Official shmups.com skill test
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worstplayer
- Posts: 861
- Joined: Sun Jun 17, 2007 6:48 pm
- Location: Slovakia
Official shmups.com skill test
Download here
And don't forget to post your high score.
And don't forget to post your high score.
"A game isn't bad because you resent it. A game is bad because it's shitty."
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captain ahar
- Posts: 3182
- Joined: Wed Jan 26, 2005 10:03 pm
- Location: #50 Bitch!
that was okay. i only got 100 points, but it was kind of difficult.
one thing to mention is that the hitbox is kind of big, either make it smaller (a few pixels in the center of the ship), or make the patterns a little more navigable.
also it might be nice to have a fire button. other than that, keep up the good work.
one thing to mention is that the hitbox is kind of big, either make it smaller (a few pixels in the center of the ship), or make the patterns a little more navigable.
also it might be nice to have a fire button. other than that, keep up the good work.

I have no sig whatsoever.
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henry dark
- Posts: 442
- Joined: Sat Mar 31, 2007 12:26 am
- Location: VFD
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captain ahar
- Posts: 3182
- Joined: Wed Jan 26, 2005 10:03 pm
- Location: #50 Bitch!
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Zebra Airforce
- Posts: 1695
- Joined: Mon Aug 13, 2007 9:10 pm
Interesting:
You can use a 360 controller (or, I assume, anything that works through your PC).
Control does appear to be analog! I think you can move in any direction, and at least two different speeds too (albeit very close to each other).
A on the 360 controller changes your ship's color/aura.
I wonder if I couldn't mess with the settings...it'd be pretty great if there wasn't an upper limit on the speed
You can use a 360 controller (or, I assume, anything that works through your PC).
Control does appear to be analog! I think you can move in any direction, and at least two different speeds too (albeit very close to each other).
A on the 360 controller changes your ship's color/aura.
I wonder if I couldn't mess with the settings...it'd be pretty great if there wasn't an upper limit on the speed
I wonder if the patterns come in a random order or if it's just a sequence. In other words, I wonder if you could get the easy pattern several times in a row. It'd be sweet if the score only holds one digit, and you could stop the counter with 9 points.
You are a gentleman and a scholar. This is as good as when I found out the name of Spanish Flea.Zebra Airforce wrote:Yakkity Sax?Davey wrote:Me neither. What's the name of that song? It's one of those songs you hear a thousand times but never know the name.RGC wrote:Cannot wait for the OST
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worstplayer
- Posts: 861
- Joined: Sun Jun 17, 2007 6:48 pm
- Location: Slovakia
Patterns are procedural (same generator as in laseroid). So technically there's infinite number of them. Sometimes it throws out two easy patterns in a row, but shouldn't happen often. Oh, and they're based on your computer's clock, so try again in exactly 100 years and you'll get same patternsDavey wrote:I wonder if the patterns come in a random order or if it's just a sequence. In other words, I wonder if you could get the easy pattern several times in a row. It'd be sweet if the score only holds one digit, and you could stop the counter with 9 points.

And there isn't upper limit to score (well, there is, but it's some insanely high 64bit number).
Arrows - move, Z - change color. If it doesn't work game window probably isn't in focus (try clicking somewhere in game window). You can also use joystick.D wrote:Yes bitches, wtf? Everybody is so scared that others beat their scores when they get shared the knowledge of how to control this.Ayanami wrote:What the hell are the controls?
pathetic.
"A game isn't bad because you resent it. A game is bad because it's shitty."