What's with all the Toaplan love lately?
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maxlords
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What's with all the Toaplan love lately?
I've noticed lately that demand for Toaplan PCBs is absolutely skyrocketing. I've been slowly buying em for about 3 years now myself, and almost no one was looking for them when I started. PCB that were $20 then are now $100+. Why the sudden surge in interest in the Toaplan style of slower paced shmup? I'd always thought I was in the minority of shmup fans by focusing on this style....
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sven666
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DEL
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neorichieb1971
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maxlords
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Good lord. I have trouble finishing most shmups with multiple credits...I'm just not hardcore enough. 2nd and 3rd loops....had no idea! O_ODEL wrote:maxlords wrote;The bullets were fast as hell! At least on 2nd, 3rd loops onwards.Why the sudden surge in interest in the Toaplan style of slower paced shmup?
@ neoritchie: So you're expecting prices to continue to rise on stuff like these and old Irem shmups and such? All Toaplan ya think? I'm down to only needing Batsagun and Vimana to have em all at this point....they're gonna cost me, aren't they
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emphatic
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Hmmm. Maybe this is a good time to sell my Vimana PCB. 
Emph
Emph
| My games - http://www.emphatic.seRegalSin wrote:Street Fighters. We need to aviod them when we activate time accellerator.
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moozooh
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Sounds like a boycott/nostalgia issues in light of Cave's current cutesy output. Toaplan shmups are dripping with masculinity after all, with some generic alien scum being pound with hot metal by brave men piloting their trusty war machines. ;)

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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lgb
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Most Toaplan games loop forever, but difficulty usually has a cap. Truxton/Tatsujin for example, maxes difficulty on the third loop (that was what you said, right del?).maxlords wrote:Good lord. I have trouble finishing most shmups with multiple credits...I'm just not hardcore enough. 2nd and 3rd loops....had no idea! O_O
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PC Engine Fan X!
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sven666
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JoshF
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FixEight doesn't have a superball, so it's better.
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maxlords
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I still need to get FixEight. I do like Outzone too...but Dogyuun is my fave of what I have. I'd play Grind Stormer more...but mine scrambled the 3rd time it fired up *sniff*.
BTW does ANYONE at ALL have Ghox? I know it's not a shmup but it's Toaplan and I do like some of their non-shmup stuff (Snow Bros, etc). I can't find the damned game anywhere!
BTW does ANYONE at ALL have Ghox? I know it's not a shmup but it's Toaplan and I do like some of their non-shmup stuff (Snow Bros, etc). I can't find the damned game anywhere!
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Twiddle
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hotmoozooh wrote:Sounds like a boycott/nostalgia issues in light of Cave's current cutesy output. Toaplan shmups are dripping with masculinity after all, with some generic alien scum being pound with hot metal by brave men piloting their trusty war machines.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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Mortificator
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It works. The encryption on the sound chip just hasn't been cracked yet, so you get no music. You could just blast your own tunes in the background, or even get mp3's of the game's tracks and play them.captpain wrote:I just wish that Batsugun worked in MAME. I'm sure this is cliche as all hell by now, but what's the deal with that?
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I'm Alec
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or get a sega saturnMortificator wrote:It works. The encryption on the sound chip just hasn't been cracked yet, so you get no music. You could just blast your own tunes in the background, or even get mp3's of the game's tracks and play them.captpain wrote:I just wish that Batsugun worked in MAME. I'm sure this is cliche as all hell by now, but what's the deal with that?
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320x240
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But it's all in slow-motion.Mortificator wrote:It works. The encryption on the sound chip just hasn't been cracked yet, so you get no music. You could just blast your own tunes in the background, or even get mp3's of the game's tracks and play them.captpain wrote:I just wish that Batsugun worked in MAME. I'm sure this is cliche as all hell by now, but what's the deal with that?
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DEL
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LGB wrote;
As for there being a cap on difficulty through the loops on Toaplan shooters, it does vary. Some end at the end of the 2nd loop like Hellfire and V-5, but the Japanese Fire Shark board seems to increase bullet speed with every loop ad infinitum
. My friend ARC conducted an experiment with Fire Shark - he put it on invincible mode and let the game play overnight while he slept. When he came back to it in the morning, the bullets were teeming down the screen like you wouldn't believe
. At least that's what he told me.
Yup, Truxton/Tatsujin maxes difficulty/bullet speed at the 3rd loop, plus there are no collectable 1ups and 2ups after the 1st loop, the only extends are then on score. So in order to go significantly beyond the 3rd loop, you've gotta be able to handle all recovery points at a silly enemy bullet speed (and I mean silly). Going 2 or 3 loops can take 2-3 weeks of play, but taking it to the Counter Stop or more (@7 loops+) can take a year of play.Most Toaplan games loop forever, but difficulty usually has a cap. Truxton/Tatsujin for example, maxes difficulty on the third loop (that was what you said, right del?).
As for there being a cap on difficulty through the loops on Toaplan shooters, it does vary. Some end at the end of the 2nd loop like Hellfire and V-5, but the Japanese Fire Shark board seems to increase bullet speed with every loop ad infinitum
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JoshF
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No point in playing infinite loop counter stop games for score.
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maxlords
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Dave_K.
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I have Ghox, and if you think finding the PCB is hard, try finding the original/proprietary tilting spinners!maxlords wrote:BTW does ANYONE at ALL have Ghox?
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Dave_K.
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You can play the bomber mode (Grind Stormer) using an input code before starting your V-5 game. So you get the best of both worlds if you have V-5 version.maxlords wrote:Same game right? I have a V-5 PCB...just like the Grind Stormer title better. And it's sizzled anyway until I can get new ROMs for it.Ed Oscuro wrote:Why play Grind Stormer when you can play V-5?maxlords wrote:I'd play Grind Stormer more...but mine scrambled the 3rd time it fired up *sniff*.
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PC Engine Fan X!
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Even Dooyong's arcade shmup PCB title of R-Shark has infinite looping. I stopped after playing through the fourth loop...what is the point of playing any further if you already played through it the first three times?JoshF wrote:No point in playing infinite loop counter stop games for score.
PC Engine Fan X! ^_~
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lgb
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Amazing. I wonder if it's anything similar to 1944.DEL wrote:As for there being a cap on difficulty through the loops on Toaplan shooters, it does vary. Some end at the end of the 2nd loop like Hellfire and V-5, but the Japanese Fire Shark board seems to increase bullet speed with every loop ad infinitum. My friend ARC conducted an experiment with Fire Shark - he put it on invincible mode and let the game play overnight while he slept. When he came back to it in the morning, the bullets were teeming down the screen like you wouldn't believe
. At least that's what he told me.