, but that's not true.Turrican wrote:Taito/Square owns Aleste.
If the likes of Gradius V and Ikarua HD can't do it...uh, nothing can.Django! wrote:http://www.neogaf.com/forum/showpost.ph ... tcount=163Okay, this is pretty huge news. The director has updated his blog: http://zolge.sega.jp
He confirms that Thunderforce VI is the first in what he would like to call the "STG Project" and that the entire plan revolves around the revival of shooting games. He says there are two other projects after Thunderforce VI that are under wraps for now, and that a lot depends on the success of Thunderforce VI. He says it's all up to the fans that love shooting games to make the project a success.
So there, it's pretty much official that Sega is planning at least 3 shooting revival games, starting with Thunderforce VI, but depending on the success of TFVI, the other two (and even more?) might or might not ever see the light of day.
I didn't care much for TFV, although it was OK. If this is better than that, and more near the level of GSH and AB, i'm all over this.burnsro wrote:Better grammar please >.>Makoto Sei wrote:many said that PS2 still have a long live... i hope they were right. But if PS2 really near the end, the game that developed for the last live of the console become very wonderfull (take FF IX as example), so if this TF VI released in the near end of PS2... we could expect it to be far way better than previous version (not only its graphic but also the game play like TF IV) don`t we ?
I do expect TH VI to surpass fan's expectations if they compare it to V but it might not live up to the titles before that in the fans' eyes. This game will turn out as a very competent sequel that incorporates a lot of fanservice from previous titles considering that the director also worked on Segaga, Astro Boy, and GSH. All of those were fanservice heavy.
.
Yeah, I've actually payed money for just about every shmup that I've played with just a few exceptions. It's really an amazing concept: you put an order in at an import game store either by phone or online and you have your credit/debit card billed for a title that's sent to you in various timeframes, then a package shows up to your mailing address, you open the package, admire the articualtely and painstakingly designed, professionally produced packaging and layout of the title. Then you play the game and enjoy the hell out of itMore like it's up to them to make a game shooting fans want to buy/play. If he's counting on people buying it just because it's a shmup ..![]()
Yeah I remember the first time I did that.It's really an amazing concept: you put an order in
by phoneeither by phone or online
yep.have your credit/debit card billed for a title
uh-huh.a package shows up to your mailing address
Indeed, I did.you open the package
Actually, I had purchased a bare cart.admire the articualtely and painstakingly designed, professionally produced packaging
I played it, but... the game was Super R-Type.Then you play the game and enjoy the hell out of it