So, first table is for the classic GB Gradius, (not the GBA one), also called Nemesis/Ultra Nemesis. It might not be the most fashionable Gradius, but it’s really good fun, cheap to pick-up, easily available, and quick to get into, so come on – get involved!
And then next is it's the sequel, Gradius Interstellar Assault. This game was also called simply 'Gradius II' when it was included in the PAL Konami GB Collection Vol. 4 and the JPN Konami GB Collection Vol. 3.
NEMESIS: All defaults please. Difficulty set level to "1". (If you do 2, list your score separately – we could start a second table). Lives = 2. Auto-fire is okay.
GRADIUS: INTERSTELLAR ASSAULT: All Defaults. That basically means 'normal' difficulty. Autofire's fine.
Score format: Name - Stage (X-X) - score
Here's my pathetic first submitted score from the previous thread as an example:
Spadgy - 1-4 - 148,500
Please mention which game you're submitting for!
LAST UPDATE: Auguest 28th, 2014
Nemesis
Code: Select all
1) stoka Stage 8-5 1,669,300
2) tinotormed Stage 8-1 1,333,000
3) Ed Oscuro Stage 5-4 754,300
4) AWJ Stage 3-5 705,600
5) Cthulhu Stage 3-2 401,100
6) PlasmaBlooD Stage 2-5 419,300
7) Damocles Stage 2-5 380,400
8) ave Stage 2-4 347,900
9) Salamibrodel Stage 2-3 341,200
10)spadgy Stage 2-4 330,110
11)DarkMoon Stage 2-4 316,200
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13)
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Gradius: Interstellar Assault
Code: Select all
1) Galaxius Stage 6-1 875,400
2) UGO Stage 3-2 355,000
3) Chico Stage 3-1 345,600
4) Damocles Stage 2-1 151,700
5) spadgy Stage 1-3 70,900
6) roadrunner Stage 1-3 27,200
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• Here lives the predominant thread for the discussion of Nemesis, including some great info and bonus level tips by Galaxian...
• Also (thanks to Galaxian for the link) there's some great level maps for Nemesis available...
• And here seems the place to be talking up Interstellar Assault...
Thanks to Cthulhu for the previous thread.