A Question about Dreamcast 15KHz via VGA

The place for all discussion on gaming hardware
Post Reply
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

A Question about Dreamcast 15KHz via VGA

Post by dmauro »

I know I can't get Bangai-o running at 31KHz VGA, but is there a way I can force the system into 15KHz without modifying the VGA box to play Bangai-o on a tri-sync monitor?
User avatar
iatneH
Posts: 3202
Joined: Tue Jan 25, 2005 11:09 pm
Location: Vancouver, BC, Canada

Post by iatneH »

The Dreamcast A/V port has a RGB enable line, and a VGA enable line. Most VGA boxes tie the two lines together, so you cannot toggle them independently without replacing the switch.

I am guessing a SCART cable has the RGB line pulled low and VGA select disconnected, so you could use a SCART cable with a custom cable end for whatever monitor you use.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

So what you're saying is I could use a SCART cable that terminates in a VGA connector? Would this still be capable of 31KHz? The goal is a VGA connector that can do 15 or 31KHz depending on what the game wants to run at.

edit: I suppose I could also mod the vga box with a manual 15/31KHz switch right?
User avatar
iatneH
Posts: 3202
Joined: Tue Jan 25, 2005 11:09 pm
Location: Vancouver, BC, Canada

Post by iatneH »

dmauro wrote:So what you're saying is I could use a SCART cable that terminates in a VGA connector? Would this still be capable of 31KHz? The goal is a VGA connector that can do 15 or 31KHz depending on what the game wants to run at.

edit: I suppose I could also mod the vga box with a manual 15/31KHz switch right?
A simple SCART cable ending in a VGA connector should work, but I am not exactly sure which of the original Hsync and Vsync pins should be connected to Csync. It would also no longer be capable of 31 KHz.

If your VGA box has a slide switch of some sort, chances are it is a DPST. Replacing the single DPST with two SPST switches will allow you to toggle RGB select and VGA select independently. However, there is still the issue of where to send Csync in RGB mode. I don't know if the Dreamcast automatically re-routes it, so the mod could be a bit more involved.

Keep in mind I am in Canada and have never owned a RGB monitor, as such I have never done any 15 KHz RGB stuff so I am just guessing here...
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Yes, it has a switch to go from the VGA out to the composite out. Does anyone know how to do this mod so that the VGA box could switch between the two? I've seen people post about doing a mod to make the VGA permanently 15KHz, but how about a switch?
User avatar
D
Posts: 3801
Joined: Tue Feb 01, 2005 3:49 pm
Location: Almere, Netherlands
Contact:

Post by D »

My 2 sense?

The 15 Khz you are talking of would be 480i. Which just blows. Leave it be. Besides the question if it would be accepted by your designated screen device.
How many dc games are not 31Khz?
Those titles or better sequals were probably also ported to other systems.
want true lo res Bangai-Oh, get the n64 version, true 240p lo res.

Or I could be wrong about the whole thing, ask around.
zakk
Posts: 1407
Joined: Wed Jan 26, 2005 6:04 am
Location: New York, NY
Contact:

Post by zakk »

Which VGA box do you have? There was one that actually had a 'hidden' 15khz RGB setting, although it came out of the standard VGA connector.

If yours is sort of a large-ish black box with a switch on the side that is labeled PC and TV it's actually a three way switch and the middle position is 15khz RGB
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

I'm not sure what box I have, it's in a tangle of wires so I can't get at it easily, but it's white, and I'm pretty sure the switch only goes two ways.

D, I think Bangai-o run at 240p on the Dreamcast. Can anyone confirm this?

edit: I think this post answered my question actually. The first reply says you can add a switch to the wire to go from 15KHz to 31KHz.
http://forum.arcadecontrols.com/index.php?topic=82255.0
(I don't have that same VGA Box, but I imagine it works the same way)
User avatar
Dave_K.
Posts: 4570
Joined: Wed Jan 26, 2005 5:43 am
Location: SF Bay Area
Contact:

Post by Dave_K. »

Any Dreamcast VGA box can be modded to output 15khz (or switchable between 15khz and 31khz) via the VGA port. This works beautifully with a Tri-Sync arcade monitor. All thats needed is a SPST mini toggle switch and some wire cutters (ok maybe some soldering too if you want to be a perfectionist :lol:).

The mod is pretty much as iatneH described. I also wrote this FAQ on BYOAC back in the day (2002):
http://arcadecontrols.com/arcade_consol ... #dc2arcade


[Stupid note: you can get Bangai-o to run at 31khz by flipping the VGA switch on your DCVGA box about a few seconds after it starts booting (just before the Sega Logo screen appears). Only probably is the cut scenes are totally screwed up. I think the game screen may not be full size either. Probably best in lowres anyway. :wink: ]
User avatar
GaijinPunch
Posts: 15853
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

D wrote:My 2 sense?

The 15 Khz you are talking of would be 480i.
No it's not. Bangaioh supports 240p.
This works beautifully with a Tri-Sync arcade monitor.
This is what I have. I have a custom job made by the RGB Hospice (too bad he's not around). It's generally a homemade box, with an AV-Multi (RGB) output. I've gotten 240p & 480p out of it, but for the life of me can't remember what the hell I had to do. Won't the games (to an extent) detect what's available and default to one?
Last edited by GaijinPunch on Tue Aug 19, 2008 3:05 am, edited 1 time in total.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

I would rather play it in 15KHz definitely. Thanks for the tips!
User avatar
GaijinPunch
Posts: 15853
Joined: Mon Jan 31, 2005 11:22 pm
Location: San Fransicso

Post by GaijinPunch »

This is what I have:
http://dempa.jp/rgb/drug/dcava01dx.html

It has a toggle, as pictured.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
User avatar
D
Posts: 3801
Joined: Tue Feb 01, 2005 3:49 pm
Location: Almere, Netherlands
Contact:

Post by D »

:roll:
wtf?
Dreamcast can suddenly do 240p?
huh?
Which games?
Sorry for the misinfo, I only know what I know.



EDIT:
Oh yeah, SFIII TS has this video option right?
What other Dreamcast games run @ 240p?
Emulators perhaps.
Last edited by D on Tue Aug 19, 2008 11:55 am, edited 2 times in total.
User avatar
rtw
Posts: 1949
Joined: Wed Jan 26, 2005 6:46 pm
Location: Norway
Contact:

Post by rtw »

iatneH wrote:A simple SCART cable ending in a VGA connector should work.
Not recommended, the SCART output voltage is a lot highter than the VGA output voltage. You would most likely saturate the image.

rtw
http://world-of-arcades.net
The future of ST-V rests upon our work and your work
User avatar
Dave_K.
Posts: 4570
Joined: Wed Jan 26, 2005 5:43 am
Location: SF Bay Area
Contact:

Post by Dave_K. »

Image
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Yeah, thanks a lot for all the links and pictures. This is all very helpful. I'm going to dig my VGA adapter out of the tangle of wires so that I can open it up and examine it, but I imagine I'll even be able to wire the thing up so that the switch that's already in the case can go between 31KHz and 15KHz rather than VGA and composite.
User avatar
Dave_K.
Posts: 4570
Joined: Wed Jan 26, 2005 5:43 am
Location: SF Bay Area
Contact:

Post by Dave_K. »

D wrote: What other Dreamcast games run @ 240p?
Not many, or at least none of the Naomi ports.
dmauro wrote:I imagine I'll even be able to wire the thing up so that the switch that's already in the case can go between 31KHz and 15KHz rather than VGA and composite.
Not a bad idea, but be aware some games don't even support RGB so you would simply get a blank screen. I think the SFIIX and Vampire Chronicle fighter games are two examples of this. Probably not any games you would play anyway. You also would not be able to force games into VGA (that don't normally support it) using the switch trick mentioned above.
Endymion
Posts: 284
Joined: Wed Jun 29, 2005 1:41 pm
Location: Miami, FL
Contact:

Post by Endymion »

GaijinPunch wrote:This is what I have:
http://dempa.jp/rgb/drug/dcava01dx.html

It has a toggle, as pictured.
This box actually has two dipswitches. The VGA is turned on with both are closed (pin 6 & 7) and traditionally, VGA boxes turn off the VGA mode by simply opening pin 6. With two switches it's possible to open up pin 7 and leave pin 6 closed. I have been trying to find out for years just what this might be useful for. Have you found any games that function with one switch closed and not the other? Or any different effects with any games? I'm thinking I am just going to have to mod a box and start going down a list of titles to see what happens.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

I got this up and running on my cabs with a 15/31 switch. I'm going to post a rundown of how I did it on arcadeotaku and I'll link it here, but the short of it is a) Bangai-O looks fantastic in 240p b) Naomi games look shit in 480i and c) I can't even get video on Third Strike in 15KHz. I thought I had heard that 3S could be forced to 240p, but maybe it's because I'm using the Toodles Capcom Fighter Collection disc?

Oh and I accidentally destroyed my first VGA box in doing this somehow. It was a crappier one that actually connected pins 6 and 7 immediately in the cable rather than in the box, and in the process of figuring that out I must have done something to ruin it. The new VGA box I got makes things much easier, and since it's the VGA box that seems to be very popular, showing how to add a switch for that one will probably be more helpful for others.
Blinx123
Posts: 29
Joined: Sat Dec 13, 2008 9:24 pm

Post by Blinx123 »

Isn't there a bootlader disc around that is capable of forcing nearly any game into VGA mode? I think it was the CD-X one, made by Datel.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Yeah, almost every game can be forced into VGA mode, but it's very tricky to force Bangai-O and then you'll get graphical glitches, and the game is native 320x240 anyways, and I was hoping I would be able to run 3S on my low-res monitor. I think I saw something about holding Y+Start during boot, so I'll try that out.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

User avatar
brokenhalo
Posts: 1406
Joined: Wed Mar 26, 2008 4:11 am
Location: philly suburbs

Post by brokenhalo »

At the Capcom logo, hold L + Start to switch to a low resolution mode. To switch back to high resolution interlaced mode, hold Start + X at the Capcom logo.

^^^stolen from neoseeker.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

Awesome, thanks! Still very curious that I'm getting a dark screen in 15KHz though. Hopefully that trick will fix it though.
User avatar
dmauro
Posts: 673
Joined: Sat Mar 25, 2006 5:48 pm
Location: NY

Post by dmauro »

I can't seem to run Third Strike in 15KHz via VGA without simply getting a black screen.
edit: someone else seems to have had the same problem, but there is no solution there.

edit: AHA!
A patch is just a small part of code that is replaced by another in order to change some features in a program. In your case, you need a RGB fix because some DC games have some kind of protections against european DC so that if you play with a RGB cable, you'll get a black screen or your game will reboot.
My Dreamcast is PAL, so I need to patch the disc.
Post Reply