Good, easy/moderate shooters to start with?
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OmegaFlareX
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Gunhed series? There's only one. The Soldier games were developed by a different company and have nothing to do with Gunhed/Blazing Lazers. I'd group it with the Aleste series if nothing else.
And yeah, they're pretty easy. I'd reccomend them for shmuppers not wanting a stiff challenge. Same with Gate of Thunder.
And yeah, they're pretty easy. I'd reccomend them for shmuppers not wanting a stiff challenge. Same with Gate of Thunder.
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gameoverDude
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TomTom = masochistTomtom wrote:I recommend Flying Shark for an oldschool entry, as it's not too difficult and has a really nice difficulty curve. Heck, I've gotten to the end of the fourth stage (and that was after only about a week), so it's probably doable for most people here.

Every time I play Flying Shark, be it the Arcade or NES version (which I own) I get my rectum handed to me. That's a twitch shmup if I ever played one. Or maybe I just suck at it...at any rate, I'd recommend Fire Shark for arcade/Genesis over that. It's more balanced in terms of difficulty, has a good weapons system, and is loads of fun to boot.
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Diabollokus
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Easy to moderate shmups...
Some of the dreamcast actually no,the dreamcast shmups are fairly tough in retrospect theres 13 of em and they are generally tough.
thats actually quite a hard question shmups are ment to be hard!, thunder force 3 and 4 are nice, vapor trail nice esp in 2 player and musha. stay away from gaires and hellfire for a bit, but come back to them!
Some of the dreamcast actually no,the dreamcast shmups are fairly tough in retrospect theres 13 of em and they are generally tough.
thats actually quite a hard question shmups are ment to be hard!, thunder force 3 and 4 are nice, vapor trail nice esp in 2 player and musha. stay away from gaires and hellfire for a bit, but come back to them!
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captain ahar
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Although I did say the Raiden games were a good choice, someone mentioned that they are pretty hard, and I do agree. The Strikers games, however, are a pretty good starter shmups. They can teach you things like how to dodge bullet swarms and how to take bosses apart quickly.
Shmups: It's all about blowing stuff up!
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BulletMagnet
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chtimi-CLA
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gameoverDude
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I've killed 2 large boss planes on one credit in the arcade version of Flying Shark. Keeping your plane powered up is the best way to go. I don't think that the game ever ends, since the AIVA page lists the Gamest record as a 10,000,000 point Counter Stop- my best is about 1.4 M.
The NES version of FS is actually harder IMO.
Blazing Lazers is something else entirely if you decide to use the difficulty code. Try God of Game or even Hard Human.
Raiden or Twin Cobra can be a good next step up from Flying Shark. TF3 may be easy with practice, but TF4 is probably the most challenging one in the series (not even TFV touches it).
The NES version of FS is actually harder IMO.
Blazing Lazers is something else entirely if you decide to use the difficulty code. Try God of Game or even Hard Human.

Raiden or Twin Cobra can be a good next step up from Flying Shark. TF3 may be easy with practice, but TF4 is probably the most challenging one in the series (not even TFV touches it).
Kinect? KIN NOT.
For a beginner? 1CC Psyvariar? ... That seems more than a little outrageous.greng wrote:What about Psyvariar? If you take it easy, it's simple to finish, or you can do technical and make it as difficult as you like?
Yeah, like Rayxanber II, Rayxanber III, Image Fight, Image Fight II, Nexzr, Heavy Unit, R-Type...Smraedis wrote:most games on the PC Engine?![]()

The PC Engine has so many shooters that they come in all varities, easy to tear-your-hair-out hard.
My suggestions:
Gradius 1 arcade (mentioned before but I agree - a good game to get used to the one-life-clear)
M.U.S.H.A. Genesis (again, mentioned before but a good one to try)
Robo Aleste (sequel to MUSHA in a way, also not too hard)
Ordyne TurboGrafix 16 (it's been a long time, so I could be mistaken)
In general: don't be afraid to use bombs. They're there to be USED. Don't hoard em like I do.

I think they're both pretty managable, I've got them on my 1CC list and didn't work that hard on reaching the clear. Both rely on memorisation (not nearly as much as R-Type or Rayxanber II, though), but they also have a few spots where fast reflexes are required.Cthulhu wrote:Nexzr, Heavy Unit...(Note to actual beginners: none of the games I just listed are easy AT ALL. ^_^;;)
Last weekend I played Gradius on NES for the first time in my life and 1CCed it on my second play. There's a good starter game. The PCE port is harder, but not overly so.
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Wow! Those games gave me some real trouble...Ghegs wrote:I think they're both pretty managable, I've got them on my 1CC list and didn't work that hard on reaching the clear. Both rely on memorisation (not nearly as much as R-Type or Rayxanber II, though), but they also have a few spots where fast reflexes are required.Cthulhu wrote:Nexzr, Heavy Unit...(Note to actual beginners: none of the games I just listed are easy AT ALL. ^_^;;)
Last weekend I played Gradius on NES for the first time in my life and 1CCed it on my second play. There's a good starter game. The PCE port is harder, but not overly so.
Nexzr I can see getting easier with a lot of practice, but Heavy Unit ... I died like CRAZY on the opening levels until I got to the point where you get such powerful shields that you're pretty much invincible. I guess that one is more unbalanced than truly difficult.
Well yeah, Heavy Unit's hardest part is the first 30 seconds.Cthulhu wrote:
Wow! Those games gave me some real trouble...
Nexzr I can see getting easier with a lot of practice, but Heavy Unit ... I died like CRAZY on the opening levels until I got to the point where you get such powerful shields that you're pretty much invincible. I guess that one is more unbalanced than truly difficult.

That said, I still love Heavy Unit, it's got this cool atmosphere.
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