Two Framerate questions on two games I'm interested in....

A place where you can chat about anything that isn't to do with games!
Post Reply
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Two Framerate questions on two games I'm interested in....

Post by dave4shmups »

First off-Sonic Adventure DX: Director's Cut for the Cube. I loved the Dreamcast original, and I love the idea of more missions and characters, but IGN had this to say about the framerate:

"What the hell happened to the framerate? Sonic Adventure on GameCube lacks the steady fluidity of the Dreamcast version because the framerate is constantly dipping up and down between 60 and 30 frames; sometimes below that, in fact. It really puts a hamper on things. The speedy sensation of moving through the locales is dented considerably because of all the dips..."

Accurate, or not?

Secondly, After Burner Complete for the 32X-another game I'd like to get, but I've read that the framerate is about half of what the arcade original is.

Again, is this accurate?
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
User avatar
it290
Posts: 2711
Joined: Thu Mar 17, 2005 1:00 am
Location: polar malortex, illinois

Post by it290 »

I don't know about Sonic, but After Burner is definitely a bit choppy on the 32X. Same deal with Space Harrier.
Image
We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

it290 wrote:I don't know about Sonic, but After Burner is definitely a bit choppy on the 32X. Same deal with Space Harrier.
Ugh, not good. So, what about Sonic?
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
User avatar
D
Posts: 3801
Joined: Tue Feb 01, 2005 3:49 pm
Location: Almere, Netherlands
Contact:

Post by D »

As for After Burner. Dunno.
But if you didn't already know about yu suzuki's game works for the dreamcast, now is the time. It has After Burner.
User avatar
Mortificator
Posts: 2858
Joined: Tue Jun 19, 2007 1:13 am
Location: A star occupied by the Bydo Empire

Post by Mortificator »

I don't know what that review's talking about, since I'm pretty sure the Dreamcast version was capped at 30 FPS. Anyway, I played lots of Sonic Adventure DX's main game and never noticed any significant framerate problems. There's some choppiness from time to time, most noticeably in the big Mystic Ruins adventure zone, but I don't feel it impacted the sense of speed you need in a Sonic game.

The graphics are nicer than on the Dreamcast and there are some other tweaks, but the major additions - mission mode & the Game Gear games - weren't very interesting to me. If I had the DC and GC versions both sitting on the shelf I'd pick the 'Cube without hesitation, but if I just had it for the Dreamcast... I don't know if I'd go out of my way for DX unless I had cash to spare.
User avatar
Skyline
Posts: 859
Joined: Sun Jan 30, 2005 1:08 pm
Location: Reno, NV - USA
Contact:

Post by Skyline »

The DC version had it's fair share of hiccups and skipped frames in some areas, such as Mystic Ruins and a few of Knuckles' stages. The GC version's slowdown sticks out a little more because it's slowing down from 60FPS, not a constant 30.

Same reason why the frameskipping on PS2 Rez looks worse than it actually is.
PC Engine Fan X!
Posts: 9135
Joined: Wed Jan 26, 2005 10:32 pm

Afterburner on the Gameworks Vol. 1 DC GD-Rom is ace!

Post by PC Engine Fan X! »

D wrote:As for After Burner. Dunno.
But if you didn't already know about yu suzuki's game works for the dreamcast, now is the time. It has After Burner.
The bad thing about Yu Suzuki's Gameworks Vol. 1 compliation for the DC is that Sega could've easily incorporated drivers for use with the optional Sega DC steering wheel setup for it's racing titles of Power Drift and Out Run. It sucks "big time" to use just the DC gamepad as the default controller when playing those particular titles on the GD-Rom disc itself.

Space Harrier, on the other hand, does have built-in support for use with the optional Sega DC Ascii/Agetech arcade stick setup and plays very well with it... ^_~

Afterburner on the Gameworks Vol. 1 disc is great and brings back some awesome times of playing the full deluxe motion cabinet of Afterburner -- it costed a dollar to play back in the day when it made it's debut in the USA (and even has a cameo appearance in the Terminator 2: Judgement Day sci-fi film).

Someone brought in a Sega Afterburner upright cabinet to the 2007 California Extreme show -- it ran at a beautiful 60 frames-per-second framerate: arcade spec framerate at it's best! ^_~

What's cool is that the Gameworks Vol. 1 GD-Rom disc has built-in support for use with an DC VGA Box -- looks razor sharp on a CRT-based PC monitor setup...

PC Engine Fan X! ^_~
User avatar
BrianC
Posts: 9046
Joined: Wed Jan 26, 2005 1:33 am
Location: MD

Post by BrianC »

Skyline wrote:The DC version had it's fair share of hiccups and skipped frames in some areas, such as Mystic Ruins and a few of Knuckles' stages. The GC version's slowdown sticks out a little more because it's slowing down from 60FPS, not a constant 30.

Same reason why the frameskipping on PS2 Rez looks worse than it actually is.
Didn't the JP DC Sonic Adventure have more framerate issues and camera problems than the US version? I remember seeing more pauses and having a harder time with the camera back when I tried the JP version that was on display in a game store.

How do the ports in Yu Suzuki's Game Works compare to the ports used in Shenmue 2? Are the Saturn ports still recommended if I already have the Shenmue 2 versions of the games?
User avatar
it290
Posts: 2711
Joined: Thu Mar 17, 2005 1:00 am
Location: polar malortex, illinois

Post by it290 »

The bad thing about Yu Suzuki's Gameworks Vol. 1 compliation for the DC is that Sega could've easily incorporated drivers for use with the optional Sega DC steering wheel setup for it's racing titles of Power Drift and Out Run. It sucks "big time" to use just the DC gamepad as the default controller when playing those particular titles on the GD-Rom disc itself
Huh? Out Run works just fine with my steering wheel (Interact brand, IIRC).
How do the ports in Yu Suzuki's Game Works compare to the ports used in Shenmue 2? Are the Saturn ports still recommended if I already have the Shenmue 2 versions of the games?
They're pretty much the same ports as far as I can tell, although you do get Power Drift and a more convenient frontend. The only Saturn port I have any experience with is Out Run, which is just as good as the Game Works version (although again, not as convenient).
Image
We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
User avatar
dave4shmups
Posts: 5630
Joined: Wed Jan 26, 2005 2:01 am
Location: Denver, Colorado, USA

Post by dave4shmups »

Ok, thanks for all the info! :D IMO, it's really a shame that Sega didn't just do an arcade compilation for the PS2, instead of the Sega Classics Collection that we got. :?

Isn't Yu Suzuki's Game Works vol. 1 pretty expensive? I would just get the disc, I don't care about the book.
"Farewell to false pretension
Farewell to hollow words
Farewell to fake affection
Farewell, tomorrow burns"
User avatar
Specineff
Posts: 5768
Joined: Wed Jan 26, 2005 12:54 am
Location: Ari-Freaking-Zona!
Contact:

Post by Specineff »

I doubt you can get the disc on its own.
Don't hold grudges. GET EVEN.
PC Engine Fan X!
Posts: 9135
Joined: Wed Jan 26, 2005 10:32 pm

Post by PC Engine Fan X! »

dave4shmups wrote:Ok, thanks for all the info! :D IMO, it's really a shame that Sega didn't just do an arcade compilation for the PS2, instead of the Sega Classics Collection that we got. :?

Isn't Yu Suzuki's Game Works vol. 1 pretty expensive? I would just get the disc, I don't care about the book.
Here's an eBay auction for said Gameworks Vol. 1 DC GD-Rom from seller 16-bit...

http://cgi.ebay.com/YU-SUZUKI-GAMEWORKS ... dZViewItem

PC Engine Fan X! ^_~
Post Reply