Milestone Shooters
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gennss
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Milestone Shooters
Are they any good? I mean the art style is interesting, but I haven't seen much positive sentiment on the boards.
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Jockel
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Jockel
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subcons
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Jockel
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Kiken
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Super Laydock
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I beg to differ!Jockel wrote: Chaos Field should be out of the question, since it is clearly the worst.
In MY humble opinion it´s by far the best from Milestone!
Radirgy is kinda OK, but to me Karous is like utter shit.Radirgy is more popular, but i like Karous better (because of the leveling and the really satisfying playstyle with lots of destruction)
So it has some nice ST...
Barroom hero!
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Bathroom hero!
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innerpattern
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Pixel_Outlaw
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-Bridget-
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Pixel_Outlaw wrote:Chaos Field is an acquired taste.
Seems to me that's how it is for all of them.
I have Radirgy and Chaos Field, like those both well enough, havent played Karous yet.
At the anime con Im going to this weekend I might indeed see if I cant get myself a copy of the Milestone Collection (or whatever it's called) for those on the Wii. Sure beats trying to deal with the PS2.
And Radirgy is danged odd.

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Herr Schatten
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J-Manic
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I disagree. Chaos Field isn't all that bad. Sure, it's a strickly boss mode shmup with no actual stage to shoot thru. It is original, in that sense (I think). The graphics and ship/boss designs aren't terrible, and the soundtrack is pretty damn good Techno, IMO. There's nothing really wrong with the game.Jockel wrote:Chaos Field should be out of the question, since it is clearly the worst.
I agree that it is an acquired taste, though.
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Jockel
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Well yeah, you all pretty much prove my point that opinions vary heavily with milestone shooters ^_~
And i agree, the Soundtrack is absolutely great in all of them.
Personally, i like Karous' drum n bass soundtrack the most.
But Chaos Field and Radirgy follow close up. Daisuke Nagata is just a pure genius ^^
@HerrSchatten: Could you point out what makes Radirgy better in your opinion?
I am interested to hear that =)
And i agree, the Soundtrack is absolutely great in all of them.
Personally, i like Karous' drum n bass soundtrack the most.
But Chaos Field and Radirgy follow close up. Daisuke Nagata is just a pure genius ^^
@HerrSchatten: Could you point out what makes Radirgy better in your opinion?
I am interested to hear that =)
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clp
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Herr Schatten
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Sure.Jockel wrote:@HerrSchatten: Could you point out what makes Radirgy better in your opinion?
I think that in Karous the leveling-up through weapon usage (RSG style) doesn't really work well. It forces you to apply a certain strategy and additionally milk bosses and midbosses to no end. I don't like that, as it doesn't feel natural.
Radirgy, on the other hand, develops a really really nice 'flow', especially in the last few stages. Keeping your multiplier up while refueling your shield is a very compelling experience and quite satisfactory when you are able to pull it of properly. Karous never has this sense of accomplishment.
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Kiken
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Don't forget Kou Hayashi.Jockel wrote:Daisuke Nagata is just a pure genius ^^
To score well in either Radirgy or Karous, you have to be willing to milk bosses. In fact, both games seem to place heavy emphasis on milking the stage 2 boss.Herr Schatten wrote:I think that in Karous the leveling-up through weapon usage (RSG style) doesn't really work well. It forces you to apply a certain strategy and additionally milk bosses and midbosses to no end. I don't like that, as it doesn't feel natural.
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Jockel
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I understand your point of view. Plus i don't like milking bosses either.Herr Schatten wrote:Sure.Jockel wrote:@HerrSchatten: Could you point out what makes Radirgy better in your opinion?
I think that in Karous the leveling-up through weapon usage (RSG style) doesn't really work well. It forces you to apply a certain strategy and additionally milk bosses and midbosses to no end. I don't like that, as it doesn't feel natural.
Radirgy, on the other hand, develops a really really nice 'flow', especially in the last few stages. Keeping your multiplier up while refueling your shield is a very compelling experience and quite satisfactory when you are able to pull it of properly. Karous never has this sense of accomplishment.
However, i like to level my shield to 50 in the first stage, which results in a cool pacifist playstyle- the second stage is used for sword leveling and some shooting when i feel like it.
At the end of the third stage it really takes off imo. Because by then you probably have snatched as much speed ups as possible and a full sword combo. This is where the real fun begins- slicing enemies while rushing really fast over the screen like mad.
Lot's of destruction and explosions = win
And there we have my problem, why i like Karous better xD...when you are able to pull it of properly.
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ROBOTRON
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Herr Schatten
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Quite true, but scoring well is optional in Radirgy. You can still play pure survival runs if you feel like it. In Karous, however, scoring/leveling up is necessary for survival. RSG fans may enjoy this, but i don't.Kiken wrote:To score well in either Radirgy or Karous, you have to be willing to milk bosses. In fact, both games seem to place heavy emphasis on milking the stage 2 boss.
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Kiken
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Only to a degree though. You can easily get away with just leveling up each of your weapons to 50 (at which point they hit their third stage of development) in Karous. And it's not that difficult to raise sword and shot. Shield is a bit more difficult to level, but once it hits 50 it becomes a force to be reconned with.Herr Schatten wrote:Quite true, but scoring well is optional in Radirgy. You can still play pure survival runs if you feel like it. In Karous, however, scoring/leveling up is necessary for survival. RSG fans may enjoy this, but i don't.Kiken wrote:To score well in either Radirgy or Karous, you have to be willing to milk bosses. In fact, both games seem to place heavy emphasis on milking the stage 2 boss.
Also, leveling up in Karous is nowhere near as tedious as in RSG. It simply boils down to killing stuff as quickly as possible so that you spawn additional enemies (which is a far cry from RSG's stringent colour chaining system). Yes, boss milking does come into play, but aside from the stage 2 boss, it's rather limited since much like Homura, the bosses time out fairly quickly.
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malc
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have to go with Karous as my fave milestone shooter yet
I know it isnt most people's favourites, but here are my top 3 things I just love about it
The drum n bass style bg music, played very loud. Quite tuneful as well, not just random bishbashery. Must be played loud though
You play a character that looks a bit like Pete Doherty's hairdo. How many other shmups let you do that?
The best bit really, is the shield weapon. I found this out by accident, and since I found it out I make it my no1 priority. Get the SHield weapon to power 50. Yup, its quite easy, and can be done in level 1 if you are good enough, witha bit of item juggling. Now PLOUGH LIKE A MADMAN into the swathes of bullets, oooh oooh its so much fun its not really allowed.
Seriously, if you havent played this game with a maxxed out shield consider yourself a bit of a ripe dangleberry.
I think that was three things, yes, that was it. Play this game approaching a proper manner (ie dont just try and blast your way through it) and you'll grow to like it very much.
People who think it plays like Radilgy are confused.
byebye - malc
Ps yes it is me, I really need to post more often, havent even hit 100 posts yet.
I know it isnt most people's favourites, but here are my top 3 things I just love about it
The drum n bass style bg music, played very loud. Quite tuneful as well, not just random bishbashery. Must be played loud though
You play a character that looks a bit like Pete Doherty's hairdo. How many other shmups let you do that?
The best bit really, is the shield weapon. I found this out by accident, and since I found it out I make it my no1 priority. Get the SHield weapon to power 50. Yup, its quite easy, and can be done in level 1 if you are good enough, witha bit of item juggling. Now PLOUGH LIKE A MADMAN into the swathes of bullets, oooh oooh its so much fun its not really allowed.
Seriously, if you havent played this game with a maxxed out shield consider yourself a bit of a ripe dangleberry.
I think that was three things, yes, that was it. Play this game approaching a proper manner (ie dont just try and blast your way through it) and you'll grow to like it very much.
People who think it plays like Radilgy are confused.
byebye - malc
Ps yes it is me, I really need to post more often, havent even hit 100 posts yet.
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Kiken
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Actually, you shouldn't power-up your shield too quickly. The stage 2 boss and the stage 3 midboss provide plenty of leveling up capacity for that weapon. Stage 1 should really be spent focusing on leveling up sword and shot.malc wrote:The best bit really, is the shield weapon. I found this out by accident, and since I found it out I make it my no1 priority. Get the SHield weapon to power 50. Yup, its quite easy, and can be done in level 1 if you are good enough, witha bit of item juggling. Now PLOUGH LIKE A MADMAN into the swathes of bullets, oooh oooh its so much fun its not really allowed.
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malc
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hi kiken - I'm actually lucky if I get to level 3 sometimes (not nearly as dextrous as I used to be!) - so I'll nurse my other weapons a bit thanks 
I think its just the lovely visceral feeling of having a shielded up ship and ramming it into anything that's in the way - that's why I get it first. Plus I had almost dismissed the shield as useless until then as well, and had lots of games hardly using it.
There's something really tactile about elbowing your way around using it, a bit like Vasara in a way - even though there's no actual feedback you can almost feel the force of it.
and although not a real D&B fan handily my neighbours where I live now are either dead or deaf and I can pump the volume up to the max without any complaint. yay!! byebye - malc
I think its just the lovely visceral feeling of having a shielded up ship and ramming it into anything that's in the way - that's why I get it first. Plus I had almost dismissed the shield as useless until then as well, and had lots of games hardly using it.
There's something really tactile about elbowing your way around using it, a bit like Vasara in a way - even though there's no actual feedback you can almost feel the force of it.
and although not a real D&B fan handily my neighbours where I live now are either dead or deaf and I can pump the volume up to the max without any complaint. yay!! byebye - malc
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No_not_like_Quake
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