Do you seperate your characters and difficulties?

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lgb
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Do you seperate your characters and difficulties?

Post by lgb »

By that I mean something along the lines of "Do you seperate your scores by character and level". moozooh brought this up in other thread, and I got to thinking that a lot of people here could care less for formalities about high score boards. What I mean is that I have a certain way of doing high score boards, and I want to know if you do too.

Of course I always seperate games by level, difficulty, extend, and all that jazz personally; I even seperate by presence (or lack thereof) of autobomber. But for me high score board-wise, I seperate character and level depending on the game. If it's like DP/DDP where anyone can make any score with any ship, but they've got to work around its problems, then I'd group them; same if it's something like Raiden/Fighters or Batrider (I haven't found anything unfair yet) or such. But with games like Touhou, Sol-Feace and most Platine Dispositif games, where points are gained depending on things such as playing on a higher level or with certain characters, I would seperate them because that's completely unfair to those who really don't care to play as this person or don't like this difficulty. Basically games that have stupid character exploits.

But that's just me. Any of you feel the same way, or is it a case of "people here could care less for formalities about high score boards"?
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PROMETHEUS
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Post by PROMETHEUS »

I think separating boards by ship used or something similar is a pain in the ass but why not do it if the game is very imbalanced. I'd rather keep only 1 table and add a line with "best type A score, best type B score, best type C score" though, that way people are still encouraged and "rewarded" for playing other ships but at the same time things stay legible and clear.

The main purpose of making a high score board on a forum is to motivate and reward people for playing (well), so it's nicer if you can make them clearly stand out on one table. Now if you're making high score boards for yourself... it really is just up to you.
trivial
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Post by trivial »

It's probably difficult for a small devteam to playtest enough so that character exploits are excluded, but the different characters are not mere artwork

I guess it's something to be decided on a case-by-case basis on an enthusiast forum. Make sense?
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Arvandor
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Post by Arvandor »

Yeah, definite case by case thing. I wouldn't seperate characters in games like DDP, ESPgaluda, Triggerheart, or even Battle Garegga (though there ARE scoring descrepencies between ships). Castle Shikigami 2 on the other hand... Yeah... Definitely needs seperate scoreboards for each character =P
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BulletMagnet
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Post by BulletMagnet »

Although I don't separate my Vasara tables by character (not really enough activity to justify it), I'm very much in favor of splitting high score tables up when necessary/possible, since I like to "compare apples to apples" as much as possible when it comes to high scores. Few "little extras" endear a game to me more than comprehensive/varied score records.
trivial
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Post by trivial »

I like the way score tables are done in Batsugun for the saturn. Each skill level for both Original and Special Ver. is tabulated seperately, The C button sees to it that scores are quite comparable between ships.

My Psyvariar 2 table has no interspersed mech types as you read down.
:)
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t0yrobo
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Post by t0yrobo »

I think it's pretty irrelevant for most games, but I do like seeing what ship/character people used for their scores just because I think it's kinda interesting.
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Ed Oscuro
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Post by Ed Oscuro »

I always wish to be the little girl and that solves all the problems.
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