Bout timejp wrote:There is a Hi-Score thread for this now. You guys should hit it up.
I also explained "Breaks" in it.

And so that's what the dang Breaks are....
But what exactly raises the Rate? Not entirely sure about that one, though I seem to do fine with it anyway......
Oh, and the final question:
what's with those counters in the top screen? "Drum" and "Beat" and whatever, there's 4 of them, they tend to be all 7's when in Fever mode.....
Those are the only 2 things left that I dont quite know about this game.
Someone needs to write up a guide for this.....
I could do it, if need be, but Im lazy, lol........
Edit:
Ooooookay, Im not sure what raises the Rate, but whatever it is I just did it really well.... I think I managed 2 Breaks in every level.
I also noticed something else with this.
Getting into Fever Time during a Break seems to be a very good (if very difficult) idea....
Normally the Break bonus doesnt last very long at all, but when I got a Fever Time going during this, the x10 bonus just kept on going until the Fever ended.
Also, a Super Jackpot UFO showed up at this point..... this is only the 2nd time I've seen one. Perhaps the combination of Fever and Break is what makes them appear? They're worth a silly amount of points. They flash gold and black.
It was, though, the last UFO to show up in Fever Time, and I'd shot all the others that appeared first. So that might be a requirement also, dunno.
And AAARRGGGHHH, I *hate* those damn "rush" invaders.... the ones where you shoot them, and they then try to rush to the bottom of the screen real fast.... I woulda 1-lifed this if it wasnt for one of those damn things in stage 4.....
Definitely putting this score on the board.